Player Matchup

Khepri
Khepri
ArtyWitDaParty
Khepri
Level 88
God Stats
4W - 1L
1,774 SR
Queue Stats
82W - 102L
1,532 Elo+
Party 1
Ishtar
Ishtar
Spearmint_Ninja
Ishtar
Level 124
God Stats
13W - 16L
1,583 SR
Queue Stats
332W - 350L
1,598 Elo+
Party 1
Janus
Janus
TV_soldier-
Janus
Level 125
God Stats
17W - 36L
1,466 SR
Queue Stats
346W - 352L
1,595 Elo+
Party 1
Shiva
Shiva
Thordalf
Shiva
Level 86
God Stats
15W - 16L
1,663 SR
Queue Stats
136W - 134L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
pap3r8oi
Cernunnos
Level 68
God Stats
152W - 135L
1,571 SR
Queue Stats
284W - 287L
1,542 Elo+
Party 1
Team Averages
Level 98
1,611 SR
1,562 Elo+

VS

Team Averages
Level 84
1,662 SR
1,561 Elo+
Mulan
Mulan
CaptainAntelope
Mulan
Level 91
God Stats
9W - 12L
1,717 SR
Queue Stats
113W - 132L
1,507 Elo+
Party 2
Freya
Freya
GodlyFetus
Freya
Level 106
God Stats
2W - 3L
1,581 SR
Queue Stats
334W - 340L
1,520 Elo+
Party 2
Ishtar
Ishtar
LtUndead
Ishtar
Level 105
God Stats
7W - 7L
1,780 SR
Queue Stats
117W - 85L
1,531 Elo+
Solo
Merlin
Merlin
Muddafookers
Merlin
Level 101
God Stats
22W - 12L
1,729 SR
Queue Stats
92W - 97L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
immafineseurquad
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 17
11,942
853
6,626
18,019
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 12
10,331
738
12,094
16,806
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 14
10,611
758
16,656
11,219
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Thordalf
Shiva
19
9 / 1 / 13
11,636
831
19,086
17,785
21,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
pap3r8oi
Cernunnos
19
7 / 1 / 9
11,490
821
20,530
14,823
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
8,973
641
9,645
19,154
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
17
3 / 6 / 0
9,825
702
15,146
19,384
9,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
LtUndead
Ishtar
16
0 / 5 / 2
9,219
659
11,214
16,684
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
17
4 / 5 / 1
10,198
728
16,733
17,940
9,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 6 / 4
8,397
600
4,591
17,775
16,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
26
Kills
7
7
Deaths
26
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
0
4
6
0.75
L
Freya
3
6
0
0.5
L
Ishtar
LtUndead
Ishtar
0
5
2
0.2
L
Merlin
4
5
1
0.9
W
2
1
12
8
W
3
3
14
3.33
W
Shiva
Thordalf
Shiva
9
1
13
15.5
L
0
6
4
0.33
W
Cernunnos
pap3r8oi
Cernunnos
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,992
Damage
57,329
78,652
Taken
90,937
64,278
Mitigated
59,025
18,433
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,626
480
1,455
2,850
18,019
20,040
317
8,001
9,578
13,752
0
L
9,645
1,052
0
1,989
19,154
16,244
0
4,143
15,011
0
19,070
L
Freya
15,146
4,217
0
4,463
19,384
9,207
0
4,280
15,104
34,911
0
L
Ishtar
LtUndead
Ishtar
11,214
7,344
14
771
16,684
7,931
194
6,074
10,610
0
41,114
L
Merlin
16,733
1,130
74
4,092
17,940
9,130
0
4,087
13,853
50,890
0
W
12,094
8,029
1,118
6,340
16,806
8,716
2,400
8,948
7,551
0
38,005
W
16,656
898
0
959
11,219
5,854
1,447
4,921
6,194
52,231
0
W
Shiva
Thordalf
Shiva
19,086
1,843
586
1,965
17,785
21,479
895
6,547
10,956
0
39,429
L
4,591
309
132
1,051
17,775
16,513
60
4,698
13,077
10,348
0
W
Cernunnos
pap3r8oi
Cernunnos
20,530
12,156
0
3,160
14,823
8,189
5,760
7,614
7,114
0
58,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
46,612
259
Minions Killed
222
0
Camps Cleared
0
1,494,714
Distance Traveled
1,230,895
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,942
853
6
0
0
311,463
3
L
Mulan
8,973
641
23
2
0
254,404
0
L
Freya
9,825
702
42
3
0
243,741
3
L
Ishtar
9,219
659
67
5
0
260,823
2
L
Merlin
10,198
728
73
5
0
240,611
1
W
Ishtar
10,331
738
58
4
0
286,511
3
W
Janus
10,611
758
88
6
0
290,215
3
W
Shiva
11,636
831
38
3
0
321,905
3
L
Cthulhu
8,397
600
17
1
0
231,316
2
W
Cernunnos
11,490
821
69
5
0
284,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role