Player Matchup

Nike
Nike
LilHolywater
Nike
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 241L
1,476 Elo+
Party 1
Chiron
Chiron
MessiahAbel
Chiron
Level 155
God Stats
3W - 1L
1,718 SR
Queue Stats
75W - 50L
1,665 Elo+
Solo
Sol
Sol
Pyraxel
Sol
Level 81
God Stats
4W - 6L
1,863 SR
Queue Stats
382W - 391L
1,510 Elo+
Party 1
Team Averages
Level 115
1,694 SR
1,550 Elo+

VS

Team Averages
Level 47
1,562 SR
1,480 Elo+
Thoth
Thoth
AngelRafa
Thoth
Level 57
God Stats
6W - 7L
1,519 SR
Queue Stats
25W - 33L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
TheRealRift
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,433 Elo+
Party 2
Neith
Neith
daMozzie
Neith
Level 74
God Stats
11W - 9L
1,666 SR
Queue Stats
63W - 69L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
8,857
738
9,384
17,194
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
9 / 3 / 8
9,988
832
16,035
11,885
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
14
5 / 0 / 7
9,234
770
13,398
12,809
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AngelRafa
Thoth
10
1 / 9 / 1
7,206
601
10,572
13,455
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
TheRealRift
Cthulhu
11
0 / 5 / 3
7,967
664
5,190
18,669
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
daMozzie
Neith
12
2 / 3 / 0
8,251
688
10,208
10,802
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
AngelRafa
Thoth
1
9
1
0.17
W
3
0
12
9
W
Chiron
9
3
8
4.33
W
Sol
5
0
7
8.5
L
Cthulhu
TheRealRift
Cthulhu
0
5
3
0.3
L
Neith
daMozzie
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,817
Damage
25,970
41,888
Taken
42,926
28,118
Mitigated
29,792
15,593
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AngelRafa
Thoth
10,572
215
0
1,530
13,455
4,447
0
3,276
9,796
21,379
0
W
9,384
854
427
4,712
17,194
16,899
382
4,635
12,213
186
22,031
W
Chiron
16,035
6,895
825
2,587
11,885
5,241
572
3,448
8,075
0
42,394
W
Sol
13,398
5,294
0
7,042
12,809
5,978
911
6,850
5,609
39,439
3,570
L
Cthulhu
TheRealRift
Cthulhu
5,190
919
0
1,012
18,669
21,090
0
6,522
11,775
11,786
0
L
Neith
daMozzie
Neith
10,208
2,550
0
3,018
10,802
4,255
0
2,577
8,104
0
28,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
23,424
152
Minions Killed
84
7
Camps Cleared
1
639,823
Distance Traveled
622,409
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,206
601
26
2
0
201,242
0
W
Nike
8,857
738
22
2
3
227,756
0
W
Chiron
9,988
832
68
6
2
199,600
1
W
Sol
9,234
770
62
5
2
212,467
0
L
Cthulhu
7,967
664
8
1
0
207,608
0
L
Neith
8,251
688
50
4
1
213,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role