Player Matchup

Hercules
Hercules
EmployeeAccount
Hercules
Level 77
God Stats
9W - 2L
1,687 SR
Queue Stats
18W - 4L
1,758 Elo+
Party 1
Nox
Nox
noxmedown
Nox
Level 16
God Stats
117W - 26L
1,701 SR
Queue Stats
120W - 32L
1,713 Elo+
Party 1
Kuzenbo
Kuzenbo
standardturtle
Kuzenbo
Level 17
God Stats
27W - 9L
1,680 SR
Queue Stats
32W - 12L
1,701 Elo+
Party 1
Team Averages
Level 37
1,689 SR
1,724 Elo+

VS

Team Averages
Level 83
1,538 SR
1,510 Elo+
Sol
Sol
Countessira
Sol
Level 160
God Stats
5W - 2L
1,615 SR
Queue Stats
158W - 78L
1,646 Elo+
Party 2
Odin
Odin
JebusOfNazareth
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Party 2
Ishtar
Ishtar
ixsmoke
Ishtar
Level 72
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 63L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 0 / 4
7,466
747
6,155
11,830
9,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 6
6,880
688
6,904
4,367
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
8,035
804
7,808
11,011
15,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,150
615
9,284
9,900
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 0
6,195
620
5,395
9,421
6,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
ixsmoke
Ishtar
9
0 / 3 / 1
5,901
590
4,864
7,661
2,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hercules
3
0
4
5
L
1
1
0
1
L
Ishtar
ixsmoke
Ishtar
0
3
1
0.17
W
1
1
6
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
19,543
27,208
Taken
26,982
27,245
Mitigated
13,908
9,770
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,284
2,557
0
4,666
9,900
4,014
44
6,244
3,494
28,678
0
W
Hercules
6,155
1,711
415
4,757
11,830
9,553
316
3,849
7,981
0
16,035
L
5,395
1,222
0
1,030
9,421
6,964
0
4,198
5,081
0
10,731
L
Ishtar
ixsmoke
Ishtar
4,864
3,122
0
1,614
7,661
2,930
0
4,210
3,363
0
20,917
W
6,904
771
0
750
4,367
2,097
780
2,011
2,356
27,735
0
W
7,808
2,967
0
3,848
11,011
15,595
78
3,866
7,145
19,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
18,246
108
Minions Killed
107
6
Camps Cleared
2
608,159
Distance Traveled
521,370
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,150
615
53
5
0
166,389
4
W
Hercules
7,466
747
28
3
1
226,696
0
L
Odin
6,195
620
15
2
0
193,843
1
L
Ishtar
5,901
590
39
4
2
161,138
2
W
Nox
6,880
688
58
6
4
177,638
1
W
Kuzenbo
8,035
804
22
2
1
203,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role