Player Matchup

Ganesha
Ganesha
NyteRave
Ganesha
Level 124
God Stats
3W - 2L
1,744 SR
Queue Stats
29W - 20L
1,522 Elo+
Party 1
Ishtar
Ishtar
TheNyte-Wolf
Ishtar
Level 144
God Stats
5W - 6L
1,646 SR
Queue Stats
141W - 72L
1,571 Elo+
Party 1
Hercules
Hercules
iE-devour
Hercules
Level 61
God Stats
20W - 12L
1,604 SR
Queue Stats
151W - 140L
1,467 Elo+
Party 1
Team Averages
Level 110
1,664 SR
1,520 Elo+

VS

Team Averages
Level 83
1,424 SR
1,379 Elo+
Medusa
Medusa
HDB2000_
Medusa
Level 43
God Stats
19W - 30L
1,407 SR
Queue Stats
69W - 78L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
Level 102
God Stats
1W - 4L
1,358 SR
Queue Stats
84W - 126L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
ShOtS FTW
Sun Wukong
Level 103
God Stats
8W - 8L
1,508 SR
Queue Stats
61W - 76L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NyteRave
Ganesha
14
0 / 4 / 9
10,584
706
7,731
16,515
18,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
16
5 / 0 / 4
10,877
725
19,066
10,787
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
iE-devour
Hercules
16
5 / 2 / 4
11,498
767
7,761
18,821
23,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HDB2000_
Medusa
15
2 / 4 / 4
9,395
626
10,085
11,370
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
13
2 / 4 / 3
9,228
615
16,981
14,668
6,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ShOtS FTW
Sun Wukong
14
2 / 2 / 2
9,163
611
5,399
15,893
10,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
HDB2000_
Medusa
2
4
4
1
L
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
2
4
3
0.88
W
Ganesha
NyteRave
Ganesha
0
4
9
1.13
L
Sun Wukong
ShOtS FTW
Sun Wukong
2
2
2
1.5
W
Ishtar
5
0
4
7
W
Hercules
iE-devour
Hercules
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
32,465
46,123
Taken
41,931
46,412
Mitigated
22,096
17,199
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HDB2000_
Medusa
10,085
4,516
442
1,819
11,370
5,403
66
3,195
8,175
0
32,797
L
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
16,981
1,750
0
3,128
14,668
6,234
0
2,031
12,637
40,285
0
W
Ganesha
NyteRave
Ganesha
7,731
395
3,986
3,649
16,515
18,485
22
6,090
10,425
24,631
0
L
Sun Wukong
ShOtS FTW
Sun Wukong
5,399
1,383
479
2,150
15,893
10,459
0
3,092
12,801
0
31,360
W
Ishtar
19,066
14,606
0
4,709
10,787
4,898
2,518
5,824
4,963
0
67,548
W
Hercules
iE-devour
Hercules
7,761
1,697
0
4,855
18,821
23,029
611
5,406
13,415
0
14,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
27,786
159
Minions Killed
148
7
Camps Cleared
5
752,943
Distance Traveled
780,281
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,395
626
50
3
1
262,464
2
L
Morgan Le Fay
9,228
615
50
3
2
247,334
6
W
Ganesha
10,584
706
0
0
0
225,141
4
L
Sun Wukong
9,163
611
48
3
2
270,483
6
W
Ishtar
10,877
725
129
9
6
258,184
4
W
Hercules
11,498
767
30
2
1
269,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role