Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
PanchoVia
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
deathblossom777
Nu Wa
Level 107
God Stats
43W - 34L
1,564 SR
Queue Stats
92W - 99L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
underworldqueen
Morgan Le Fay
Level 155
God Stats
3W - 1L
1,746 SR
Queue Stats
124W - 85L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
zo4343
Ne Zha
Level 125
God Stats
1W - 0L
1,848 SR
Queue Stats
82W - 67L
1,592 Elo+
Party 1
Team Averages
Level 112
1,631 SR
1,506 Elo+

VS

Team Averages
Level 94
1,444 SR
1,466 Elo+
Erlang Shen
Erlang Shen
Andeeeznuts94
Erlang Shen
Level 89
God Stats
22W - 23L
1,321 SR
Queue Stats
525W - 529L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
DarkPhoenixX582
Jormungandr
Level 129
God Stats
3W - 3L
1,528 SR
Queue Stats
483W - 522L
1,513 Elo+
Solo
Artemis
Artemis
Rae2hawn
Artemis
Level 108
God Stats
31W - 26L
1,571 SR
Queue Stats
381W - 392L
1,528 Elo+
Party 2
Ra
Ra
The Skoon D
Ra
Level 106
God Stats
144W - 153L
1,231 SR
Queue Stats
173W - 191L
1,244 Elo+
Solo
Kukulkan
Kukulkan
ms post
Kukulkan
Level 36
God Stats
4W - 3L
1,568 SR
Queue Stats
539W - 555L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 0 / 11
10,708
1,071
12,392
11,996
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
5 / 0 / 8
11,309
1,131
9,535
7,334
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 0 / 9
9,835
984
11,363
7,767
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
underworldqueen
Morgan Le Fay
17
5 / 0 / 8
10,890
1,089
14,091
7,096
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
zo4343
Ne Zha
16
3 / 0 / 9
10,257
1,026
8,708
5,961
3,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Andeeeznuts94
Erlang Shen
15
0 / 2 / 0
9,157
916
8,734
13,714
13,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
DarkPhoenixX582
Jormungandr
14
0 / 3 / 0
9,004
900
9,343
12,990
12,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rae2hawn
Artemis
15
0 / 5 / 0
9,375
938
7,263
16,941
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 0
8,520
852
525
6,871
3,440
Kukulkan
ms post
Kukulkan
15
0 / 3 / 0
9,439
944
11,061
10,190
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
17
Kills
0
0
Deaths
17
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
11
8.5
L
Erlang Shen
Andeeeznuts94
Erlang Shen
0
2
0
0
L
Jormungandr
DarkPhoenixX582
Jormungandr
0
3
0
0
W
Odin
5
0
8
9
L
Artemis
Rae2hawn
Artemis
0
5
0
0
L
0
4
0
0
W
1
0
9
5.5
L
Kukulkan
ms post
Kukulkan
0
3
0
0
W
Morgan Le Fay
underworldqueen
Morgan Le Fay
5
0
8
9
W
Ne Zha
zo4343
Ne Zha
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
36,926
40,154
Taken
60,706
34,026
Mitigated
42,647
10,947
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,392
1,894
2,686
3,166
11,996
15,481
0
5,623
6,373
18,891
0
L
Erlang Shen
Andeeeznuts94
Erlang Shen
8,734
4,734
220
2,264
13,714
13,484
0
8,354
5,033
0
22,094
L
Jormungandr
DarkPhoenixX582
Jormungandr
9,343
1,819
90
255
12,990
12,746
0
6,962
5,843
24,308
0
W
Odin
9,535
1,143
0
671
7,334
7,664
0
3,181
4,153
94
22,208
L
Artemis
Rae2hawn
Artemis
7,263
2,922
0
2,642
16,941
7,983
0
9,216
7,522
0
39,563
L
525
0
350
208
6,871
3,440
0
5,371
1,417
2,165
0
W
11,363
4,916
162
1,608
7,767
4,325
0
5,114
2,653
34,530
0
L
Kukulkan
ms post
Kukulkan
11,061
1,001
0
29
10,190
4,994
0
7,011
2,951
48,633
0
W
Morgan Le Fay
underworldqueen
Morgan Le Fay
14,091
1,329
0
1,136
7,096
3,540
0
3,816
3,280
42,607
0
W
Ne Zha
zo4343
Ne Zha
8,708
2,010
0
1,518
5,961
3,016
0
3,195
2,766
0
21,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
45,495
201
Minions Killed
235
8
Camps Cleared
5
997,747
Distance Traveled
899,221
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,708
1,071
15
2
0
230,895
1
L
Erlang Shen
9,157
916
26
3
3
193,921
0
L
Jormungandr
9,004
900
34
3
0
149,825
0
W
Odin
11,309
1,131
42
4
2
205,716
1
L
Artemis
9,375
938
72
7
1
167,409
0
L
Ra
8,520
852
5
1
0
196,905
0
W
Nu Wa
9,835
984
42
4
0
141,760
0
L
Kukulkan
9,439
944
98
10
1
191,161
0
W
Morgan Le Fay
10,890
1,089
79
8
1
195,638
2
W
Ne Zha
10,257
1,026
23
2
5
223,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role