Player Matchup

Cupid
Cupid
LittleJedithegb
Cupid
Level 145
God Stats
1W - 7L
1,246 SR
Queue Stats
282W - 305L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
Philamina
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,317 Elo+
Party 2
Chaac
Chaac
eliantorres2003
Chaac
Level 107
God Stats
0W - 2L
1,512 SR
Queue Stats
89W - 97L
1,466 Elo+
Party 3
Ares
Ares
ludeex
Ares
Level 97
God Stats
1W - 1L
1,712 SR
Queue Stats
100W - 101L
1,417 Elo+
Party 3
Odin
Odin
pooljhonathan96
Odin
Level 76
God Stats
1W - 2L
1,268 SR
Queue Stats
174W - 186L
1,438 Elo+
Solo
Team Averages
Level 88
1,448 SR
1,402 Elo+

VS

Team Averages
Level 64
1,509 SR
1,405 Elo+
Olorun
Olorun
Bapstatron1
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 1
Skadi
Skadi
Barnstormer2021
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,075 Elo+
Party 1
Zeus
Zeus
EpicCerberus
Zeus
Level 106
God Stats
2W - 0L
1,639 SR
Queue Stats
87W - 57L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
SignalNull
Kuzenbo
Level 61
God Stats
1W - 0L
1,408 SR
Queue Stats
19W - 14L
1,536 Elo+
Party 1
Artemis
Artemis
icodepie
Artemis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 67L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 6
11,965
748
13,227
21,780
12,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Philamina
Jing Wei
12
0 / 11 / 3
8,453
528
6,145
16,459
7,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 7
12,527
783
27,958
28,857
34,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
ludeex
Ares
17
1 / 8 / 14
10,951
684
10,565
28,380
32,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 10
10,053
628
8,482
28,188
19,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 5 / 17
12,383
774
19,937
21,415
11,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 7 / 20
10,717
670
16,021
15,994
7,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 2 / 16
13,136
821
24,991
10,210
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
SignalNull
Kuzenbo
19
5 / 3 / 22
11,965
748
13,003
17,809
23,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
icodepie
Artemis
19
10 / 5 / 17
12,448
778
31,511
12,138
6,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
129
20
Kills
37
37
Deaths
22
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
5
17
3.3
W
2
7
20
1.71
W
12
2
16
10
L
9
7
6
1.71
L
Jing Wei
Philamina
Jing Wei
0
11
3
0.14
W
Kuzenbo
SignalNull
Kuzenbo
5
3
22
5.33
L
8
4
7
2.88
W
Artemis
icodepie
Artemis
10
5
17
3.7
L
Ares
ludeex
Ares
1
8
14
1
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
105,463
123,664
Taken
77,566
106,708
Mitigated
53,981
40,782
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
19,937
12,643
3,740
10,986
21,415
11,342
2,307
2,995
18,420
35,893
0
W
16,021
9,042
73
2,635
15,994
7,598
1,506
2,030
13,964
0
27,854
W
24,991
6,193
182
4,056
10,210
5,007
1,003
508
9,702
45,055
0
L
13,227
8,583
5,509
6,169
21,780
12,315
192
10,316
11,464
0
33,774
L
Jing Wei
Philamina
Jing Wei
6,145
3,092
0
595
16,459
7,807
0
8,541
7,890
0
11,584
W
Kuzenbo
SignalNull
Kuzenbo
13,003
4,486
1,613
3,409
17,809
23,659
480
2,562
15,247
21,836
0
L
27,958
2,800
2,565
12,648
28,857
34,727
0
16,219
12,497
0
57,055
W
Artemis
icodepie
Artemis
31,511
12,518
1,476
1,092
12,138
6,375
2,095
2,470
9,668
0
49,217
L
Ares
ludeex
Ares
10,565
627
929
3,219
28,380
32,817
0
8,828
19,434
17,838
0
L
8,482
2,449
1,891
7,257
28,188
19,042
26
13,659
14,448
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,949
Gold Earned
60,649
147
Minions Killed
149
0
Camps Cleared
0
1,278,898
Distance Traveled
1,312,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,383
774
36
2
0
252,460
0
W
Skadi
10,717
670
22
1
0
247,637
0
W
Zeus
13,136
821
51
3
0
285,731
0
L
Cupid
11,965
748
44
3
0
250,084
0
L
Jing Wei
8,453
528
21
1
0
223,350
0
W
Kuzenbo
11,965
748
10
1
0
315,323
0
L
Chaac
12,527
783
61
4
0
290,604
0
W
Artemis
12,448
778
30
2
0
211,336
0
L
Ares
10,951
684
8
1
0
253,458
0
L
Odin
10,053
628
13
1
0
261,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role