Player Matchup

Janus
Janus
Jopitz
Janus
Level 66
God Stats
2W - 2L
1,392 SR
Queue Stats
56W - 100L
1,296 Elo+
Party 1
Freya
Freya
Megache
Freya
Level 104
God Stats
1W - 2L
1,031 SR
Queue Stats
32W - 70L
1,245 Elo+
Party 1
Hou Yi
Hou Yi
SawconMyBalz
Hou Yi
Level 29
God Stats
10W - 10L
1,552 SR
Queue Stats
25W - 34L
1,302 Elo+
Party 1
Team Averages
Level 66
1,325 SR
1,281 Elo+

VS

Team Averages
Level 71
1,464 SR
1,263 Elo+
Zhong Kui
Zhong Kui
ClanceArmstrong
Zhong Kui
Level 89
God Stats
1W - 3L
1,494 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
Infidel-2325
Cthulhu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Ishtar
Ishtar
Puŕr
Ishtar
Level 42
God Stats
6W - 14L
1,399 SR
Queue Stats
126W - 200L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jopitz
Janus
16
3 / 4 / 17
11,476
717
15,322
11,570
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Megache
Freya
17
10 / 3 / 10
12,478
780
27,445
23,073
15,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
18
11 / 2 / 8
13,176
824
19,517
16,071
8,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClanceArmstrong
Zhong Kui
13
1 / 10 / 3
9,531
596
13,200
22,145
14,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Infidel-2325
Cthulhu
15
3 / 5 / 5
10,944
684
12,007
25,293
26,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Puŕr
Ishtar
14
4 / 9 / 2
10,388
649
13,072
23,030
11,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
8
9
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ClanceArmstrong
Zhong Kui
1
10
3
0.25
L
Cthulhu
Infidel-2325
Cthulhu
3
5
5
1.1
W
Janus
Jopitz
Janus
3
4
17
2.88
W
Freya
Megache
Freya
10
3
10
5
L
Ishtar
Puŕr
Ishtar
4
9
2
0.56
W
Hou Yi
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,284
Damage
38,279
50,714
Taken
70,468
28,837
Mitigated
52,403
19,271
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ClanceArmstrong
Zhong Kui
13,200
600
210
3,623
22,145
14,460
0
13,459
8,686
31,550
0
L
Cthulhu
Infidel-2325
Cthulhu
12,007
863
307
1,866
25,293
26,800
0
16,267
9,026
28,941
0
W
Janus
Jopitz
Janus
15,322
841
0
82
11,570
5,361
443
5,860
5,710
47,344
0
W
Freya
Megache
Freya
27,445
8,778
447
15,348
23,073
15,029
198
14,008
9,065
54,950
0
L
Ishtar
Puŕr
Ishtar
13,072
5,556
0
1,482
23,030
11,143
0
13,441
9,589
0
32,511
W
Hou Yi
19,517
10,209
0
3,394
16,071
8,447
2,367
5,795
10,276
0
48,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
30,863
178
Minions Killed
119
8
Camps Cleared
4
798,245
Distance Traveled
713,976
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,531
596
40
3
1
222,476
2
L
Cthulhu
10,944
684
47
3
0
266,089
1
W
Janus
11,476
717
78
5
2
257,474
1
W
Freya
12,478
780
36
2
2
253,881
0
L
Ishtar
10,388
649
32
2
3
225,411
2
W
Hou Yi
13,176
824
64
4
4
286,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role