Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
REDBONED
Chaac
Level 81
God Stats
1W - 1L
1,472 SR
Queue Stats
3W - 2L
1,622 Elo+
Solo
Nu Wa
Nu Wa
YeyoXD
Nu Wa
Level 158
God Stats
35W - 27L
1,676 SR
Queue Stats
67W - 67L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
fkedyohoe
Erlang Shen
Level 97
God Stats
1W - 1L
1,741 SR
Queue Stats
260W - 307L
1,483 Elo+
Solo
Olorun
Olorun
legindary4
Olorun
Level 118
God Stats
3W - 10L
1,606 SR
Queue Stats
337W - 343L
1,562 Elo+
Solo
Team Averages
Level 120
1,599 SR
1,551 Elo+

VS

Team Averages
Level 97
1,611 SR
1,452 Elo+
Ares
Ares
Chagalicious
Ares
Level 121
God Stats
6W - 2L
1,898 SR
Queue Stats
81W - 102L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
IronDefender
Ah Puch
Level 106
God Stats
5W - 13L
1,860 SR
Queue Stats
83W - 91L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Lanceliot
Erlang Shen
Level 108
God Stats
1W - 2L
1,296 SR
Queue Stats
84W - 101L
1,511 Elo+
Party 1
Ishtar
Ishtar
LeMightyOak22
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,393 Elo+
Solo
Neith
Neith
Mecomimimoco
Neith
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 1
8,494
708
5,237
10,784
4,770
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
REDBONED
Chaac
14
0 / 3 / 5
8,200
683
10,067
15,393
15,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
YeyoXD
Nu Wa
16
1 / 3 / 5
8,913
743
14,984
8,938
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
fkedyohoe
Erlang Shen
15
2 / 2 / 1
8,814
735
7,428
14,519
13,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
legindary4
Olorun
16
4 / 1 / 2
8,961
747
6,699
7,991
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,228
769
11,072
14,921
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
IronDefender
Ah Puch
16
4 / 2 / 5
9,196
766
15,004
11,613
5,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Lanceliot
Erlang Shen
17
6 / 2 / 4
9,549
796
8,731
16,939
12,496
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 6
7,998
667
4,033
10,400
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 7
8,988
749
9,797
6,794
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
13
14
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
1
1
9
5.5
W
Ah Puch
IronDefender
Ah Puch
4
2
5
3.25
W
Erlang Shen
Lanceliot
Erlang Shen
6
2
4
4
W
0
3
6
1
W
2
0
7
5.5
L
Chaac
REDBONED
Chaac
0
3
5
0.83
L
Nu Wa
YeyoXD
Nu Wa
1
3
5
1.17
L
Erlang Shen
fkedyohoe
Erlang Shen
2
2
1
1.25
L
Olorun
legindary4
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
48,637
57,625
Taken
60,667
41,179
Mitigated
41,336
15,480
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,237
932
0
1,995
10,784
4,770
1,777
3,575
7,209
25,749
0
W
11,072
547
0
1,313
14,921
14,943
217
5,330
9,186
28,112
0
W
Ah Puch
IronDefender
Ah Puch
15,004
974
0
3,447
11,613
5,873
658
5,435
5,878
39,794
0
W
Erlang Shen
Lanceliot
Erlang Shen
8,731
4,767
0
5,208
16,939
12,496
351
5,486
10,801
0
31,498
W
4,033
1,989
0
1,162
10,400
4,630
524
6,029
3,965
0
23,342
W
9,797
3,747
0
1,780
6,794
3,394
902
3,516
3,098
0
38,926
L
Chaac
REDBONED
Chaac
10,067
2,256
239
4,866
15,393
15,270
306
7,181
8,212
0
22,556
L
Nu Wa
YeyoXD
Nu Wa
14,984
4,401
0
1,191
8,938
4,045
395
4,769
4,169
40,126
0
L
Erlang Shen
fkedyohoe
Erlang Shen
7,428
2,465
0
2,930
14,519
13,019
0
5,758
8,761
0
28,186
L
Olorun
legindary4
Olorun
6,699
3,537
1,011
3,248
7,991
4,075
624
4,793
3,198
27,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
44,959
256
Minions Killed
247
0
Camps Cleared
0
1,115,948
Distance Traveled
1,249,372
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,494
708
44
4
0
182,350
0
W
Ares
9,228
769
34
3
0
272,847
3
W
Ah Puch
9,196
766
60
5
0
248,038
0
W
Erlang Shen
9,549
796
32
3
0
264,724
3
W
Ishtar
7,998
667
46
4
0
230,386
0
W
Neith
8,988
749
75
6
0
233,377
0
L
Chaac
8,200
683
41
3
0
227,746
0
L
Nu Wa
8,913
743
73
6
0
238,433
3
L
Erlang Shen
8,814
735
45
4
0
257,819
0
L
Olorun
8,961
747
53
4
0
209,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role