Player Matchup

Raijin
Raijin
AMHikikomori
Raijin
Level 41
God Stats
1W - 3L
1,267 SR
Queue Stats
2W - 13L
1,043 Elo+
Party 1
King Arthur
King Arthur
Da_Crimson_Chin_
King Arthur
Level 17
God Stats
2W - 5L
1,326 SR
Queue Stats
13W - 32L
1,014 Elo+
Party 1
Kali
Kali
TheDomin8tor69
Kali
Level 50
God Stats
12W - 14L
1,419 SR
Queue Stats
75W - 101L
1,144 Elo+
Party 1
Izanami
Izanami
thoughtless_name
Izanami
Level 26
God Stats
15W - 20L
1,221 SR
Queue Stats
42W - 68L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
watsonscrew
Cthulhu
Level 22
God Stats
2W - 3L
1,419 SR
Queue Stats
3W - 9L
1,107 Elo+
Party 1
Team Averages
Level 31
1,330 SR
1,095 Elo+

VS

Team Averages
Level 102
1,472 SR
1,389 Elo+
Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 157
God Stats
212W - 202L
1,452 SR
Queue Stats
760W - 796L
1,353 Elo+
Solo
Fenrir
Fenrir
TORQUETHUNDER0
Fenrir
Level 66
God Stats
23W - 27L
1,469 SR
Queue Stats
121W - 118L
1,364 Elo+
Solo
Chang'e
Chang'e
Togelan
Chang'e
Level 104
God Stats
4W - 1L
1,417 SR
Queue Stats
103W - 104L
1,357 Elo+
Solo
Nox
Nox
XxPonyGagoxX
Nox
Level 88
God Stats
7W - 3L
1,524 SR
Queue Stats
353W - 364L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 5 / 0
6,932
462
3,000
9,764
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Da_Crimson_Chin_
King Arthur
11
0 / 0 / 0
6,218
415
4,638
13,088
10,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 1
7,019
468
5,655
12,592
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 0
6,023
402
4,940
8,426
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
watsonscrew
Cthulhu
10
0 / 2 / 0
5,555
370
4,213
10,475
5,579
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 2
7,155
477
5,900
7,748
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
HaywireRegent48
Sun Wukong
14
0 / 0 / 0
7,972
531
7,589
9,420
5,468
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 0 / 3
8,459
564
7,537
8,704
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Togelan
Chang'e
11
2 / 0 / 3
6,593
440
4,621
8,824
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 3
8,209
547
7,077
6,983
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
2
3
L
Raijin
1
5
0
0.2
L
King Arthur
Da_Crimson_Chin_
King Arthur
0
0
0
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
0
0
0
0
W
6
0
3
7.5
L
1
2
1
0.75
W
Chang'e
Togelan
Chang'e
2
0
3
3.5
W
2
2
3
1.75
L
0
3
0
0
L
Cthulhu
watsonscrew
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
32,724
54,345
Taken
41,679
27,486
Mitigated
20,019
10,331
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,900
2,877
0
2,912
7,748
2,777
1,425
2,129
5,619
56
44,733
L
Raijin
3,000
849
0
691
9,764
4,029
0
6,083
3,267
47,263
0
L
King Arthur
Da_Crimson_Chin_
King Arthur
4,638
1,117
0
2,818
13,088
10,059
0
0
13,088
0
33,756
W
Sun Wukong
HaywireRegent48
Sun Wukong
7,589
1,911
0
3,279
9,420
5,468
51
0
9,420
0
56,438
W
7,537
1,430
0
1,545
8,704
4,161
588
337
8,367
0
63,353
L
5,655
2,839
0
3,078
12,592
5,209
693
1,489
10,999
0
53,616
W
Chang'e
Togelan
Chang'e
4,621
1,358
1,691
3,973
8,824
4,576
777
2,334
6,490
18,315
0
W
7,077
846
125
576
6,983
3,037
887
2,413
4,570
57,300
0
L
4,940
3,285
0
2,681
8,426
2,610
1,751
1,140
7,286
0
38,881
L
Cthulhu
watsonscrew
Cthulhu
4,213
205
57
1,006
10,475
5,579
858
2,492
7,983
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
38,388
323
Minions Killed
375
0
Camps Cleared
0
1,343,523
Distance Traveled
1,390,488
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,155
477
78
5
0
260,354
4
L
Raijin
6,932
462
84
6
0
240,834
2
L
King Arthur
6,218
415
38
3
0
283,319
0
W
Sun Wukong
7,972
531
84
6
0
300,607
1
W
Fenrir
8,459
564
92
6
0
299,278
0
L
Kali
7,019
468
90
6
0
296,913
0
W
Chang'e
6,593
440
27
2
0
267,209
3
W
Nox
8,209
547
94
6
0
263,040
7
L
Izanami
6,023
402
68
5
0
254,893
3
L
Cthulhu
5,555
370
43
3
0
267,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role