Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BatmanScottie
Ah Muzen Cab
Level 29
God Stats
18W - 22L
1,619 SR
Queue Stats
27W - 31L
1,657 Elo+
Party 1
King Arthur
King Arthur
Buoy2x
King Arthur
Level 43
God Stats
1W - 2L
1,525 SR
Queue Stats
18W - 13L
1,268 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FRANKENZTE1N
Kumbhakarna
Level 49
God Stats
3W - 9L
1,511 SR
Queue Stats
5W - 15L
1,284 Elo+
Party 1
Team Averages
Level 40
1,552 SR
1,403 Elo+

VS

Team Averages
Level 58
1,366 SR
1,441 Elo+
Terra
Terra
ELITEACE0119
Terra
Level 107
God Stats
3W - 1L
1,275 SR
Queue Stats
65W - 61L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
dbow00
Hun Batz
Level 34
God Stats
1W - 2L
1,299 SR
Queue Stats
33W - 37L
1,335 Elo+
Party 2
Sol
Sol
the5um0n3r
Sol
Level 34
God Stats
1W - 1L
1,523 SR
Queue Stats
41W - 32L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BatmanScottie
Ah Muzen Cab
14
2 / 4 / 1
9,901
582
14,670
18,218
9,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Buoy2x
King Arthur
15
0 / 4 / 2
9,445
556
8,762
22,591
18,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
FRANKENZTE1N
Kumbhakarna
15
1 / 0 / 3
10,911
642
8,127
27,124
35,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
11,597
682
14,325
15,284
23,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
dbow00
Hun Batz
14
0 / 2 / 7
10,114
595
8,185
15,546
7,900
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 0 / 0
12,016
707
36,900
13,122
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BatmanScottie
Ah Muzen Cab
2
4
1
0.63
L
King Arthur
Buoy2x
King Arthur
0
4
2
0.25
W
0
2
8
2
L
Kumbhakarna
FRANKENZTE1N
Kumbhakarna
1
0
3
2.5
W
Hun Batz
dbow00
Hun Batz
0
2
7
1.75
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
59,410
67,933
Taken
43,952
63,894
Mitigated
39,334
6,709
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BatmanScottie
Ah Muzen Cab
14,670
7,501
0
3,331
18,218
9,683
0
13,991
4,227
0
48,621
L
King Arthur
Buoy2x
King Arthur
8,762
961
0
230
22,591
18,217
0
16,075
6,516
0
34,472
W
14,325
808
2,244
4,277
15,284
23,157
192
2,540
12,744
31,149
0
L
Kumbhakarna
FRANKENZTE1N
Kumbhakarna
8,127
1,230
407
2,741
27,124
35,994
100
17,196
9,928
31,675
0
W
Hun Batz
dbow00
Hun Batz
8,185
1,479
0
250
15,546
7,900
1,086
3,881
11,665
0
31,537
W
36,900
17,957
0
7,922
13,122
8,277
2,035
1,896
11,226
80,726
8,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
33,727
159
Minions Killed
218
4
Camps Cleared
8
924,299
Distance Traveled
923,614
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,901
582
80
5
4
269,032
1
L
King Arthur
9,445
556
49
3
0
305,402
3
W
Terra
11,597
682
42
2
1
317,575
3
L
Kumbhakarna
10,911
642
30
2
0
349,865
1
W
Hun Batz
10,114
595
38
2
1
327,840
0
W
Sol
12,016
707
138
8
6
278,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role