Player Matchup

Chang'e
Chang'e
Pmgdog2
Chang'e
Level 108
God Stats
5W - 1L
1,624 SR
Queue Stats
257W - 126L
1,725 Elo+
Party 2
Fafnir
Fafnir
Rheams23
Fafnir
Level 125
God Stats
5W - 0L
1,643 SR
Queue Stats
258W - 126L
1,726 Elo+
Party 2
Neith
Neith
mushyx
Neith
Level 113
God Stats
23W - 15L
1,615 SR
Queue Stats
258W - 126L
1,726 Elo+
Party 2
Team Averages
Level 115
1,627 SR
1,726 Elo+

VS

Team Averages
Level 101
1,700 SR
1,642 Elo+
Ishtar
Ishtar
ItsTheLolice
Ishtar
Level 59
God Stats
5W - 4L
1,611 SR
Queue Stats
15W - 8L
1,658 Elo+
Party 1
Merlin
Merlin
PotatorT0T
Merlin
Level 116
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 4L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
Yeezus9338
Gilgamesh
Level 127
God Stats
8W - 2L
1,706 SR
Queue Stats
13W - 9L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pmgdog2
Chang'e
14
5 / 1 / 6
8,417
842
7,988
8,348
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Rheams23
Fafnir
12
3 / 1 / 8
7,790
779
6,909
12,047
13,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
mushyx
Neith
13
4 / 0 / 8
8,150
815
11,533
9,258
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 2 / 1
6,925
693
7,060
8,585
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
PotatorT0T
Merlin
10
0 / 5 / 1
6,225
623
5,805
7,536
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Yeezus9338
Gilgamesh
10
1 / 5 / 1
6,425
643
6,328
12,684
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
2
1
0.75
W
Chang'e
Pmgdog2
Chang'e
5
1
6
8
L
Merlin
PotatorT0T
Merlin
0
5
1
0.1
W
Fafnir
Rheams23
Fafnir
3
1
8
7
L
Gilgamesh
Yeezus9338
Gilgamesh
1
5
1
0.3
W
Neith
mushyx
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
19,193
29,653
Taken
28,805
20,943
Mitigated
15,829
11,959
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,060
4,377
0
1,555
8,585
3,665
0
4,501
4,084
0
29,384
W
Chang'e
Pmgdog2
Chang'e
7,988
986
2,921
3,884
8,348
3,627
74
2,787
5,561
29,776
0
L
Merlin
PotatorT0T
Merlin
5,805
471
0
412
7,536
3,041
0
4,233
3,303
21,891
0
W
Fafnir
Rheams23
Fafnir
6,909
2,498
0
2,623
12,047
13,358
8
1,250
10,797
15,791
0
L
Gilgamesh
Yeezus9338
Gilgamesh
6,328
1,909
0
842
12,684
9,123
0
6,611
6,073
0
10,935
W
Neith
mushyx
Neith
11,533
6,033
0
2,531
9,258
3,958
1,811
2,535
6,723
29
35,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
19,575
141
Minions Killed
104
7
Camps Cleared
4
593,383
Distance Traveled
539,320
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,925
693
55
6
3
175,855
1
W
Chang'e
8,417
842
52
5
5
216,729
0
L
Merlin
6,225
623
38
4
0
169,360
1
W
Fafnir
7,790
779
19
2
0
176,299
0
L
Gilgamesh
6,425
643
11
1
1
194,105
4
W
Neith
8,150
815
70
7
2
200,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role