Player Matchup

Kukulkan
Kukulkan
DuhBanne
Kukulkan
Level 124
God Stats
15W - 12L
1,588 SR
Queue Stats
339W - 288L
1,529 Elo+
Solo
Ganesha
Ganesha
JoeRogansSak
Ganesha
Level 89
God Stats
2W - 1L
1,899 SR
Queue Stats
139W - 215L
1,341 Elo+
Party 1
Charybdis
Charybdis
OhFoShoShot
Charybdis
Level 76
God Stats
7W - 13L
1,429 SR
Queue Stats
130W - 193L
1,340 Elo+
Party 1
Team Averages
Level 96
1,639 SR
1,403 Elo+

VS

Team Averages
Level 111
1,662 SR
1,450 Elo+
Anubis
Anubis
Davemuziek
Anubis
Level 32
God Stats
2W - 5L
1,852 SR
Queue Stats
17W - 38L
1,352 Elo+
Solo
Serqet
Serqet
G3NTL3MEN
Serqet
Level 160
God Stats
4W - 1L
1,608 SR
Queue Stats
104W - 92L
1,565 Elo+
Solo
Nike
Nike
The9thAssassin96
Nike
Level 140
God Stats
5W - 5L
1,528 SR
Queue Stats
232W - 224L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuhBanne
Kukulkan
19
5 / 6 / 0
13,892
731
21,734
14,034
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
JoeRogansSak
Ganesha
14
0 / 8 / 3
11,519
606
8,614
27,318
31,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
OhFoShoShot
Charybdis
17
0 / 6 / 4
11,752
619
14,775
18,551
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Davemuziek
Anubis
19
2 / 2 / 13
13,579
715
17,035
24,204
13,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
G3NTL3MEN
Serqet
16
6 / 0 / 8
13,116
690
11,044
15,104
20,054
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 3 / 6
15,134
797
25,649
25,336
19,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
20
20
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Davemuziek
Anubis
2
2
13
4.25
L
Kukulkan
DuhBanne
Kukulkan
5
6
0
0.83
W
Serqet
G3NTL3MEN
Serqet
6
0
8
10
L
Ganesha
JoeRogansSak
Ganesha
0
8
3
0.19
L
Charybdis
OhFoShoShot
Charybdis
0
6
4
0.33
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
53,728
59,903
Taken
64,644
46,511
Mitigated
53,273
7,065
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Davemuziek
Anubis
17,035
1,551
0
15,270
24,204
13,889
1,019
13,591
10,613
87,875
0
L
Kukulkan
DuhBanne
Kukulkan
21,734
1,590
0
1,214
14,034
6,955
299
3,294
10,039
93,995
0
W
Serqet
G3NTL3MEN
Serqet
11,044
2,509
0
6,365
15,104
20,054
715
6,919
8,185
965
19,527
L
Ganesha
JoeRogansSak
Ganesha
8,614
2,073
390
2,095
27,318
31,869
106
11,821
14,662
21,473
0
L
Charybdis
OhFoShoShot
Charybdis
14,775
8,790
402
2,964
18,551
7,687
1,164
3,357
14,248
0
34,201
W
25,649
6,591
0
11,042
25,336
19,330
1,352
11,409
13,927
0
71,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
41,829
217
Minions Killed
203
8
Camps Cleared
8
891,769
Distance Traveled
879,478
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,579
715
103
5
3
311,894
0
L
Kukulkan
13,892
731
149
8
6
290,355
4
W
Serqet
13,116
690
25
1
2
247,839
5
L
Ganesha
11,519
606
3
0
0
304,928
1
L
Charybdis
11,752
619
65
3
2
296,486
3
W
Nike
15,134
797
75
4
3
319,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role