Player Matchup

Ishtar
Ishtar
Gyeoulbyul
Ishtar
Level 158
God Stats
22W - 15L
1,661 SR
Queue Stats
566W - 382L
1,586 Elo+
Party 1
Chronos
Chronos
MACUMBA_CR
Chronos
Level 128
God Stats
15W - 24L
1,346 SR
Queue Stats
544W - 591L
1,517 Elo+
Solo
Izanami
Izanami
ethereal lilith
Izanami
Level 154
God Stats
9W - 11L
1,564 SR
Queue Stats
539W - 362L
1,580 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,561 Elo+

VS

Team Averages
Level 134
1,578 SR
1,561 Elo+
Atlas
Atlas
ForesakenHK
Atlas
Level 158
God Stats
45W - 44L
1,595 SR
Queue Stats
263W - 237L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
HyenaYeLaughs
Baron Samedi
Level 136
God Stats
27W - 21L
1,639 SR
Queue Stats
64W - 58L
1,609 Elo+
Party 2
Ishtar
Ishtar
rhinopatomus
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gyeoulbyul
Ishtar
10
1 / 5 / 2
7,110
711
7,320
10,563
7,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
MACUMBA_CR
Chronos
11
0 / 1 / 3
6,790
679
4,653
7,375
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 3 / 1
6,782
678
5,601
9,028
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,577
758
7,317
11,307
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
HyenaYeLaughs
Baron Samedi
12
3 / 2 / 5
7,611
761
6,518
6,995
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
12
3 / 0 / 6
7,722
772
10,425
10,714
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Ishtar
Gyeoulbyul
Ishtar
1
5
2
0.4
W
Baron Samedi
HyenaYeLaughs
Baron Samedi
3
2
5
2.75
L
Chronos
MACUMBA_CR
Chronos
0
1
3
1.5
L
2
3
1
0.83
W
Ishtar
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
24,260
26,966
Taken
29,016
14,268
Mitigated
17,721
3,557
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,317
2,801
558
2,296
11,307
9,678
171
2,463
8,844
14,820
0
L
Ishtar
Gyeoulbyul
Ishtar
7,320
3,470
615
700
10,563
7,184
0
4,525
5,781
0
16,310
W
Baron Samedi
HyenaYeLaughs
Baron Samedi
6,518
352
3,056
2,696
6,995
3,727
91
857
6,138
23,910
0
L
Chronos
MACUMBA_CR
Chronos
4,653
2,065
0
590
7,375
3,437
1,319
3,712
3,408
20,798
1,203
L
5,601
2,698
0
1,652
9,028
3,647
0
5,038
3,781
0
21,920
W
Ishtar
10,425
5,988
0
3,531
10,714
4,316
224
1,824
8,890
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,682
Gold Earned
22,910
110
Minions Killed
121
4
Camps Cleared
6
506,898
Distance Traveled
552,278
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,577
758
23
2
1
179,700
4
L
Ishtar
7,110
711
23
2
1
150,622
0
W
Baron Samedi
7,611
761
38
4
3
193,156
4
L
Chronos
6,790
679
50
5
2
188,011
2
L
Izanami
6,782
678
37
4
1
168,265
4
W
Ishtar
7,722
772
60
6
2
179,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role