Player Matchup

Sun Wukong
Sun Wukong
Mateo2108
Sun Wukong
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 40L
1,447 Elo+
Party 1
Janus
Janus
Sebait02
Janus
Level 32
God Stats
31W - 17L
1,500 SR
Queue Stats
220W - 233L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Systematic8
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 2
Loki
Loki
epicrhino
Loki
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,373 Elo+
Solo
Atlas
Atlas
syn559
Atlas
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,755 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,546 Elo+

VS

Team Averages
Level 78
1,544 SR
1,380 Elo+
Ymir
Ymir
Kvelico
Ymir
Level 55
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 17L
1,294 Elo+
Solo
Aphrodite
Aphrodite
Recolstev
Aphrodite
Level 88
God Stats
3W - 5L
1,515 SR
Queue Stats
87W - 85L
1,419 Elo+
Party 3
Serqet
Serqet
SixtoJose
Serqet
Level 108
God Stats
1W - 1L
1,679 SR
Queue Stats
89W - 97L
1,418 Elo+
Party 3
Ishtar
Ishtar
cuatroarmas
Ishtar
Level 118
God Stats
3W - 2L
1,743 SR
Queue Stats
112W - 122L
1,355 Elo+
Party 4
Merlin
Merlin
mandres122
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mateo2108
Sun Wukong
20
4 / 2 / 6
13,273
511
19,466
31,188
25,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sebait02
Janus
17
2 / 10 / 10
12,458
479
9,440
16,826
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Systematic8
Ah Muzen Cab
20
8 / 6 / 2
14,546
559
16,143
22,388
10,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
6 / 8 / 9
13,764
529
19,625
26,050
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
syn559
Atlas
17
0 / 1 / 13
10,600
408
8,148
21,915
23,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kvelico
Ymir
13
1 / 7 / 6
9,945
383
6,101
23,325
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Recolstev
Aphrodite
20
5 / 6 / 6
13,290
511
25,624
25,345
19,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
SixtoJose
Serqet
20
10 / 3 / 6
13,435
517
16,053
25,530
28,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
20
9 / 3 / 6
13,660
525
24,575
22,134
11,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
mandres122
Merlin
2
0 / 1 / 0
5,459
210
0
730
301

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
20
Kills
25
27
Deaths
20
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
Kvelico
Ymir
1
7
6
0.57
W
Sun Wukong
Mateo2108
Sun Wukong
4
2
6
3.5
L
Aphrodite
Recolstev
Aphrodite
5
6
6
1.33
W
Janus
Sebait02
Janus
2
10
10
0.7
L
Serqet
SixtoJose
Serqet
10
3
6
4.33
W
Ah Muzen Cab
Systematic8
Ah Muzen Cab
8
6
2
1.5
L
Ishtar
9
3
6
4
W
Loki
6
8
9
1.31
L
Merlin
mandres122
Merlin
0
1
0
0
W
Atlas
syn559
Atlas
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
72,353
118,367
Taken
97,064
77,068
Mitigated
84,159
46,210
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Kvelico
Ymir
6,101
1,066
0
2,159
23,325
24,186
205
5,743
17,371
20,787
0
W
Sun Wukong
Mateo2108
Sun Wukong
19,466
2,713
0
16,130
31,188
25,989
2,621
15,494
14,846
0
109,137
L
Aphrodite
Recolstev
Aphrodite
25,624
3,290
7,002
11,300
25,345
19,582
48
2,745
22,496
109,600
0
W
Janus
Sebait02
Janus
9,440
1,080
344
1,050
16,826
6,685
2,660
5,028
11,272
72,250
0
L
Serqet
SixtoJose
Serqet
16,053
2,587
0
5,429
25,530
28,417
152
3,999
21,347
740
84,082
W
Ah Muzen Cab
Systematic8
Ah Muzen Cab
16,143
8,023
0
7,114
22,388
10,132
2,375
4,119
17,396
0
141,161
L
Ishtar
24,575
11,586
0
7,100
22,134
11,673
3,207
4,872
17,144
0
127,340
W
Loki
19,625
6,351
0
10,004
26,050
10,841
2,243
6,556
19,134
54
132,223
L
Merlin
mandres122
Merlin
0
0
0
0
730
301
0
694
0
0
0
W
Atlas
syn559
Atlas
8,148
2,404
1,068
10,500
21,915
23,421
451
5,218
16,491
28,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,641
Gold Earned
55,789
620
Minions Killed
518
0
Camps Cleared
0
2,327,119
Distance Traveled
1,836,229
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,945
383
43
2
0
418,898
3
W
Sun Wukong
13,273
511
168
6
0
476,161
2
L
Aphrodite
13,290
511
157
6
0
427,513
5
W
Janus
12,458
479
116
4
0
421,094
2
L
Serqet
13,435
517
140
5
0
548,814
2
W
Ah Muzen Cab
14,546
559
168
6
0
419,955
0
L
Ishtar
13,660
525
178
7
0
441,004
3
W
Loki
13,764
529
146
6
0
504,333
1
L
Merlin
5,459
210
0
0
0
0
0
W
Atlas
10,600
408
22
1
0
505,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role