Player Matchup

Osiris
Osiris
DanielbellMX
Osiris
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,454 Elo+
Solo
Nu Wa
Nu Wa
KwinRider
Nu Wa
Level 154
God Stats
4W - 3L
1,618 SR
Queue Stats
148W - 162L
1,479 Elo+
Solo
Ganesha
Ganesha
MH2004
Ganesha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 95L
1,308 Elo+
Solo
Sylvanus
Sylvanus
Schmoaldy
Sylvanus
Level 107
God Stats
3W - 5L
1,364 SR
Queue Stats
159W - 135L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
zClaw_Epic
Hun Batz
Level 68
God Stats
3W - 3L
1,666 SR
Queue Stats
119W - 112L
1,535 Elo+
Party 2
Team Averages
Level 93
1,530 SR
1,468 Elo+

VS

Team Averages
Level 67
1,554 SR
1,583 Elo+
Thor
Thor
LetsBeToxic
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 221L
1,572 Elo+
Party 1
Eset
Eset
Loxrdz
Eset
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
33W - 34L
1,474 Elo+
Solo
Ymir
Ymir
McThickems
Ymir
Level 29
God Stats
1W - 0L
1,931 SR
Queue Stats
14W - 4L
1,774 Elo+
Party 1
Nox
Nox
MrMcNuggies
Nox
Level 125
God Stats
4W - 4L
1,533 SR
Queue Stats
184W - 166L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
XxLOKIxX5885
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 10 / 5
9,016
601
7,559
24,891
27,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
KwinRider
Nu Wa
20
5 / 5 / 4
11,704
780
28,454
13,521
7,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MH2004
Ganesha
16
0 / 8 / 11
9,829
655
7,947
25,287
35,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Schmoaldy
Sylvanus
16
5 / 5 / 7
10,110
674
12,953
24,544
35,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
zClaw_Epic
Hun Batz
16
3 / 12 / 2
9,809
654
18,418
23,490
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 20
12,707
847
21,591
19,098
12,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
Loxrdz
Eset
20
12 / 2 / 22
12,904
860
33,039
17,632
9,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 4 / 24
11,801
787
8,651
27,171
38,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 3 / 21
11,704
780
23,166
16,550
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
XxLOKIxX5885
Guan Yu
17
2 / 3 / 32
11,132
742
11,916
26,275
31,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
159
14
Kills
40
40
Deaths
15
29
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
10
5
0.35
L
Nu Wa
KwinRider
Nu Wa
5
5
4
1.4
W
15
3
20
8.33
W
Eset
Loxrdz
Eset
12
2
22
11.5
L
Ganesha
MH2004
Ganesha
0
8
11
0.69
W
4
4
24
4
W
7
3
21
5.83
L
Sylvanus
Schmoaldy
Sylvanus
5
5
7
1.7
W
Guan Yu
XxLOKIxX5885
Guan Yu
2
3
32
6
L
Hun Batz
zClaw_Epic
Hun Batz
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,331
Damage
98,363
111,733
Taken
106,726
116,151
Mitigated
99,409
22,782
Healing
50,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,559
2,445
1,248
2,106
24,891
27,226
0
13,287
11,604
0
13,590
L
Nu Wa
KwinRider
Nu Wa
28,454
7,988
1,148
1,042
13,521
7,519
20
5,707
7,814
63,946
0
W
21,591
6,535
1,375
959
19,098
12,285
3,047
9,042
9,918
0
32,876
W
Eset
Loxrdz
Eset
33,039
3,498
3,765
7,459
17,632
9,340
673
8,527
8,891
76,806
0
L
Ganesha
MH2004
Ganesha
7,947
607
472
1,147
25,287
35,034
0
14,110
11,177
18,504
0
W
8,651
1,893
565
2,342
27,171
38,296
224
10,007
16,765
25,939
0
W
23,166
1,187
2,399
1,602
16,550
8,312
1,712
8,073
8,406
40,839
0
L
Sylvanus
Schmoaldy
Sylvanus
12,953
1,728
5,195
7,622
24,544
35,169
177
17,336
7,208
15,102
0
W
Guan Yu
XxLOKIxX5885
Guan Yu
11,916
1,628
15,756
13,849
26,275
31,176
680
12,337
13,392
0
21,399
L
Hun Batz
zClaw_Epic
Hun Batz
18,418
1,521
0
2,802
23,490
11,203
0
14,416
9,074
0
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
60,248
116
Minions Killed
206
0
Camps Cleared
0
1,180,250
Distance Traveled
1,397,028
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,016
601
11
1
0
243,441
1
L
Nu Wa
11,704
780
73
5
0
250,678
3
W
Thor
12,707
847
30
2
0
267,574
0
W
Eset
12,904
860
94
6
0
266,711
0
L
Ganesha
9,829
655
0
0
0
217,701
0
W
Ymir
11,801
787
29
2
0
243,167
0
W
Nox
11,704
780
39
3
0
288,723
0
L
Sylvanus
10,110
674
8
1
0
226,526
0
W
Guan Yu
11,132
742
14
1
0
330,853
0
L
Hun Batz
9,809
654
24
2
0
241,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role