Player Matchup

Nemesis
Nemesis
Bushwacker393
Nemesis
Level 66
God Stats
7W - 4L
1,774 SR
Queue Stats
69W - 56L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
CaptKarluk
Cernunnos
Level 112
God Stats
1W - 1L
1,847 SR
Queue Stats
68W - 55L
1,566 Elo+
Party 2
Vulcan
Vulcan
RStraus4
Vulcan
Level 67
God Stats
7W - 3L
1,696 SR
Queue Stats
79W - 65L
1,596 Elo+
Party 2
Artio
Artio
Suddle Trout
Artio
Level 148
God Stats
2W - 8L
1,556 SR
Queue Stats
55W - 51L
1,494 Elo+
Party 3
Osiris
Osiris
WILLYNILLYROB
Osiris
Level 147
God Stats
0W - 1L
1,558 SR
Queue Stats
93W - 89L
1,445 Elo+
Party 3
Team Averages
Level 108
1,686 SR
1,527 Elo+

VS

Team Averages
Level 133
1,720 SR
1,672 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
SeerOfAnubis
Ishtar
Level 158
God Stats
13W - 7L
1,776 SR
Queue Stats
280W - 232L
1,668 Elo+
Party 1
Erlang Shen
Erlang Shen
Shéphérd
Erlang Shen
Level 49
God Stats
18W - 5L
1,846 SR
Queue Stats
136W - 38L
1,807 Elo+
Party 1
Serqet
Serqet
itsjewpacabra
Serqet
Level 157
God Stats
20W - 12L
1,642 SR
Queue Stats
338W - 201L
1,707 Elo+
Party 1
Shiva
Shiva
mikespies
Shiva
Level 148
God Stats
16W - 9L
1,834 SR
Queue Stats
386W - 279L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 4 / 0
5,016
502
3,889
10,576
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
CaptKarluk
Cernunnos
9
0 / 4 / 0
5,076
508
3,226
7,313
2,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
RStraus4
Vulcan
8
0 / 5 / 0
4,727
473
4,146
7,714
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 1
5,042
504
2,526
12,398
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,344
534
1,489
10,417
8,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 1 / 4
6,779
678
11,737
10,199
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
4 / 0 / 1
7,057
706
6,777
6,006
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Shéphérd
Erlang Shen
9
2 / 0 / 3
6,264
626
5,710
8,316
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 5
6,436
644
3,840
6,096
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
mikespies
Shiva
11
1 / 0 / 1
6,453
645
6,892
6,250
4,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
L
Nemesis
0
4
0
0
L
Cernunnos
CaptKarluk
Cernunnos
0
4
0
0
L
Vulcan
RStraus4
Vulcan
0
5
0
0
W
Ishtar
4
0
1
4.5
W
Erlang Shen
Shéphérd
Erlang Shen
2
0
3
3.5
L
0
1
1
0.5
L
1
2
0
0.5
W
3
0
5
5.5
W
Shiva
mikespies
Shiva
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
34,956
48,418
Taken
36,867
26,446
Mitigated
20,439
10,131
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,737
3,717
979
5,854
10,199
5,286
946
3,276
6,923
45,633
6,284
L
Nemesis
3,889
1,713
0
2,030
10,576
3,890
0
2,840
7,736
0
32,174
L
Cernunnos
CaptKarluk
Cernunnos
3,226
1,333
0
183
7,313
2,119
0
0
7,313
0
39,118
L
Vulcan
RStraus4
Vulcan
4,146
1,541
0
800
7,714
3,023
0
4,454
3,204
29,772
0
W
Ishtar
6,777
3,963
0
1,611
6,006
2,806
477
353
5,653
0
55,273
W
Erlang Shen
Shéphérd
Erlang Shen
5,710
2,532
1,461
3,125
8,316
5,733
0
2,789
5,527
186
24,451
L
2,526
182
451
5,003
12,398
8,774
0
2,725
9,673
11,131
0
L
1,489
306
0
1,664
10,417
8,640
0
238
9,655
0
22,804
W
3,840
1,523
0
4,135
6,096
2,324
0
190
5,906
32
40,469
W
Shiva
mikespies
Shiva
6,892
1,618
0
1,000
6,250
4,290
0
64
6,186
0
47,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
32,989
226
Minions Killed
400
0
Camps Cleared
0
1,049,096
Distance Traveled
1,039,869
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,779
678
90
9
0
188,911
0
L
Nemesis
5,016
502
68
7
0
239,499
2
L
Cernunnos
5,076
508
61
6
0
178,055
0
L
Vulcan
4,727
473
47
5
0
206,204
1
W
Ishtar
7,057
706
112
11
0
181,544
3
W
Erlang Shen
6,264
626
28
3
0
199,517
5
L
Artio
5,042
504
12
1
0
216,866
3
L
Osiris
5,344
534
38
4
0
208,472
1
W
Serqet
6,436
644
87
9
0
254,278
5
W
Shiva
6,453
645
83
8
0
215,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role