Player Matchup

Bastet
Bastet
AyoBak
Bastet
Level 6
God Stats
1W - 0L
1,855 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
KURDISH J3W
Zeus
Level 150
God Stats
1W - 0L
1,744 SR
Queue Stats
31W - 11L
1,704 Elo+
Party 2
Fafnir
Fafnir
KURDISH PYR0
Fafnir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,689 Elo+
Party 2
Hachiman
Hachiman
KURDISH RAMPAG3
Hachiman
Level 158
God Stats
1W - 0L
1,760 SR
Queue Stats
10W - 0L
1,924 Elo+
Party 2
Sun Wukong
Sun Wukong
mtkiller1
Sun Wukong
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
48W - 23L
1,659 Elo+
Party 2
Team Averages
Level 120
1,714 SR
1,695 Elo+

VS

Team Averages
Level 57
1,442 SR
1,430 Elo+
Olorun
Olorun
Mattydaddy8699
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
Merlin
Merlin
Mr Weinas305
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,391 Elo+
Party 1
Hercules
Hercules
Placid Panda
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Salsa Savage
Sylvanus
Level 46
God Stats
0W - 3L
1,210 SR
Queue Stats
7W - 9L
1,449 Elo+
Party 1
Neith
Neith
jtjax
Neith
Level 65
God Stats
88W - 88L
1,499 SR
Queue Stats
447W - 514L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AyoBak
Bastet
18
6 / 0 / 18
11,908
1,083
24,024
6,576
3,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 17
12,339
1,122
31,941
8,085
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
19
2 / 0 / 33
14,255
1,296
11,317
12,026
21,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
19
10 / 0 / 10
13,323
1,211
25,548
7,330
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mtkiller1
Sun Wukong
19
8 / 0 / 22
12,747
1,159
23,313
16,179
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 0
10,040
913
10,918
27,048
12,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
16
0 / 7 / 0
9,977
907
5,966
24,674
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Placid Panda
Hercules
16
1 / 2 / 0
10,597
963
10,748
27,151
28,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Salsa Savage
Sylvanus
16
0 / 6 / 1
10,092
917
9,155
24,054
19,784
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
jtjax
Neith
15
0 / 7 / 1
10,196
927
7,417
20,794
8,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
3
36
Kills
1
1
Deaths
36
100
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
AyoBak
Bastet
6
0
18
15
W
10
1
17
18.5
W
Fafnir
2
0
33
18.5
W
Hachiman
10
0
10
15
L
0
14
0
0
L
Merlin
0
7
0
0
L
Hercules
Placid Panda
Hercules
1
2
0
0.5
L
Sylvanus
Salsa Savage
Sylvanus
0
6
1
0.08
L
Neith
jtjax
Neith
0
7
1
0.07
W
Sun Wukong
mtkiller1
Sun Wukong
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,143
Damage
44,204
50,196
Taken
123,721
47,810
Mitigated
80,442
12,661
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AyoBak
Bastet
24,024
3,474
0
2,383
6,576
3,890
0
2,601
3,766
0
35,635
W
31,941
2,874
0
0
8,085
4,530
0
3,653
4,158
55,043
0
W
Fafnir
11,317
2,840
0
4,219
12,026
21,174
0
7,439
4,338
16,696
0
W
Hachiman
25,548
17,780
0
731
7,330
4,285
0
4,278
2,908
0
60,614
L
10,918
7,141
484
4,057
27,048
12,286
0
10,880
16,168
22,482
0
L
Merlin
5,966
1,202
0
36
24,674
10,827
0
8,593
16,081
24,971
0
L
Hercules
Placid Panda
Hercules
10,748
1,888
0
8,819
27,151
28,820
0
8,719
18,432
0
33,862
L
Sylvanus
Salsa Savage
Sylvanus
9,155
2,279
2,798
3,204
24,054
19,784
0
9,114
14,940
18,980
0
L
Neith
jtjax
Neith
7,417
4,894
0
1,698
20,794
8,725
0
5,952
14,842
0
31,433
W
Sun Wukong
mtkiller1
Sun Wukong
23,313
4,720
0
5,328
16,179
13,931
0
8,068
7,825
0
48,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,572
Gold Earned
50,902
254
Minions Killed
210
12
Camps Cleared
3
1,222,439
Distance Traveled
926,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,908
1,083
27
2
1
284,682
0
W
Zeus
12,339
1,122
71
6
3
225,954
0
W
Fafnir
14,255
1,296
16
1
0
235,890
0
W
Hachiman
13,323
1,211
89
8
6
229,140
0
L
Olorun
10,040
913
25
2
1
176,388
0
L
Merlin
9,977
907
43
4
0
171,819
1
L
Hercules
10,597
963
54
5
0
231,079
1
L
Sylvanus
10,092
917
25
2
0
172,880
0
L
Neith
10,196
927
63
6
2
174,252
0
W
Sun Wukong
12,747
1,159
51
5
2
246,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role