Player Matchup

Arachne
Arachne
Fränklin
Arachne
Level 127
God Stats
8W - 5L
1,839 SR
Queue Stats
75W - 71L
1,609 Elo+
Party 3
Skadi
Skadi
Rednblakattak
Skadi
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 86L
1,538 Elo+
Party 3
Ymir
Ymir
ccChainGang
Ymir
Level 25
God Stats
97W - 125L
1,407 SR
Queue Stats
102W - 138L
1,425 Elo+
Party 3
Hera
Hera
menojungle
Hera
Level 112
God Stats
12W - 10L
1,693 SR
Queue Stats
79W - 77L
1,568 Elo+
Party 3
Shiva
Shiva
poppinskullzz
Shiva
Level 125
God Stats
10W - 8L
1,594 SR
Queue Stats
134W - 122L
1,531 Elo+
Party 3
Team Averages
Level 108
1,607 SR
1,534 Elo+

VS

Team Averages
Level 60
1,597 SR
1,559 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HangryModeTTV
Sylvanus
Level 19
God Stats
1W - 1L
1,726 SR
Queue Stats
23W - 11L
1,700 Elo+
Party 1
Ishtar
Ishtar
HokageJulian
Ishtar
Level 88
God Stats
6W - 2L
1,742 SR
Queue Stats
101W - 83L
1,583 Elo+
Party 1
Bastet
Bastet
ImSleepin47
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,536 Elo+
Party 1
Loki
Loki
itz--fuzion___
Loki
Level 105
God Stats
29W - 31L
1,519 SR
Queue Stats
533W - 488L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fränklin
Arachne
15
7 / 3 / 1
9,721
608
8,933
15,011
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 4
8,241
515
7,686
12,453
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
8,098
506
1,424
9,606
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 2
9,374
586
4,912
6,855
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 2
9,978
624
10,823
15,721
10,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 3
7,668
479
3,744
7,174
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
HangryModeTTV
Sylvanus
12
1 / 1 / 5
7,257
454
6,990
7,710
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
14
4 / 3 / 1
8,329
521
6,207
9,928
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
14
3 / 3 / 0
8,703
544
10,996
17,818
9,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 2
6,861
429
3,632
10,435
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
9
9
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
3
0.5
W
Arachne
Fränklin
Arachne
7
3
1
2.5
L
Sylvanus
HangryModeTTV
Sylvanus
1
1
5
3.5
L
Ishtar
4
3
1
1.5
L
Bastet
3
3
0
1
W
1
4
4
0.75
W
0
0
4
2
L
1
3
2
0.67
W
3
1
2
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
31,569
59,646
Taken
53,065
34,701
Mitigated
29,131
15,962
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,744
489
0
905
7,174
3,147
922
1,766
5,408
65,751
0
W
Arachne
Fränklin
Arachne
8,933
6,282
0
4,322
15,011
6,124
63
2,992
11,909
0
77,454
L
Sylvanus
HangryModeTTV
Sylvanus
6,990
2,239
282
1,782
7,710
8,555
0
261
7,449
28,106
11,441
L
Ishtar
6,207
3,543
0
2,794
9,928
4,328
611
1,277
8,651
0
53,847
L
Bastet
10,996
2,171
0
8,720
17,818
9,280
0
56
17,762
0
63,432
W
7,686
2,162
0
838
12,453
3,940
290
2,714
9,713
0
56,690
W
1,424
180
0
2,312
9,606
10,956
0
1,450
8,156
25,640
0
L
3,632
1,122
0
3,988
10,435
3,821
0
2,976
7,459
0
43,020
W
4,912
932
0
652
6,855
2,828
204
1,528
5,269
80,433
0
W
10,823
2,294
0
7,838
15,721
10,853
39
1,358
14,299
0
79,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
38,818
520
Minions Killed
480
0
Camps Cleared
0
1,599,582
Distance Traveled
1,582,621
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,668
479
117
7
0
315,479
6
W
Arachne
9,721
608
108
7
0
363,454
9
L
Sylvanus
7,257
454
67
4
0
303,147
6
L
Ishtar
8,329
521
97
6
0
286,631
4
L
Bastet
8,703
544
120
8
0
321,962
4
W
Skadi
8,241
515
90
6
0
296,288
4
W
Ymir
8,098
506
43
3
0
305,391
7
L
Loki
6,861
429
79
5
0
355,402
2
W
Hera
9,374
586
131
8
0
303,048
6
W
Shiva
9,978
624
148
9
0
331,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role