Player Matchup

Ra
Ra
Dolbys
Ra
Level 23
God Stats
5W - 7L
1,401 SR
Queue Stats
135W - 142L
1,427 Elo+
Party 1
Chaac
Chaac
KEVINASOO
Chaac
Level 17
God Stats
6W - 5L
1,821 SR
Queue Stats
10W - 20L
1,385 Elo+
Party 1
Thanatos
Thanatos
kekocha
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 1
Ishtar
Ishtar
kevinndk
Ishtar
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
samuelitoo
Sylvanus
Level 137
God Stats
0W - 2L
1,294 SR
Queue Stats
60W - 62L
1,457 Elo+
Party 1
Team Averages
Level 48
1,503 SR
1,416 Elo+

VS

Team Averages
Level 65
1,404 SR
1,377 Elo+
Janus
Janus
FerroFranco17
Janus
Level 117
God Stats
9W - 8L
1,568 SR
Queue Stats
105W - 138L
1,395 Elo+
Party 3
Atlas
Atlas
MaakaMaka
Atlas
Level 89
God Stats
2W - 1L
1,534 SR
Queue Stats
11W - 16L
1,432 Elo+
Party 2
Achilles
Achilles
Mangusto_-
Achilles
Level 69
God Stats
2W - 7L
1,125 SR
Queue Stats
112W - 115L
1,396 Elo+
Party 2
Loki
Loki
Zimerr797
Loki
Level 8
God Stats
2W - 5L
1,291 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 3
Anhur
Anhur
matashumi666
Anhur
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 1 / 0
5,805
528
847
5,178
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
KEVINASOO
Chaac
8
0 / 4 / 0
5,141
467
4,272
8,311
3,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
kekocha
Thanatos
8
0 / 2 / 0
4,912
447
1,157
6,943
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
kevinndk
Ishtar
9
1 / 2 / 0
5,179
471
4,441
5,765
1,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
samuelitoo
Sylvanus
8
0 / 1 / 1
5,262
478
1,666
5,414
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,436
585
3,092
2,556
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
MaakaMaka
Atlas
8
0 / 1 / 3
5,206
473
2,691
6,593
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Mangusto_-
Achilles
11
4 / 0 / 1
6,645
604
5,577
8,357
5,850
Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
2 / 0 / 4
5,865
533
3,623
5,356
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 0
5,414
492
4,413
4,851
1,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
0
1
0
0
W
1
0
1
1.5
L
Chaac
KEVINASOO
Chaac
0
4
0
0
W
Atlas
MaakaMaka
Atlas
0
1
3
1.5
W
Achilles
Mangusto_-
Achilles
4
0
1
4.5
W
Loki
2
0
4
4
L
Thanatos
kekocha
Thanatos
0
2
0
0
L
Ishtar
kevinndk
Ishtar
1
2
0
0.5
W
3
0
0
3
L
Sylvanus
samuelitoo
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,383
Damage
19,396
31,611
Taken
27,713
12,942
Mitigated
13,824
12,263
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
847
37
388
2,146
5,178
1,876
0
2,352
2,826
50,347
0
W
3,092
281
0
672
2,556
863
0
530
2,026
52,449
0
L
Chaac
KEVINASOO
Chaac
4,272
1,368
0
1,776
8,311
3,873
0
0
8,311
0
27,723
W
Atlas
MaakaMaka
Atlas
2,691
1,166
0
1,236
6,593
4,125
0
542
6,051
15,134
0
W
Achilles
Mangusto_-
Achilles
5,577
1,428
26
2,555
8,357
5,850
165
0
8,357
0
40,006
W
Loki
3,623
804
0
2,417
5,356
1,593
0
505
4,666
0
28,534
L
Thanatos
kekocha
Thanatos
1,157
564
0
4,731
6,943
2,921
0
896
6,047
0
24,161
L
Ishtar
kevinndk
Ishtar
4,441
2,205
0
707
5,765
1,823
0
1,114
4,651
0
36,481
W
4,413
2,171
0
1,187
4,851
1,393
513
936
3,915
0
31,780
L
Sylvanus
samuelitoo
Sylvanus
1,666
394
682
1,833
5,414
2,449
0
1,421
3,462
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
29,566
268
Minions Killed
322
0
Camps Cleared
0
1,016,296
Distance Traveled
1,066,160
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,805
528
81
7
0
228,163
3
W
Janus
6,436
585
100
9
0
206,568
3
L
Chaac
5,141
467
53
5
0
193,750
1
W
Atlas
5,206
473
17
2
0
206,665
2
W
Achilles
6,645
604
90
8
0
207,905
2
W
Loki
5,865
533
56
5
0
255,595
1
L
Thanatos
4,912
447
51
5
0
210,891
0
L
Ishtar
5,179
471
52
5
0
194,423
1
W
Anhur
5,414
492
59
5
0
189,427
0
L
Sylvanus
5,262
478
31
3
0
189,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role