Player Matchup

Thoth
Thoth
DorinRuga
Thoth
Level 121
God Stats
0W - 3L
1,831 SR
Queue Stats
25W - 29L
1,526 Elo+
Solo
Camazotz
Camazotz
Nembus_x
Camazotz
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 136L
1,407 Elo+
Solo
Ishtar
Ishtar
Rhagelee
Ishtar
Level 58
God Stats
4W - 4L
1,528 SR
Queue Stats
101W - 77L
1,491 Elo+
Solo
Jing Wei
Jing Wei
ZealousFight
Jing Wei
Level 125
God Stats
2W - 2L
1,447 SR
Queue Stats
103W - 105L
1,449 Elo+
Solo
Rama
Rama
gamemoys
Rama
Level 82
God Stats
72W - 65L
1,497 SR
Queue Stats
360W - 389L
1,459 Elo+
Solo
Team Averages
Level 101
1,561 SR
1,466 Elo+

VS

Team Averages
Level 75
1,428 SR
1,384 Elo+
Terra
Terra
Eracose
Terra
Level 105
God Stats
1W - 2L
1,243 SR
Queue Stats
68W - 77L
1,403 Elo+
Solo
Vamana
Vamana
MOBChiefton
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
MadSquizzler
Ah Puch
Level 69
God Stats
115W - 117L
1,486 SR
Queue Stats
698W - 800L
1,399 Elo+
Solo
Izanami
Izanami
McKokenbauls
Izanami
Level 57
God Stats
12W - 7L
1,531 SR
Queue Stats
30W - 43L
1,390 Elo+
Party 1
Arachne
Arachne
elsenor3031
Arachne
Level 59
God Stats
5W - 2L
1,380 SR
Queue Stats
40W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DorinRuga
Thoth
19
1 / 4 / 5
12,474
891
12,435
11,138
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Nembus_x
Camazotz
19
3 / 6 / 7
13,713
980
12,361
30,264
14,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Rhagelee
Ishtar
20
7 / 8 / 5
14,958
1,068
28,481
26,429
12,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
ZealousFight
Jing Wei
20
4 / 9 / 10
14,974
1,070
25,256
27,116
11,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
19
1 / 11 / 10
13,097
936
16,334
27,739
14,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eracose
Terra
19
0 / 1 / 10
13,660
976
5,683
20,445
31,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
20
1 / 3 / 20
14,592
1,042
18,369
25,904
50,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
MadSquizzler
Ah Puch
19
0 / 1 / 6
12,458
890
8,823
11,781
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
McKokenbauls
Izanami
20
28 / 3 / 9
20,121
1,437
64,636
17,463
8,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
elsenor3031
Arachne
20
9 / 8 / 14
15,360
1,097
18,899
26,181
18,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
16
Kills
38
38
Deaths
16
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thoth
DorinRuga
Thoth
1
4
5
0.88
W
Terra
Eracose
Terra
0
1
10
5
W
Vamana
1
3
20
3.67
W
Ah Puch
MadSquizzler
Ah Puch
0
1
6
3
W
Izanami
McKokenbauls
Izanami
28
3
9
10.83
L
Camazotz
Nembus_x
Camazotz
3
6
7
1.08
L
Ishtar
Rhagelee
Ishtar
7
8
5
1.19
L
Jing Wei
ZealousFight
Jing Wei
4
9
10
1
W
Arachne
elsenor3031
Arachne
9
8
14
2
L
Rama
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,867
Damage
116,410
122,686
Taken
101,774
58,478
Mitigated
115,510
14,643
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DorinRuga
Thoth
12,435
1,093
0
0
11,138
4,627
0
1,619
9,519
36,657
0
W
Terra
Eracose
Terra
5,683
881
1,099
4,463
20,445
31,945
0
3,358
17,087
18,072
0
W
Vamana
18,369
9,514
0
5,896
25,904
50,277
0
2,318
23,586
0
44,764
W
Ah Puch
MadSquizzler
Ah Puch
8,823
1,255
0
1,513
11,781
5,670
0
2,537
9,244
30,444
0
W
Izanami
McKokenbauls
Izanami
64,636
57,116
339
2,468
17,463
8,908
0
1,707
15,756
0
104,327
L
Camazotz
Nembus_x
Camazotz
12,361
3,807
0
9,762
30,264
14,510
0
5,564
24,700
0
41,754
L
Ishtar
Rhagelee
Ishtar
28,481
20,155
0
3,242
26,429
12,756
0
3,386
23,043
0
51,872
L
Jing Wei
ZealousFight
Jing Wei
25,256
22,049
0
376
27,116
11,873
0
2,140
24,976
0
61,543
W
Arachne
elsenor3031
Arachne
18,899
13,331
0
5,385
26,181
18,710
0
2,515
23,666
0
25,504
L
Rama
16,334
9,048
0
1,263
27,739
14,712
0
1,797
25,942
0
33,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,216
Gold Earned
76,191
326
Minions Killed
260
10
Camps Cleared
6
1,243,712
Distance Traveled
1,226,468
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,474
891
81
6
1
237,092
0
W
Terra
13,660
976
34
2
1
236,375
0
W
Vamana
14,592
1,042
47
3
0
271,071
1
W
Ah Puch
12,458
890
54
4
0
194,670
3
W
Izanami
20,121
1,437
113
8
1
234,543
0
L
Camazotz
13,713
980
68
5
0
247,133
0
L
Ishtar
14,958
1,068
50
4
1
245,267
0
L
Jing Wei
14,974
1,070
72
5
6
279,743
0
W
Arachne
15,360
1,097
12
1
4
289,809
1
L
Rama
13,097
936
55
4
2
234,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role