Player Matchup

Xing Tian
Xing Tian
BepisBottle
Xing Tian
Level 139
God Stats
1W - 7L
1,363 SR
Queue Stats
136W - 156L
1,572 Elo+
Solo
Thor
Thor
McVillian
Thor
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,592 Elo+
Party 1
Hera
Hera
Sumbuddyz
Hera
Level 124
God Stats
4W - 5L
1,549 SR
Queue Stats
340W - 340L
1,610 Elo+
Solo
Lancelot
Lancelot
Zacanis
Lancelot
Level 118
God Stats
0W - 1L
1,579 SR
Queue Stats
130W - 101L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
quilswoo
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,560 SR
Queue Stats
86W - 58L
1,637 Elo+
Party 1
Team Averages
Level 129
1,510 SR
1,602 Elo+

VS

Team Averages
Level 138
1,662 SR
1,587 Elo+
Sol
Sol
AtMyPeak
Sol
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
100W - 113L
1,576 Elo+
Party 2
Ganesha
Ganesha
DontesInferno08
Ganesha
Level 126
God Stats
6W - 2L
1,726 SR
Queue Stats
78W - 78L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
Ecl1p53
Zhong Kui
Level 134
God Stats
2W - 0L
1,626 SR
Queue Stats
53W - 56L
1,554 Elo+
Party 2
Chiron
Chiron
Ragingtatertots
Chiron
Level 128
God Stats
4W - 3L
1,521 SR
Queue Stats
143W - 164L
1,609 Elo+
Party 3
Ares
Ares
ZeblinHost
Ares
Level 154
God Stats
7W - 3L
1,720 SR
Queue Stats
261W - 286L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BepisBottle
Xing Tian
14
0 / 3 / 3
7,252
725
4,076
13,376
15,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
2 / 2 / 1
7,432
743
6,961
5,593
3,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
1 / 4 / 3
7,077
708
6,633
7,845
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Zacanis
Lancelot
12
2 / 5 / 3
7,315
732
4,319
10,797
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
quilswoo
Morgan Le Fay
13
1 / 3 / 2
7,253
725
12,283
7,204
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
8,537
854
11,316
6,585
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 17
9,202
920
4,964
10,430
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Ecl1p53
Zhong Kui
14
6 / 2 / 9
8,744
874
8,200
9,803
7,602
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 8
9,092
909
10,410
8,232
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 12
8,684
868
5,882
11,304
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
6
Kills
17
17
Deaths
9
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Xing Tian
BepisBottle
Xing Tian
0
3
3
0.5
W
0
1
17
8.5
W
Zhong Kui
Ecl1p53
Zhong Kui
6
2
9
5.25
L
Thor
2
2
1
1.25
W
6
2
8
5
L
Hera
1
4
3
0.63
L
Lancelot
Zacanis
Lancelot
2
5
3
0.7
W
2
2
12
4
L
Morgan Le Fay
quilswoo
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
40,772
44,815
Taken
46,354
32,417
Mitigated
42,632
11,276
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,316
2,352
2,073
2,359
6,585
3,627
1,343
3,952
2,633
24,402
0
L
Xing Tian
BepisBottle
Xing Tian
4,076
414
1,201
2,412
13,376
15,413
0
7,213
5,835
10,069
0
W
4,964
37
2,086
2,418
10,430
12,986
581
5,602
4,828
18,869
0
W
Zhong Kui
Ecl1p53
Zhong Kui
8,200
750
338
2,785
9,803
7,602
1,145
3,900
5,903
15,170
0
L
Thor
6,961
129
568
558
5,593
3,001
0
3,985
1,506
0
11,758
W
10,410
3,135
2,964
2,763
8,232
4,396
2,664
4,990
3,242
0
23,010
L
Hera
6,633
1,367
1,166
1,379
7,845
3,932
0
5,583
2,129
19,862
0
L
Lancelot
Zacanis
Lancelot
4,319
610
607
1,176
10,797
5,948
0
8,007
2,548
0
7,211
W
5,882
64
306
2,192
11,304
14,021
543
4,548
6,756
7,768
0
L
Morgan Le Fay
quilswoo
Morgan Le Fay
12,283
922
997
1,212
7,204
4,123
0
4,628
2,435
25,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
44,259
94
Minions Killed
112
0
Camps Cleared
0
963,233
Distance Traveled
1,031,022
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,537
854
30
3
0
210,065
3
L
Xing Tian
7,252
725
20
2
0
184,496
3
W
Ganesha
9,202
920
0
0
0
207,343
0
W
Zhong Kui
8,744
874
38
4
0
191,533
4
L
Thor
7,432
743
20
2
0
194,970
1
W
Chiron
9,092
909
29
3
0
217,756
0
L
Hera
7,077
708
27
3
0
168,748
2
L
Lancelot
7,315
732
5
1
0
207,625
3
W
Ares
8,684
868
15
2
0
204,325
0
L
Morgan Le Fay
7,253
725
22
2
0
207,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role