Player Matchup

Skadi
Skadi
CannabisKirko
Skadi
Level 63
God Stats
22W - 25L
1,393 SR
Queue Stats
100W - 144L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
miikedancer18
Kukulkan
Level 64
God Stats
4W - 4L
1,555 SR
Queue Stats
28W - 48L
1,198 Elo+
Solo
Bellona
Bellona
thefirewatch
Bellona
Level 29
God Stats
7W - 11L
1,539 SR
Queue Stats
8W - 18L
1,194 Elo+
Party 1
Team Averages
Level 52
1,496 SR
1,244 Elo+

VS

Team Averages
Level 77
1,373 SR
1,277 Elo+
Izanami
Izanami
ElectricHugs
Izanami
Level 67
God Stats
12W - 26L
1,290 SR
Queue Stats
188W - 363L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
GolgiApparatus1
Cthulhu
Level 49
God Stats
7W - 12L
1,470 SR
Queue Stats
49W - 62L
1,312 Elo+
Solo
Vulcan
Vulcan
MMII GHOST
Vulcan
Level 114
God Stats
6W - 6L
1,361 SR
Queue Stats
166W - 308L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,966
560
10,723
17,592
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
miikedancer18
Kukulkan
14
1 / 7 / 4
9,081
568
8,990
18,305
7,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
thefirewatch
Bellona
14
3 / 2 / 2
9,430
589
5,150
18,211
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElectricHugs
Izanami
14
1 / 5 / 7
10,326
645
9,740
13,055
4,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 0 / 11
11,391
712
8,689
14,842
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
MMII GHOST
Vulcan
18
13 / 0 / 1
12,865
804
31,413
6,769
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
14
14
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Izanami
ElectricHugs
Izanami
1
5
7
0.9
W
0
0
11
5.5
W
Vulcan
MMII GHOST
Vulcan
13
0
1
13.5
L
Kukulkan
miikedancer18
Kukulkan
1
7
4
0.43
L
Bellona
thefirewatch
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
49,842
54,108
Taken
34,666
34,809
Mitigated
25,619
4,162
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,723
5,387
0
0
17,592
7,175
20
12,548
4,738
0
32,364
W
Izanami
ElectricHugs
Izanami
9,740
5,823
0
1,737
13,055
4,870
946
3,202
9,602
0
36,477
W
8,689
239
359
3,167
14,842
17,889
65
4,878
9,647
38,594
0
W
Vulcan
MMII GHOST
Vulcan
31,413
15,442
496
556
6,769
2,860
531
1,894
4,761
62,386
0
L
Kukulkan
miikedancer18
Kukulkan
8,990
1,418
704
2,789
18,305
7,496
0
14,259
3,680
45,525
0
L
Bellona
thefirewatch
Bellona
5,150
637
0
669
18,211
20,138
0
12,584
5,226
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
34,582
126
Minions Killed
190
2
Camps Cleared
10
760,821
Distance Traveled
870,046
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,966
560
36
2
0
265,436
0
W
Izanami
10,326
645
69
4
4
249,362
0
W
Cthulhu
11,391
712
40
3
5
306,248
3
W
Vulcan
12,865
804
81
5
1
314,436
1
L
Kukulkan
9,081
568
72
5
2
216,569
1
L
Bellona
9,430
589
18
1
0
278,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role