Player Matchup

Rama
Rama
Arilyonis
Rama
Level 59
God Stats
1W - 0L
1,622 SR
Queue Stats
29W - 12L
1,515 Elo+
Party 2
Cerberus
Cerberus
SGArrinda
Cerberus
Level 137
God Stats
28W - 14L
1,736 SR
Queue Stats
235W - 156L
1,618 Elo+
Party 2
Chang'e
Chang'e
z0n3h34rt
Chang'e
Level 129
God Stats
3W - 3L
1,230 SR
Queue Stats
362W - 248L
1,605 Elo+
Party 2
Team Averages
Level 108
1,530 SR
1,579 Elo+

VS

Team Averages
Level 112
1,552 SR
1,516 Elo+
Ishtar
Ishtar
Annescalletta
Ishtar
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,517 Elo+
Party 1
Chaac
Chaac
HOTcoffee164
Chaac
Level 100
God Stats
1W - 3L
1,574 SR
Queue Stats
40W - 50L
1,501 Elo+
Party 1
Vulcan
Vulcan
SirHammy
Vulcan
Level 128
God Stats
7W - 8L
1,581 SR
Queue Stats
107W - 124L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 1 / 14
11,432
762
13,157
12,819
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
SGArrinda
Cerberus
16
6 / 1 / 17
10,891
726
13,167
19,142
25,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
z0n3h34rt
Chang'e
17
9 / 2 / 14
12,470
831
17,795
14,934
13,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
9,624
642
8,694
16,514
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 2
8,980
599
9,210
19,963
12,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
SirHammy
Vulcan
13
0 / 9 / 3
8,669
578
11,229
14,470
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
23
Kills
4
4
Deaths
23
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Rama
8
1
14
15
L
1
5
2
0.4
W
Cerberus
SGArrinda
Cerberus
6
1
17
14.5
L
Vulcan
SirHammy
Vulcan
0
9
3
0.17
W
Chang'e
z0n3h34rt
Chang'e
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
29,133
46,895
Taken
50,947
46,103
Mitigated
24,134
24,101
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,694
6,258
0
2,077
16,514
6,090
319
10,031
6,483
0
30,666
W
Rama
13,157
9,186
0
2,735
12,819
6,458
2,057
3,799
8,802
0
44,748
L
9,210
2,099
0
2,798
19,963
12,225
49
11,704
8,259
0
27,863
W
Cerberus
SGArrinda
Cerberus
13,167
539
0
2,382
19,142
25,808
90
4,538
14,172
25,528
0
L
Vulcan
SirHammy
Vulcan
11,229
3,036
0
498
14,470
5,819
128
9,464
5,006
26,077
0
W
Chang'e
z0n3h34rt
Chang'e
17,795
1,891
8,061
10,923
14,934
13,837
434
2,454
12,353
54,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
27,273
184
Minions Killed
121
8
Camps Cleared
4
813,617
Distance Traveled
680,281
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,624
642
45
3
2
202,514
1
W
Rama
11,432
762
74
5
4
256,962
3
L
Chaac
8,980
599
34
2
0
258,868
1
W
Cerberus
10,891
726
45
3
0
283,096
2
L
Vulcan
8,669
578
42
3
2
218,899
4
W
Chang'e
12,470
831
65
4
4
273,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role