Player Matchup

Khepri
Khepri
Cowsmacker
Khepri
Level 87
God Stats
38W - 11L
1,776 SR
Queue Stats
179W - 86L
1,821 Elo+
Party 1
Nemesis
Nemesis
RichardTickler
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 37L
1,848 Elo+
Party 1
The Morrigan
The Morrigan
TheeSicarius
The Morrigan
Level 111
God Stats
5W - 1L
1,564 SR
Queue Stats
178W - 74L
1,874 Elo+
Party 1
Team Averages
Level 75
1,613 SR
1,848 Elo+

VS

Team Averages
Level 109
1,500 SR
1,531 Elo+
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Violèt
Charybdis
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 65L
1,546 Elo+
Party 2
Chaac
Chaac
Zkiah
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cowsmacker
Khepri
15
1 / 2 / 18
10,517
701
5,387
14,860
10,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
17 / 1 / 3
12,827
855
23,548
13,980
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TheeSicarius
The Morrigan
16
3 / 2 / 15
10,970
731
14,844
7,874
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 7 / 4
9,122
608
4,224
9,260
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Violèt
Charybdis
15
4 / 5 / 0
10,125
675
10,187
16,939
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zkiah
Chaac
12
0 / 9 / 3
8,775
585
11,704
21,540
15,284

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
7
4
0.29
W
Khepri
Cowsmacker
Khepri
1
2
18
5
W
17
1
3
18.5
W
The Morrigan
TheeSicarius
The Morrigan
3
2
15
5.25
L
Charybdis
Violèt
Charybdis
4
5
0
0.8
L
Chaac
Zkiah
Chaac
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,779
Damage
26,115
36,714
Taken
47,739
21,578
Mitigated
29,265
8,711
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,224
2,616
257
304
9,260
6,311
24
5,186
4,074
17,102
0
W
Khepri
Cowsmacker
Khepri
5,387
789
1,162
4,070
14,860
10,103
640
2,066
12,794
17,739
0
W
23,548
12,195
0
2,579
13,980
7,791
1,083
1,765
12,215
0
55,181
W
The Morrigan
TheeSicarius
The Morrigan
14,844
2,885
0
900
7,874
3,684
832
901
6,973
54,472
6,079
L
Charybdis
Violèt
Charybdis
10,187
4,708
0
2,069
16,939
7,670
23
4,830
12,109
0
53,161
L
Chaac
Zkiah
Chaac
11,704
2,169
0
1,786
21,540
15,284
0
7,431
14,109
0
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
28,022
158
Minions Killed
149
11
Camps Cleared
2
883,719
Distance Traveled
757,979
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,122
608
19
1
0
231,083
4
W
Khepri
10,517
701
12
1
1
278,310
1
W
Nemesis
12,827
855
48
3
6
332,907
2
W
The Morrigan
10,970
731
98
7
4
272,502
1
L
Charybdis
10,125
675
81
5
1
254,649
1
L
Chaac
8,775
585
49
3
1
272,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role