Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RadiantxSavior
Geb
Level 143
God Stats
0W - 2L
1,295 SR
Queue Stats
25W - 42L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
SIXXBOY8
Heimdallr
Level 65
God Stats
1W - 2L
1,342 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 4
Erlang Shen
Erlang Shen
Skyrimbr124
Erlang Shen
Level 96
God Stats
0W - 1L
1,414 SR
Queue Stats
11W - 12L
1,471 Elo+
Party 4
Izanami
Izanami
SymbioticREAPER
Izanami
Level 131
God Stats
1W - 2L
1,499 SR
Queue Stats
28W - 42L
1,432 Elo+
Party 1
Team Averages
Level 118
1,410 SR
1,457 Elo+

VS

Team Averages
Level 103
1,559 SR
1,500 Elo+
Merlin
Merlin
CoMHeAdSHOT
Merlin
Level 87
God Stats
5W - 3L
1,536 SR
Queue Stats
110W - 83L
1,559 Elo+
Party 2
Bacchus
Bacchus
ItsRuiin
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,555 Elo+
Party 2
Bastet
Bastet
Jampression
Bastet
Level 127
God Stats
5W - 2L
1,672 SR
Queue Stats
149W - 135L
1,488 Elo+
Party 3
Chaac
Chaac
LexxLucciuss
Chaac
Level 128
God Stats
4W - 0L
1,588 SR
Queue Stats
162W - 165L
1,448 Elo+
Party 3
Rama
Rama
ult_fighter-1
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 6 / 3
10,979
646
11,036
17,096
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 2 / 9
10,157
597
12,973
16,686
23,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SIXXBOY8
Heimdallr
20
4 / 4 / 10
11,549
679
15,903
20,701
12,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Skyrimbr124
Erlang Shen
18
2 / 6 / 8
10,897
641
12,879
28,245
27,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 4 / 7
11,916
701
26,591
15,992
9,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 12
12,802
753
18,620
13,842
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ItsRuiin
Bacchus
20
4 / 2 / 13
13,167
775
11,112
22,279
37,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
15
2 / 6 / 12
10,516
619
12,031
17,674
8,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 12
12,653
744
23,823
23,590
29,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 11
11,150
656
22,230
15,061
7,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
17
Kills
22
22
Deaths
17
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
3
1.08
W
Merlin
6
3
12
4
W
Bacchus
ItsRuiin
Bacchus
4
2
13
5.25
W
Bastet
2
6
12
1.33
W
7
3
12
4.33
L
0
2
9
2.25
L
Heimdallr
SIXXBOY8
Heimdallr
4
4
10
2.25
L
Erlang Shen
Skyrimbr124
Erlang Shen
2
6
8
1
L
6
4
7
2.38
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,382
Damage
87,816
98,720
Taken
92,446
84,996
Mitigated
90,001
40,934
Healing
38,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,036
8,243
4,325
2,939
17,096
12,538
132
5,408
11,688
0
13,700
W
Merlin
18,620
1,761
1,748
1,779
13,842
7,996
2,171
2,664
11,178
62,939
0
W
Bacchus
ItsRuiin
Bacchus
11,112
1,399
5,783
5,416
22,279
37,541
0
2,335
19,944
24,523
0
W
Bastet
12,031
2,728
3,800
2,392
17,674
8,061
0
1,538
16,135
0
16,915
W
23,823
2,607
5,157
9,086
23,590
29,057
909
4,214
19,376
4,343
46,207
L
12,973
233
2,427
1,662
16,686
23,267
60
5,560
11,126
22,067
0
L
Heimdallr
SIXXBOY8
Heimdallr
15,903
7,588
2,868
6,959
20,701
12,511
551
7,722
12,979
0
35,846
L
Erlang Shen
Skyrimbr124
Erlang Shen
12,879
6,797
3,439
11,023
28,245
27,368
0
9,166
19,079
0
25,813
L
26,591
13,951
2,317
2,975
15,992
9,312
966
3,815
12,177
0
68,413
W
22,230
10,036
1,204
2,363
15,061
7,346
4,359
2,222
12,839
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
60,288
185
Minions Killed
230
0
Camps Cleared
0
1,561,738
Distance Traveled
1,577,260
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,979
646
11
1
0
307,477
1
W
Merlin
12,802
753
90
5
0
280,503
5
W
Bacchus
13,167
775
30
2
0
359,522
2
W
Bastet
10,516
619
12
1
0
346,931
1
W
Chaac
12,653
744
48
3
0
352,357
0
L
Geb
10,157
597
11
1
0
355,023
0
L
Heimdallr
11,549
679
44
3
0
317,754
1
L
Erlang Shen
10,897
641
28
2
0
317,714
0
L
Izanami
11,916
701
91
5
0
263,770
0
W
Rama
11,150
656
50
3
0
237,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role