Player Matchup

Loki
Loki
Nowicki
Loki
Level 65
God Stats
3W - 0L
1,769 SR
Queue Stats
299W - 161L
1,629 Elo+
Party 1
Freya
Freya
Slurpi13
Freya
Level 141
God Stats
13W - 2L
1,763 SR
Queue Stats
389W - 236L
1,632 Elo+
Party 1
Horus
Horus
Thromb
Horus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 63L
1,778 Elo+
Party 1
Cthulhu
Cthulhu
Trav0
Cthulhu
Level 126
God Stats
8W - 3L
1,738 SR
Queue Stats
334W - 202L
1,637 Elo+
Party 1
Thoth
Thoth
str8cray
Thoth
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,668 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,669 Elo+

VS

Team Averages
Level 126
1,494 SR
1,446 Elo+
Da Ji
Da Ji
CallMePants
Da Ji
Level 160
God Stats
3W - 7L
1,313 SR
Queue Stats
753W - 851L
1,455 Elo+
Solo
Ullr
Ullr
DankyMage
Ullr
Level 62
God Stats
2W - 2L
1,552 SR
Queue Stats
182W - 170L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Ketisu
Cliodhna
Level 146
God Stats
0W - 1L
1,565 SR
Queue Stats
5W - 16L
1,283 Elo+
Solo
Ra
Ra
Koatrees
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 140L
1,492 Elo+
Solo
Chiron
Chiron
TheDonster94
Chiron
Level 154
God Stats
9W - 9L
1,540 SR
Queue Stats
342W - 379L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nowicki
Loki
18
2 / 4 / 22
11,417
714
14,190
18,551
9,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Slurpi13
Freya
20
21 / 4 / 12
15,032
940
34,489
25,451
15,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Thromb
Horus
18
2 / 4 / 19
12,121
758
6,632
25,013
36,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Trav0
Cthulhu
20
11 / 5 / 18
13,763
860
24,303
25,023
37,024
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
str8cray
Thoth
19
3 / 6 / 16
11,500
719
19,501
16,702
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 12
10,721
670
10,277
20,125
11,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
18
2 / 8 / 11
11,479
717
12,877
23,448
11,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Ketisu
Cliodhna
18
6 / 8 / 13
11,979
749
14,698
23,995
16,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 8
11,265
704
19,977
18,360
9,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
19
9 / 7 / 11
11,855
741
18,207
21,405
11,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
78
39
Kills
23
23
Deaths
39
87
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
11
12
0.73
L
Ullr
2
8
11
0.94
L
Cliodhna
Ketisu
Cliodhna
6
8
13
1.56
L
4
5
8
1.6
W
Loki
Nowicki
Loki
2
4
22
3.25
W
Freya
Slurpi13
Freya
21
4
12
6.75
L
Chiron
9
7
11
2.07
W
Horus
Thromb
Horus
2
4
19
2.88
W
Cthulhu
Trav0
Cthulhu
11
5
18
4
W
Thoth
str8cray
Thoth
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,115
Damage
76,036
110,740
Taken
107,333
106,189
Mitigated
60,663
40,950
Healing
34,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,277
1,120
1,278
1,369
20,125
11,358
156
13,401
6,517
0
15,817
L
Ullr
12,877
5,919
2,795
4,250
23,448
11,823
283
17,551
5,477
0
27,647
L
Cliodhna
Ketisu
Cliodhna
14,698
1,423
964
6,691
23,995
16,738
0
16,624
7,175
0
23,108
L
19,977
2,070
3,986
6,764
18,360
9,372
84
13,907
4,107
42,928
0
W
Loki
Nowicki
Loki
14,190
2,395
1,394
1,391
18,551
9,945
1,379
3,580
14,971
0
32,607
W
Freya
Slurpi13
Freya
34,489
10,510
1,611
8,884
25,451
15,604
2,042
2,787
22,664
57,420
0
L
Chiron
18,207
7,365
1,329
5,254
21,405
11,372
1,585
15,295
5,764
0
34,164
W
Horus
Thromb
Horus
6,632
2,428
6,589
5,389
25,013
36,789
793
5,996
19,017
0
12,922
W
Cthulhu
Trav0
Cthulhu
24,303
910
6,129
4,718
25,023
37,024
1,052
5,659
19,364
43,149
0
W
Thoth
str8cray
Thoth
19,501
319
2,638
2,207
16,702
6,827
1,746
1,955
14,747
35,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,833
Gold Earned
57,299
171
Minions Killed
152
0
Camps Cleared
0
1,579,267
Distance Traveled
1,242,779
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,721
670
14
1
0
235,541
1
L
Ullr
11,479
717
32
2
0
237,335
1
L
Cliodhna
11,979
749
14
1
0
243,945
3
L
Ra
11,265
704
61
4
0
247,950
2
W
Loki
11,417
714
27
2
0
322,534
1
W
Freya
15,032
940
49
3
0
301,873
0
L
Chiron
11,855
741
31
2
0
278,008
1
W
Horus
12,121
758
14
1
0
319,954
0
W
Cthulhu
13,763
860
54
3
0
328,128
0
W
Thoth
11,500
719
27
2
0
306,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role