Player Matchup

Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Aielas
Bakasura
Level 158
God Stats
13W - 13L
1,417 SR
Queue Stats
60W - 49L
1,559 Elo+
Party 2
Ishtar
Ishtar
Shineyjo
Ishtar
Level 101
God Stats
0W - 2L
1,258 SR
Queue Stats
39W - 52L
1,455 Elo+
Solo
Sol
Sol
StepsWife
Sol
Level 88
God Stats
5W - 13L
1,467 SR
Queue Stats
64W - 75L
1,484 Elo+
Party 2
Team Averages
Level 107
1,428 SR
1,500 Elo+

VS

Team Averages
Level 135
1,528 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
AncientIvory
Morgan Le Fay
Level 106
God Stats
7W - 8L
1,669 SR
Queue Stats
94W - 84L
1,531 Elo+
Solo
Anubis
Anubis
BaconBits13
Anubis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,460 Elo+
Party 1
Lancelot
Lancelot
Sephiran59
Lancelot
Level 147
God Stats
1W - 1L
1,186 SR
Queue Stats
87W - 123L
1,439 Elo+
Party 1
Camazotz
Camazotz
Snorlax12098
Camazotz
Level 129
God Stats
2W - 1L
1,629 SR
Queue Stats
30W - 39L
1,441 Elo+
Party 1
Athena
Athena
Storm1798
Athena
Level 155
God Stats
3W - 0L
1,654 SR
Queue Stats
134W - 165L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 6 / 1
10,914
682
7,046
22,011
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
17
1 / 6 / 0
10,412
651
9,154
14,442
6,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Aielas
Bakasura
16
0 / 6 / 1
9,961
623
14,905
26,201
15,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Shineyjo
Ishtar
17
1 / 4 / 1
10,596
662
14,531
17,663
7,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 0
10,902
681
15,611
14,657
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AncientIvory
Morgan Le Fay
20
2 / 0 / 11
12,751
797
19,479
11,377
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
11 / 4 / 6
13,069
817
23,567
23,710
16,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Sephiran59
Lancelot
19
3 / 0 / 9
11,963
748
10,039
14,893
11,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Snorlax12098
Camazotz
20
7 / 1 / 6
13,279
830
17,670
23,926
12,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Storm1798
Athena
20
3 / 0 / 16
13,158
822
9,831
22,970
35,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
5
Kills
26
26
Deaths
5
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
1
0.25
L
Ra
 
Ra
1
6
0
0.17
L
Bakasura
Aielas
Bakasura
0
6
1
0.08
W
Morgan Le Fay
AncientIvory
Morgan Le Fay
2
0
11
7.5
W
Anubis
11
4
6
3.5
W
Lancelot
Sephiran59
Lancelot
3
0
9
7.5
L
Ishtar
Shineyjo
Ishtar
1
4
1
0.38
W
Camazotz
Snorlax12098
Camazotz
7
1
6
10
L
2
4
0
0.5
W
Athena
Storm1798
Athena
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,247
Damage
80,586
94,974
Taken
96,876
57,885
Mitigated
83,173
15,631
Healing
37,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,046
1,324
0
807
22,011
21,740
78
11,562
10,254
20,374
0
L
Ra
 
Ra
9,154
1,311
3,678
2,355
14,442
6,285
0
10,057
4,331
36,570
0
L
Bakasura
Aielas
Bakasura
14,905
9,281
0
3,383
26,201
15,844
256
13,144
12,960
0
34,576
W
Morgan Le Fay
AncientIvory
Morgan Le Fay
19,479
3,195
1,003
6,892
11,377
7,618
3,125
3,556
7,149
60,231
4,009
W
Anubis
23,567
828
0
13,144
23,710
16,010
1,391
9,212
13,798
62,385
0
W
Lancelot
Sephiran59
Lancelot
10,039
1,177
0
1,238
14,893
11,360
1,229
5,306
9,531
0
42,726
L
Ishtar
Shineyjo
Ishtar
14,531
9,601
0
1,782
17,663
7,216
592
9,438
8,175
0
39,571
W
Camazotz
Snorlax12098
Camazotz
17,670
3,774
0
11,673
23,926
12,206
1,101
5,905
16,866
0
81,019
L
15,611
5,551
0
3,626
14,657
6,800
1,789
7,287
7,290
56,257
0
W
Athena
Storm1798
Athena
9,831
2,340
0
3,260
22,970
35,979
685
7,832
14,283
25,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
64,220
266
Minions Killed
370
0
Camps Cleared
0
1,490,353
Distance Traveled
1,767,955
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,914
682
16
1
0
293,253
2
L
Ra
10,412
651
58
4
0
284,728
0
L
Bakasura
9,961
623
58
4
0
327,974
3
W
Morgan Le Fay
12,751
797
120
8
0
325,610
0
W
Anubis
13,069
817
60
4
0
265,380
6
W
Lancelot
11,963
748
68
4
0
425,595
1
L
Ishtar
10,596
662
54
3
0
278,389
1
W
Camazotz
13,279
830
90
6
0
351,133
3
L
Sol
10,902
681
80
5
0
306,009
1
W
Athena
13,158
822
32
2
0
400,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role