Player Matchup

Ullr
Ullr
Hyperization
Ullr
Level 126
God Stats
3W - 4L
1,372 SR
Queue Stats
62W - 84L
1,458 Elo+
Party 3
Anhur
Anhur
Mohnarc
Anhur
Level 23
God Stats
2W - 4L
1,505 SR
Queue Stats
15W - 38L
1,279 Elo+
Party 3
Ymir
Ymir
TERTTIL
Ymir
Level 18
God Stats
24W - 30L
1,465 SR
Queue Stats
26W - 45L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
broadgrinch
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,254 Elo+
Party 2
Yu Huang
Yu Huang
illusionMag3
Yu Huang
Level 42
God Stats
0W - 2L
1,315 SR
Queue Stats
40W - 61L
1,259 Elo+
Party 2
Team Averages
Level 55
1,431 SR
1,338 Elo+

VS

Team Averages
Level 105
1,483 SR
1,420 Elo+
Ishtar
Ishtar
Asorttam
Ishtar
Level 147
God Stats
3W - 4L
1,247 SR
Queue Stats
305W - 244L
1,494 Elo+
Party 1
Chaac
Chaac
CODPRO654327693
Chaac
Level 89
God Stats
5W - 4L
1,606 SR
Queue Stats
153W - 118L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
KnightVyper
Kukulkan
Level 122
God Stats
68W - 49L
1,479 SR
Queue Stats
81W - 72L
1,400 Elo+
Solo
Hades
Hades
Oddpandalover
Hades
Level 47
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 33L
1,173 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
Level 121
God Stats
151W - 130L
1,582 SR
Queue Stats
299W - 281L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
13,438
1,034
19,558
28,982
14,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Mohnarc
Anhur
17
0 / 5 / 3
11,466
882
12,321
22,603
10,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
TERTTIL
Ymir
17
0 / 8 / 3
11,927
917
7,109
34,026
54,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
broadgrinch
Tsukuyomi
17
1 / 10 / 2
12,179
937
10,862
24,702
12,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
illusionMag3
Yu Huang
17
0 / 8 / 3
11,494
884
13,592
18,121
8,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asorttam
Ishtar
20
17 / 3 / 13
15,599
1,200
36,604
18,894
9,408
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 25
13,319
1,025
20,122
18,967
25,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KnightVyper
Kukulkan
20
3 / 1 / 10
13,803
1,062
12,483
5,171
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 21
13,886
1,068
14,676
14,272
9,729
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
20
8 / 0 / 19
14,303
1,100
39,047
10,954
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
5
Kills
38
38
Deaths
5
12
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Asorttam
Ishtar
17
3
13
7.83
W
3
1
25
15.5
L
4
7
1
0.64
W
Kukulkan
KnightVyper
Kukulkan
3
1
10
8
L
Anhur
Mohnarc
Anhur
0
5
3
0.3
W
7
0
21
17.5
L
Ymir
TERTTIL
Ymir
0
8
3
0.19
W
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
8
0
19
17.5
L
Tsukuyomi
broadgrinch
Tsukuyomi
1
10
2
0.2
L
Yu Huang
illusionMag3
Yu Huang
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
122,932
128,434
Taken
68,258
99,458
Mitigated
51,663
5,767
Healing
25,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Asorttam
Ishtar
36,604
22,794
0
6,267
18,894
9,408
0
3,518
15,376
0
51,381
W
20,122
3,572
0
9,962
18,967
25,827
0
7,873
11,094
266
24,207
L
19,558
8,092
0
153
28,982
14,147
0
4,193
24,488
0
48,111
W
Kukulkan
KnightVyper
Kukulkan
12,483
245
104
414
5,171
2,027
0
307
4,864
61,435
0
L
Anhur
Mohnarc
Anhur
12,321
5,828
0
1,997
22,603
10,480
0
4,534
18,035
0
31,298
W
14,676
745
996
2,941
14,272
9,729
0
6,116
8,156
20,791
0
L
Ymir
TERTTIL
Ymir
7,109
854
0
790
34,026
54,356
0
10,021
23,635
18,027
0
W
Ah Muzen Cab
WompWomp5955
Ah Muzen Cab
39,047
13,830
0
5,106
10,954
4,672
0
2,887
8,067
0
67,092
L
Tsukuyomi
broadgrinch
Tsukuyomi
10,862
2,045
0
2,433
24,702
12,039
0
3,505
20,903
0
34,914
L
Yu Huang
illusionMag3
Yu Huang
13,592
1,957
179
215
18,121
8,436
0
5,172
12,844
27,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,504
Gold Earned
70,910
234
Minions Killed
257
4
Camps Cleared
10
1,136,925
Distance Traveled
1,279,928
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,599
1,200
29
2
5
220,910
0
W
Chaac
13,319
1,025
12
1
0
271,038
1
L
Ullr
13,438
1,034
72
6
1
261,183
0
W
Kukulkan
13,803
1,062
148
11
1
250,916
0
L
Anhur
11,466
882
52
4
0
206,275
0
W
Hades
13,886
1,068
15
1
1
269,185
0
L
Ymir
11,927
917
19
1
0
212,565
0
W
Ah Muzen Cab
14,303
1,100
53
4
3
267,879
0
L
Tsukuyomi
12,179
937
50
4
1
249,325
1
L
Yu Huang
11,494
884
41
3
2
207,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role