Player Matchup

Amaterasu
Amaterasu
AMHikikomori
Amaterasu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
974 Elo+
Party 1
King Arthur
King Arthur
Da_Crimson_Chin_
King Arthur
Level 17
God Stats
2W - 5L
1,237 SR
Queue Stats
13W - 32L
928 Elo+
Party 1
Kali
Kali
TheDomin8tor69
Kali
Level 49
God Stats
12W - 14L
1,500 SR
Queue Stats
75W - 101L
1,132 Elo+
Party 1
Poseidon
Poseidon
thoughtless_name
Poseidon
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 68L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
watsonscrew
Cthulhu
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
961 Elo+
Party 1
Team Averages
Level 31
1,447 SR
1,030 Elo+

VS

Team Averages
Level 68
1,352 SR
1,285 Elo+
Chaac
Chaac
DiamonDOG3
Chaac
Level 46
God Stats
3W - 3L
1,286 SR
Queue Stats
154W - 180L
1,226 Elo+
Solo
Izanami
Izanami
Quenlaykay
Izanami
Level 64
God Stats
31W - 40L
1,379 SR
Queue Stats
119W - 127L
1,294 Elo+
Solo
Ishtar
Ishtar
QuentonFraser
Ishtar
Level 68
God Stats
13W - 12L
1,424 SR
Queue Stats
248W - 264L
1,306 Elo+
Solo
Nu Wa
Nu Wa
Tala Nuri
Nu Wa
Level 93
God Stats
28W - 24L
1,477 SR
Queue Stats
45W - 45L
1,301 Elo+
Solo
Cthulhu
Cthulhu
l Twis7ed l
Cthulhu
Level 67
God Stats
1W - 5L
1,195 SR
Queue Stats
30W - 22L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AMHikikomori
Amaterasu
16
4 / 1 / 5
9,968
453
13,274
20,129
15,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Da_Crimson_Chin_
King Arthur
16
4 / 4 / 4
9,720
442
9,914
23,613
20,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 1 / 6
11,958
544
20,695
27,736
17,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
6 / 3 / 3
10,929
497
11,456
13,948
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
watsonscrew
Cthulhu
17
1 / 2 / 3
10,161
462
4,968
15,271
17,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 6 / 1
9,960
453
11,472
25,582
26,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Quenlaykay
Izanami
18
3 / 4 / 2
11,456
521
12,013
11,980
5,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 4
9,121
415
11,382
21,032
8,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Tala Nuri
Nu Wa
16
1 / 3 / 1
10,062
457
14,612
10,396
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
l Twis7ed l
Cthulhu
14
2 / 2 / 3
9,795
445
17,125
17,238
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
25
Kills
11
11
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AMHikikomori
Amaterasu
4
1
5
6.5
W
King Arthur
Da_Crimson_Chin_
King Arthur
4
4
4
1.5
L
Chaac
4
6
1
0.75
L
Izanami
Quenlaykay
Izanami
3
4
2
1
L
1
10
4
0.3
L
Nu Wa
Tala Nuri
Nu Wa
1
3
1
0.5
W
10
1
6
13
L
Cthulhu
l Twis7ed l
Cthulhu
2
2
3
1.75
W
6
3
3
2.5
W
Cthulhu
watsonscrew
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,307
Damage
66,604
100,697
Taken
86,228
77,172
Mitigated
66,311
26,839
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AMHikikomori
Amaterasu
13,274
7,404
0
7,075
20,129
15,643
1,837
8,389
11,740
0
63,762
W
King Arthur
Da_Crimson_Chin_
King Arthur
9,914
2,130
0
4,138
23,613
20,792
709
11,169
12,444
0
49,752
L
Chaac
11,472
2,702
0
5,090
25,582
26,520
122
1,694
23,888
0
53,543
L
Izanami
Quenlaykay
Izanami
12,013
9,517
0
1,496
11,980
5,571
2,146
3,220
8,760
0
101,465
L
11,382
6,660
0
500
21,032
8,555
680
7,736
13,296
0
49,883
L
Nu Wa
Tala Nuri
Nu Wa
14,612
1,854
0
321
10,396
3,766
1,819
2,483
7,913
74,533
0
W
20,695
13,121
0
11,201
27,736
17,745
1,172
6,624
21,112
0
108,908
L
Cthulhu
l Twis7ed l
Cthulhu
17,125
2,460
640
3,256
17,238
21,899
198
1,291
15,947
51,600
0
W
11,456
1,701
0
2,190
13,948
5,989
612
4,439
9,509
79,507
0
W
Cthulhu
watsonscrew
Cthulhu
4,968
210
302
1,933
15,271
17,003
2,338
1,856
13,415
68,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
50,394
499
Minions Killed
467
0
Camps Cleared
0
2,212,797
Distance Traveled
1,873,988
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,968
453
90
4
0
455,309
4
W
King Arthur
9,720
442
55
3
0
431,975
1
L
Chaac
9,960
453
67
3
0
385,495
1
L
Izanami
11,456
521
169
8
0
369,113
1
L
Ishtar
9,121
415
69
3
0
346,405
2
L
Nu Wa
10,062
457
101
5
0
380,587
5
W
Kali
11,958
544
138
6
0
455,781
1
L
Cthulhu
9,795
445
61
3
0
392,388
1
W
Poseidon
10,929
497
131
6
0
447,278
1
W
Cthulhu
10,161
462
85
4
0
422,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role