Player Matchup

Baba Yaga
Baba Yaga
Gold IV
Lhommedunord
Baba Yaga
Gold IV
Level 118
God Stats
18W - 12L
1,774 SR
Queue Stats
61W - 62L
1,633 MMR
Party 1
Osiris
Osiris
Gold II
POUTINEXBACON
Osiris
Gold II
Level 160
God Stats
5W - 0L
1,802 SR
Queue Stats
73W - 71L
1,664 MMR
Party 1
Cerberus
Cerberus
Silver I
ThunderKnucks2
Cerberus
Silver I
Level 96
God Stats
1W - 0L
1,448 SR
Queue Stats
15W - 22L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,674 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,506 SR
1,600 MMR
Lancelot
Lancelot
Gold V
CMWxTerminator
Lancelot
Gold V
Level 77
God Stats
1W - 1L
1,799 SR
Queue Stats
12W - 8L
1,675 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
OverjoyedAtol
Guan Yu
Gold IV
Level 138
God Stats
0W - 1L
1,249 SR
Queue Stats
277W - 310L
1,425 MMR
Solo
Aphrodite
Aphrodite
Gold V
hipbluedog
Aphrodite
Gold V
Level 108
God Stats
0W - 3L
1,469 SR
Queue Stats
23W - 19L
1,700 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lhommedunord
Baba Yaga
18
4 / 3 / 6
13,439
672
25,134
14,539
12,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 6
13,867
693
18,899
29,329
39,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
18
2 / 2 / 8
13,558
678
15,852
48,438
67,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Baron SamediBastetAtlasChaacAchilles

VS

Bans
PersephoneOdinMedusaHorusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
7 / 3 / 2
13,064
653
27,867
25,863
25,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
15
0 / 6 / 6
12,384
619
15,085
32,551
43,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
hipbluedog
Aphrodite
18
2 / 1 / 7
12,535
627
28,684
17,317
9,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
10
Kills
9
9
Deaths
10
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
7
3
2
2.67
W
Baba Yaga
Lhommedunord
Baba Yaga
4
3
6
2.33
L
Guan Yu
0
6
6
0.5
W
4
4
6
1.75
W
Cerberus
2
2
8
3
L
Aphrodite
hipbluedog
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
71,636
92,306
Taken
75,731
119,413
Mitigated
77,901
42,835
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
27,867
8,100
0
5,115
25,863
25,631
868
15,469
10,394
0
51,969
W
Baba Yaga
Lhommedunord
Baba Yaga
25,134
1,874
0
4,446
14,539
12,149
1,584
4,690
9,849
75,549
0
L
Guan Yu
15,085
1,736
2,598
7,184
32,551
43,004
0
15,611
16,940
0
39,994
W
18,899
8,260
2,519
6,551
29,329
39,559
1,140
10,492
18,837
0
46,303
W
Cerberus
15,852
3,179
834
28,485
48,438
67,705
0
13,984
34,454
60,053
0
L
Aphrodite
hipbluedog
Aphrodite
28,684
2,709
12,643
11,967
17,317
9,266
282
10,342
6,975
67,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
37,983
286
Minions Killed
194
9
Camps Cleared
6
1,110,644
Distance Traveled
1,138,751
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,064
653
57
3
2
383,739
3
W
Baba Yaga
13,439
672
95
5
0
370,078
3
L
Guan Yu
12,384
619
42
2
2
373,958
6
W
Osiris
13,867
693
52
3
2
367,224
3
W
Cerberus
13,558
678
139
7
7
373,342
7
L
Aphrodite
12,535
627
95
5
2
381,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role