Player Matchup

Tiamat
Tiamat
Chanel01__
Tiamat
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 29L
1,235 Elo+
Party 2
Ishtar
Ishtar
Chanel02__
Ishtar
Level 104
God Stats
1W - 2L
1,236 SR
Queue Stats
18W - 32L
1,244 Elo+
Party 2
Gilgamesh
Gilgamesh
Lord_Vahlon
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,340 SR
1,326 Elo+

VS

Team Averages
Level 56
1,535 SR
1,252 Elo+
Morgan Le Fay
Morgan Le Fay
Azedarcon
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,732 SR
Queue Stats
37W - 34L
1,292 Elo+
Party 1
Atlas
Atlas
SneakyShark03
Atlas
Level 25
God Stats
8W - 9L
1,540 SR
Queue Stats
16W - 23L
1,240 Elo+
Party 1
Neith
Neith
The FRANNY 301
Neith
Level 63
God Stats
6W - 8L
1,334 SR
Queue Stats
28W - 54L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chanel01__
Tiamat
16
4 / 5 / 6
10,619
708
12,211
15,257
11,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
Chanel02__
Ishtar
15
2 / 1 / 8
9,610
641
8,642
12,079
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Lord_Vahlon
Gilgamesh
15
5 / 3 / 5
11,810
787
10,741
16,595
20,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azedarcon
Morgan Le Fay
16
4 / 4 / 4
10,534
702
20,893
13,792
8,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 3
8,886
592
2,204
9,458
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 5
10,576
705
9,936
13,863
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
9
9
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Azedarcon
Morgan Le Fay
4
4
4
1.5
W
Tiamat
Chanel01__
Tiamat
4
5
6
1.4
W
Ishtar
Chanel02__
Ishtar
2
1
8
6
W
Gilgamesh
Lord_Vahlon
Gilgamesh
5
3
5
2.5
L
1
3
3
0.83
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
33,033
43,931
Taken
37,113
37,767
Mitigated
20,481
9,658
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Azedarcon
Morgan Le Fay
20,893
1,973
313
3,212
13,792
8,159
0
3,963
9,829
49,426
0
W
Tiamat
Chanel01__
Tiamat
12,211
960
816
2,738
15,257
11,407
827
7,828
6,986
46,695
0
W
Ishtar
Chanel02__
Ishtar
8,642
5,982
0
4,202
12,079
5,874
401
6,662
5,031
0
35,081
W
Gilgamesh
Lord_Vahlon
Gilgamesh
10,741
3,497
870
1,032
16,595
20,486
102
7,718
8,377
479
20,571
L
2,204
681
1,096
1,974
9,458
5,769
179
3,775
5,683
5,304
0
L
9,936
3,667
475
2,130
13,863
6,553
1,128
5,231
8,632
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
29,996
142
Minions Killed
137
5
Camps Cleared
6
780,427
Distance Traveled
605,176
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,534
702
80
5
3
259,580
1
W
Tiamat
10,619
708
73
5
2
251,289
3
W
Ishtar
9,610
641
47
3
2
257,993
3
W
Gilgamesh
11,810
787
22
1
1
271,145
0
L
Atlas
8,886
592
3
0
0
108,628
0
L
Neith
10,576
705
54
4
3
236,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role