Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Conker01
Atlas
Level 122
God Stats
11W - 1L
1,977 SR
Queue Stats
56W - 46L
1,603 Elo+
Party 3
Hercules
Hercules
MRMEOWGII
Hercules
Level 122
God Stats
6W - 8L
1,475 SR
Queue Stats
287W - 254L
1,565 Elo+
Party 1
Tiamat
Tiamat
PawbloPacatso
Tiamat
Level 155
God Stats
19W - 14L
1,827 SR
Queue Stats
487W - 445L
1,548 Elo+
Party 1
Bastet
Bastet
darthpreacher
Bastet
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,801 Elo+
Solo
Team Averages
Level 121
1,656 SR
1,603 Elo+

VS

Team Averages
Level 125
1,490 SR
1,571 Elo+
Anhur
Anhur
Drvke
Anhur
Level 122
God Stats
8W - 10L
1,578 SR
Queue Stats
226W - 173L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
Kronichawk
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,563 Elo+
Party 4
Hun Batz
Hun Batz
NoWorkNoCheck
Hun Batz
Level 157
God Stats
1W - 2L
1,290 SR
Queue Stats
279W - 219L
1,603 Elo+
Party 2
Ishtar
Ishtar
TheNordicMain
Ishtar
Level 160
God Stats
6W - 9L
1,553 SR
Queue Stats
199W - 204L
1,586 Elo+
Solo
Hades
Hades
TreeTrunqs
Hades
Level 125
God Stats
2W - 3L
1,528 SR
Queue Stats
38W - 36L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
6 / 2 / 7
9,908
826
11,809
11,533
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
Conker01
Atlas
15
1 / 3 / 14
9,074
756
11,295
15,702
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
MRMEOWGII
Hercules
15
5 / 0 / 9
8,951
746
9,122
18,941
21,292
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 2 / 8
9,824
819
9,521
9,781
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 15
8,840
737
9,736
12,148
5,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drvke
Anhur
17
4 / 3 / 4
9,204
767
12,956
13,220
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Kronichawk
Cabrakan
12
0 / 7 / 4
7,092
591
6,897
14,866
13,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
NoWorkNoCheck
Hun Batz
16
4 / 3 / 2
8,748
729
14,300
13,096
6,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 6
8,517
710
10,302
10,768
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
13
1 / 4 / 4
7,624
635
10,530
13,151
9,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
19
Kills
10
10
Deaths
19
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
7
4.75
W
Atlas
Conker01
Atlas
1
3
14
2.67
L
Anhur
Drvke
Anhur
4
3
4
2
L
Cabrakan
Kronichawk
Cabrakan
0
7
4
0.29
W
Hercules
MRMEOWGII
Hercules
5
0
9
9.5
L
Hun Batz
NoWorkNoCheck
Hun Batz
4
3
2
1.67
W
4
2
8
4
L
1
2
6
2
L
Hades
1
4
4
0.75
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
54,985
68,105
Taken
65,101
57,834
Mitigated
41,030
20,449
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,809
8,447
0
5,067
11,533
4,344
2,047
1,519
10,014
0
40,267
W
Atlas
Conker01
Atlas
11,295
4,392
626
1,777
15,702
19,198
240
4,591
11,111
20,767
0
L
Anhur
Drvke
Anhur
12,956
7,328
0
3,573
13,220
6,484
260
4,872
8,348
0
48,991
L
Cabrakan
Kronichawk
Cabrakan
6,897
481
0
983
14,866
13,538
0
4,203
10,502
9,531
0
W
Hercules
MRMEOWGII
Hercules
9,122
2,055
0
6,745
18,941
21,292
288
6,247
12,694
106
18,928
L
Hun Batz
NoWorkNoCheck
Hun Batz
14,300
2,519
0
390
13,096
6,150
0
3,352
9,501
0
42,807
W
9,521
1,211
132
2,267
9,781
7,386
1,110
2,416
7,365
41,798
0
L
10,302
5,274
0
3,016
10,768
5,120
711
4,188
6,510
0
33,023
L
Hades
10,530
796
1,233
3,309
13,151
9,738
0
4,342
8,631
28,715
0
W
9,736
2,185
0
3,835
12,148
5,614
398
2,654
9,494
35
23,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
41,185
207
Minions Killed
245
0
Camps Cleared
0
1,246,839
Distance Traveled
1,104,177
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,908
826
72
6
0
215,999
1
W
Atlas
9,074
756
22
2
0
248,947
3
L
Anhur
9,204
767
74
6
0
200,624
0
L
Cabrakan
7,092
591
11
1
0
197,039
2
W
Hercules
8,951
746
15
1
0
262,970
3
L
Hun Batz
8,748
729
50
4
0
267,273
4
W
Tiamat
9,824
819
76
6
0
264,975
2
L
Ishtar
8,517
710
63
5
0
230,431
2
L
Hades
7,624
635
47
4
0
208,810
3
W
Bastet
8,840
737
22
2
0
253,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role