Player Matchup

Serqet
Serqet
AxJBrody
Serqet
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 11L
1,521 Elo+
Party 1
Merlin
Merlin
Hyperius1
Merlin
Level 63
God Stats
2W - 2L
1,327 SR
Queue Stats
26W - 28L
1,415 Elo+
Party 1
Achilles
Achilles
NotAdamAtWork
Achilles
Level 78
God Stats
1W - 0L
1,408 SR
Queue Stats
14W - 12L
1,514 Elo+
Party 1
Ishtar
Ishtar
TwistedHD
Ishtar
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 10L
1,685 Elo+
Solo
Khepri
Khepri
ZANDREAL
Khepri
Level 121
God Stats
3W - 1L
1,581 SR
Queue Stats
38W - 25L
1,603 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,548 Elo+

VS

Team Averages
Level 128
1,544 SR
1,490 Elo+
Ishtar
Ishtar
GoChaseaBaguHam
Ishtar
Level 160
God Stats
11W - 11L
1,542 SR
Queue Stats
56W - 70L
1,374 Elo+
Solo
Yu Huang
Yu Huang
MonkGod3000
Yu Huang
Level 124
God Stats
4W - 3L
1,688 SR
Queue Stats
16W - 22L
1,485 Elo+
Party 2
Sol
Sol
UNCHART3DKILL3R
Sol
Level 105
God Stats
14W - 11L
1,667 SR
Queue Stats
79W - 75L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
hammertime2418
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
kopnoa39
Hun Batz
Level 146
God Stats
0W - 2L
1,322 SR
Queue Stats
50W - 55L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxJBrody
Serqet
20
7 / 5 / 5
13,437
707
11,948
24,350
19,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Hyperius1
Merlin
20
1 / 4 / 12
12,788
673
16,062
14,364
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NotAdamAtWork
Achilles
20
5 / 3 / 10
13,003
684
20,110
31,673
51,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
TwistedHD
Ishtar
20
6 / 1 / 11
14,637
770
30,384
20,985
12,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ZANDREAL
Khepri
20
2 / 2 / 12
13,451
708
7,482
23,463
34,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 6
12,534
660
15,023
19,882
9,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
MonkGod3000
Yu Huang
20
3 / 5 / 5
13,281
699
14,243
15,534
7,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
3 / 3 / 3
13,211
695
21,378
23,120
12,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
hammertime2418
Cu Chulainn
19
5 / 6 / 3
13,197
695
17,887
24,270
27,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
kopnoa39
Hun Batz
20
3 / 4 / 6
12,649
666
18,980
18,716
9,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
21
Kills
15
15
Deaths
21
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
AxJBrody
Serqet
7
5
5
1.9
L
1
3
6
1.33
W
Merlin
Hyperius1
Merlin
1
4
12
1.75
L
Yu Huang
MonkGod3000
Yu Huang
3
5
5
1.1
W
Achilles
NotAdamAtWork
Achilles
5
3
10
3.33
W
Ishtar
TwistedHD
Ishtar
6
1
11
11.5
L
3
3
3
1.5
W
Khepri
ZANDREAL
Khepri
2
2
12
4
L
Cu Chulainn
hammertime2418
Cu Chulainn
5
6
3
1.08
L
Hun Batz
kopnoa39
Hun Batz
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,986
Damage
87,511
114,835
Taken
101,522
124,541
Mitigated
66,609
12,462
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AxJBrody
Serqet
11,948
2,837
0
4,641
24,350
19,507
1,077
5,625
18,306
0
31,799
L
15,023
10,439
0
3,212
19,882
9,480
166
4,001
15,547
0
46,460
W
Merlin
Hyperius1
Merlin
16,062
348
0
0
14,364
7,044
1,182
3,220
10,919
58,447
0
L
Yu Huang
MonkGod3000
Yu Huang
14,243
1,134
0
0
15,534
7,775
1,121
2,615
12,607
60,284
0
W
Achilles
NotAdamAtWork
Achilles
20,110
2,700
0
3,358
31,673
51,169
414
8,193
22,641
0
40,725
W
Ishtar
TwistedHD
Ishtar
30,384
18,568
0
2,788
20,985
12,468
3,133
5,767
14,731
0
102,803
L
21,378
10,261
0
8,428
23,120
12,552
2,646
5,048
17,649
64,419
6,175
W
Khepri
ZANDREAL
Khepri
7,482
478
0
1,675
23,463
34,353
144
9,219
14,015
22,158
0
L
Cu Chulainn
hammertime2418
Cu Chulainn
17,887
2,704
0
1,020
24,270
27,772
0
5,643
17,696
0
51,336
L
Hun Batz
kopnoa39
Hun Batz
18,980
5,054
0
0
18,716
9,030
0
4,955
12,840
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,316
Gold Earned
64,872
339
Minions Killed
398
0
Camps Cleared
0
1,988,890
Distance Traveled
1,754,227
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,437
707
37
2
0
422,773
0
L
Ishtar
12,534
660
68
4
0
373,780
1
W
Merlin
12,788
673
99
5
0
337,049
0
L
Yu Huang
13,281
699
99
5
0
319,998
2
W
Achilles
13,003
684
40
2
0
426,862
2
W
Ishtar
14,637
770
140
7
0
425,450
4
L
Sol
13,211
695
96
5
0
346,133
1
W
Khepri
13,451
708
23
1
0
376,756
0
L
Cu Chulainn
13,197
695
66
3
0
355,088
0
L
Hun Batz
12,649
666
69
4
0
359,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role