Player Matchup

Heimdallr
Heimdallr
CantBeTouched81
Heimdallr
Level 158
God Stats
5W - 7L
1,383 SR
Queue Stats
284W - 288L
1,511 Elo+
Party 2
Horus
Horus
Cascio319
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 56L
1,450 Elo+
Party 2
Sobek
Sobek
FreezFrame24
Sobek
Level 66
God Stats
2W - 3L
1,479 SR
Queue Stats
49W - 37L
1,413 Elo+
Party 2
Anhur
Anhur
Hypria
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,410 Elo+
Party 2
Camazotz
Camazotz
SquirrelyJax
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,234 Elo+
Party 2
Team Averages
Level 70
1,472 SR
1,404 Elo+

VS

Team Averages
Level 96
1,447 SR
1,418 Elo+
The Morrigan
The Morrigan
Cooderbandit
The Morrigan
Level 48
God Stats
1W - 3L
1,284 SR
Queue Stats
218W - 250L
1,373 Elo+
Party 1
Izanami
Izanami
Neproxis
Izanami
Level 125
God Stats
6W - 6L
1,393 SR
Queue Stats
251W - 273L
1,407 Elo+
Party 1
Horus
Horus
Skiblips
Horus
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 98L
1,368 Elo+
Party 1
Tiamat
Tiamat
StunningSiren63
Tiamat
Level 123
God Stats
6W - 6L
1,511 SR
Queue Stats
214W - 220L
1,469 Elo+
Party 1
Bastet
Bastet
buba1999
Bastet
Level 109
God Stats
3W - 4L
1,545 SR
Queue Stats
139W - 143L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CantBeTouched81
Heimdallr
20
8 / 6 / 6
15,558
707
42,644
27,446
16,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Cascio319
Horus
20
4 / 4 / 12
13,046
593
17,245
47,153
59,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 9 / 7
12,540
570
8,829
39,422
66,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Hypria
Anhur
19
2 / 8 / 7
12,257
557
24,380
27,715
15,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
SquirrelyJax
Camazotz
19
0 / 9 / 10
12,552
571
10,229
29,372
18,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cooderbandit
The Morrigan
20
8 / 3 / 12
13,812
628
14,241
16,339
9,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Neproxis
Izanami
20
13 / 4 / 10
16,044
729
50,602
22,152
12,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Horus
Skiblips
Horus
20
2 / 2 / 19
14,664
667
10,593
28,134
41,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 16
14,927
679
42,110
26,390
22,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
buba1999
Bastet
20
8 / 5 / 16
15,510
705
33,691
25,062
13,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
17
Kills
36
36
Deaths
19
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CantBeTouched81
Heimdallr
8
6
6
1.83
L
Horus
Cascio319
Horus
4
4
12
2.5
W
The Morrigan
Cooderbandit
The Morrigan
8
3
12
4.67
L
3
9
7
0.72
L
Anhur
Hypria
Anhur
2
8
7
0.69
W
Izanami
Neproxis
Izanami
13
4
10
4.5
W
Horus
Skiblips
Horus
2
2
19
5.75
L
Camazotz
SquirrelyJax
Camazotz
0
9
10
0.56
W
5
5
16
2.6
W
Bastet
buba1999
Bastet
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,327
Damage
151,237
171,108
Taken
118,077
175,302
Mitigated
100,558
63,412
Healing
59,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CantBeTouched81
Heimdallr
42,644
14,801
1,742
5,148
27,446
16,153
1,238
13,841
13,605
0
109,936
L
Horus
Cascio319
Horus
17,245
9,084
10,259
26,105
47,153
59,816
170
14,047
33,106
0
28,495
W
The Morrigan
Cooderbandit
The Morrigan
14,241
2,640
1,160
3,424
16,339
9,978
1,519
1,060
15,229
27,610
1,234
L
8,829
581
2,174
5,360
39,422
66,112
180
9,221
30,201
21,402
0
L
Anhur
Hypria
Anhur
24,380
12,524
196
3,460
27,715
15,190
0
8,435
19,280
0
47,259
W
Izanami
Neproxis
Izanami
50,602
32,060
1,657
6,546
22,152
12,996
2,842
2,008
20,144
0
84,012
W
Horus
Skiblips
Horus
10,593
5,923
9,101
12,456
28,134
41,430
232
3,303
24,831
0
16,997
L
Camazotz
SquirrelyJax
Camazotz
10,229
2,539
729
8,239
29,372
18,031
166
9,937
19,435
0
29,922
W
42,110
3,169
3,570
11,134
26,390
22,847
1,235
1,976
24,414
79,260
0
W
Bastet
buba1999
Bastet
33,691
9,808
1,848
8,853
25,062
13,307
1,473
482
24,580
0
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,953
Gold Earned
74,957
262
Minions Killed
214
0
Camps Cleared
0
1,808,991
Distance Traveled
2,066,295
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,558
707
128
6
0
323,124
5
L
Horus
13,046
593
15
1
0
408,011
1
W
The Morrigan
13,812
628
23
1
0
456,985
0
L
Sobek
12,540
570
18
1
0
354,044
1
L
Anhur
12,257
557
53
2
0
343,713
1
W
Izanami
16,044
729
78
4
0
383,054
4
W
Horus
14,664
667
14
1
0
418,384
0
L
Camazotz
12,552
571
48
2
0
380,099
4
W
Tiamat
14,927
679
69
3
0
325,324
0
W
Bastet
15,510
705
30
1
0
482,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role