Player Matchup

Cthulhu
Cthulhu
It DeadEvil
Cthulhu
Level 127
God Stats
1W - 4L
1,430 SR
Queue Stats
272W - 338L
1,417 Elo+
Party 1
Ra
Ra
Xiivert
Ra
Level 68
God Stats
34W - 38L
1,540 SR
Queue Stats
316W - 398L
1,449 Elo+
Party 1
Hachiman
Hachiman
YoungWilliG
Hachiman
Level 123
God Stats
37W - 32L
1,560 SR
Queue Stats
466W - 543L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
mini_chimney9
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
rADDIEcal
Erlang Shen
Level 69
God Stats
18W - 14L
1,521 SR
Queue Stats
443W - 570L
1,357 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,436 Elo+

VS

Team Averages
Level 109
1,567 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Ahowoapewi
Vulcan
Level 29
God Stats
2W - 3L
1,708 SR
Queue Stats
31W - 44L
1,377 Elo+
Solo
Ishtar
Ishtar
AtezUltra
Ishtar
Level 151
God Stats
5W - 1L
1,562 SR
Queue Stats
170W - 151L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
Demonkiller2575
Sylvanus
Level 149
God Stats
19W - 18L
1,508 SR
Queue Stats
170W - 147L
1,558 Elo+
Party 2
Hercules
Hercules
eagleswing6
Hercules
Level 87
God Stats
7W - 12L
1,555 SR
Queue Stats
191W - 162L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
It DeadEvil
Cthulhu
13
0 / 1 / 0
7,437
676
14,922
13,987
10,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
0 / 1 / 0
8,378
762
5,528
8,989
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
YoungWilliG
Hachiman
13
0 / 1 / 0
6,944
631
12,549
10,166
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
mini_chimney9
Xing Tian
12
0 / 1 / 0
7,276
661
4,528
11,567
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
rADDIEcal
Erlang Shen
12
0 / 2 / 0
6,780
616
2,348
12,176
9,548
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 0 / 4
7,728
703
9,742
9,108
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Ahowoapewi
Vulcan
13
0 / 0 / 3
7,131
648
10,458
6,257
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
AtezUltra
Ishtar
17
3 / 0 / 3
8,821
802
11,719
7,016
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
1 / 0 / 4
7,290
663
7,050
9,467
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
eagleswing6
Hercules
12
1 / 0 / 3
7,206
655
7,429
16,745
9,866
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
6
6
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
4
3
W
Vulcan
Ahowoapewi
Vulcan
0
0
3
1.5
W
Ishtar
AtezUltra
Ishtar
3
0
3
4.5
W
Sylvanus
1
0
4
3
L
Cthulhu
It DeadEvil
Cthulhu
0
1
0
0
L
0
1
0
0
L
Hachiman
YoungWilliG
Hachiman
0
1
0
0
W
Hercules
eagleswing6
Hercules
1
0
3
2.5
L
Xing Tian
mini_chimney9
Xing Tian
0
1
0
0
L
Erlang Shen
rADDIEcal
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
46,398
56,885
Taken
48,593
39,818
Mitigated
28,095
11,609
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,742
1,414
1,023
4,863
9,108
5,220
13
3,507
5,561
29,695
0
W
Vulcan
Ahowoapewi
Vulcan
10,458
5,069
0
1,208
6,257
3,082
0
4,141
2,058
26,398
0
W
Ishtar
AtezUltra
Ishtar
11,719
6,761
0
3,036
7,016
3,333
1,368
2,814
4,120
0
42,153
W
Sylvanus
7,050
2,818
5,554
3,959
9,467
6,594
0
5,069
4,308
17,588
4,319
L
Cthulhu
It DeadEvil
Cthulhu
14,922
903
1,889
1,069
13,987
10,368
0
7,875
6,112
30,188
0
L
5,528
637
1,354
2,099
8,989
4,251
0
3,051
5,938
41,623
0
L
Hachiman
YoungWilliG
Hachiman
12,549
5,665
0
1,665
10,166
4,515
0
5,952
4,214
0
31,100
W
Hercules
eagleswing6
Hercules
7,429
2,800
851
4,394
16,745
9,866
0
9,176
7,483
0
15,592
L
Xing Tian
mini_chimney9
Xing Tian
4,528
343
447
956
11,567
11,136
0
4,651
6,916
12,708
0
L
Erlang Shen
rADDIEcal
Erlang Shen
2,348
1,058
0
2,130
12,176
9,548
0
4,708
7,468
85
12,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
38,176
234
Minions Killed
224
0
Camps Cleared
0
1,129,112
Distance Traveled
1,107,382
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,728
703
52
5
0
231,338
7
W
Vulcan
7,131
648
42
4
0
223,765
1
W
Ishtar
8,821
802
78
7
0
213,446
5
W
Sylvanus
7,290
663
37
3
0
200,612
1
L
Cthulhu
7,437
676
45
4
0
251,547
4
L
Ra
8,378
762
105
10
0
227,110
2
L
Hachiman
6,944
631
55
5
0
204,235
2
W
Hercules
7,206
655
15
1
0
238,221
0
L
Xing Tian
7,276
661
10
1
0
229,170
3
L
Erlang Shen
6,780
616
19
2
0
217,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role