Player Matchup

Cernunnos
Cernunnos
Babywaluigi
Cernunnos
Level 123
God Stats
2W - 0L
1,565 SR
Queue Stats
66W - 22L
1,936 Elo+
Party 2
Bacchus
Bacchus
DantheManx33
Bacchus
Level 49
God Stats
5W - 1L
1,679 SR
Queue Stats
40W - 15L
1,794 Elo+
Party 2
Anubis
Anubis
nonstopkevn
Anubis
Level 79
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 2L
1,936 Elo+
Party 2
Team Averages
Level 84
1,653 SR
1,889 Elo+

VS

Team Averages
Level 93
1,592 SR
1,776 Elo+
Zhong Kui
Zhong Kui
XxBigNigxX
Zhong Kui
Level 64
God Stats
2W - 1L
1,823 SR
Queue Stats
27W - 17L
1,772 Elo+
Party 1
Geb
Geb
fitzgerald47
Geb
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,851 Elo+
Party 1
Hou Yi
Hou Yi
iLoveLokiMains
Hou Yi
Level 121
God Stats
1W - 5L
1,453 SR
Queue Stats
192W - 158L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Babywaluigi
Cernunnos
13
4 / 2 / 6
8,013
801
14,427
7,485
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DantheManx33
Bacchus
12
0 / 2 / 10
7,908
791
4,218
9,977
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
13
6 / 0 / 4
8,278
828
10,140
6,533
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
XxBigNigxX
Zhong Kui
10
0 / 4 / 3
6,261
626
8,266
10,704
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
7,255
726
5,008
14,389
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
7,048
705
7,189
7,583
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
4
4
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Babywaluigi
Cernunnos
4
2
6
3.5
W
Bacchus
DantheManx33
Bacchus
0
2
10
2.5
L
Zhong Kui
XxBigNigxX
Zhong Kui
0
4
3
0.38
L
1
3
3
0.83
L
3
3
1
1.17
W
Anubis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
20,463
23,995
Taken
32,676
18,985
Mitigated
24,171
8,038
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Babywaluigi
Cernunnos
14,427
7,617
0
1,235
7,485
3,710
0
4,029
3,166
0
35,067
W
Bacchus
DantheManx33
Bacchus
4,218
1,021
333
3,009
9,977
11,163
0
4,519
5,118
13,551
0
L
Zhong Kui
XxBigNigxX
Zhong Kui
8,266
261
0
1,779
10,704
6,864
0
4,484
6,220
18,046
0
L
5,008
822
307
2,781
14,389
14,268
0
6,019
8,370
14,505
0
L
7,189
2,671
0
1,199
7,583
3,039
0
4,141
3,442
0
25,070
W
Anubis
10,140
602
0
3,461
6,533
4,112
168
3,971
2,318
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
20,564
118
Minions Killed
98
4
Camps Cleared
5
571,054
Distance Traveled
551,682
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,013
801
52
5
4
186,014
3
W
Bacchus
7,908
791
9
1
0
196,846
2
L
Zhong Kui
6,261
626
45
5
0
185,241
3
L
Geb
7,255
726
6
1
1
193,358
0
L
Hou Yi
7,048
705
47
5
4
173,083
1
W
Anubis
8,278
828
57
6
0
188,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role