Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MrxDk
Susano
Level 140
God Stats
7W - 6L
1,743 SR
Queue Stats
143W - 117L
1,616 Elo+
Party 1
Chang'e
Chang'e
TheAutistikLord
Chang'e
Level 140
God Stats
18W - 3L
1,621 SR
Queue Stats
137W - 122L
1,618 Elo+
Party 1
Ishtar
Ishtar
Thecoldoone
Ishtar
Level 98
God Stats
7W - 10L
1,536 SR
Queue Stats
53W - 37L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
YngviFrey
Cabrakan
Level 88
God Stats
6W - 7L
1,582 SR
Queue Stats
530W - 549L
1,518 Elo+
Solo
Team Averages
Level 125
1,596 SR
1,556 Elo+

VS

Team Averages
Level 115
1,435 SR
1,466 Elo+
Bakasura
Bakasura
BaronRadial
Bakasura
Level 156
God Stats
1W - 7L
1,188 SR
Queue Stats
882W - 909L
1,500 Elo+
Solo
Agni
Agni
Voulskin
Agni
Level 115
God Stats
10W - 7L
1,645 SR
Queue Stats
91W - 93L
1,489 Elo+
Solo
Cabrakan
Cabrakan
WhO0O0O
Cabrakan
Level 127
God Stats
3W - 6L
1,115 SR
Queue Stats
135W - 137L
1,509 Elo+
Solo
Horus
Horus
arachnid14
Horus
Level 87
God Stats
0W - 1L
1,547 SR
Queue Stats
3W - 9L
1,391 Elo+
Party 2
Sol
Sol
xxxnoscopexx
Sol
Level 89
God Stats
5W - 3L
1,682 SR
Queue Stats
431W - 458L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 1 / 4
4,946
495
2,550
5,833
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
MrxDk
Susano
9
3 / 0 / 4
5,892
589
4,499
7,179
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 3
6,496
650
7,052
5,170
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
0 / 0 / 0
5,482
548
924
2,902
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
YngviFrey
Cabrakan
10
1 / 0 / 0
6,392
639
1,426
3,279
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaronRadial
Bakasura
7
0 / 3 / 0
4,380
438
2,138
7,805
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
8
0 / 5 / 0
4,250
425
3,202
5,256
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
WhO0O0O
Cabrakan
11
0 / 1 / 0
5,877
588
628
4,611
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
7
0 / 1 / 1
4,879
488
2,512
6,547
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 0 / 0
5,459
546
2,576
2,654
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
L
Bakasura
BaronRadial
Bakasura
0
3
0
0
W
Susano
MrxDk
Susano
3
0
4
5
W
5
0
3
6.5
W
Ishtar
0
0
0
0
L
Agni
0
5
0
0
L
Cabrakan
WhO0O0O
Cabrakan
0
1
0
0
W
Cabrakan
YngviFrey
Cabrakan
1
0
0
1
L
Horus
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
11,056
24,363
Taken
26,873
10,654
Mitigated
13,872
12,145
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,550
630
0
2,706
5,833
3,396
240
1,562
4,271
0
17,343
L
Bakasura
BaronRadial
Bakasura
2,138
1,195
0
1,349
7,805
2,802
0
1,965
5,812
0
21,459
W
Susano
MrxDk
Susano
4,499
1,487
0
3,494
7,179
2,398
0
1,626
5,422
0
28,972
W
7,052
887
1,323
2,808
5,170
1,783
411
1,660
3,265
41,260
0
W
Ishtar
924
448
0
908
2,902
1,147
0
1,568
1,334
0
29,172
L
Agni
3,202
277
0
5
5,256
1,952
0
2,931
2,325
24,735
0
L
Cabrakan
WhO0O0O
Cabrakan
628
137
0
1,344
4,611
3,277
0
1,225
3,185
43,783
0
W
Cabrakan
YngviFrey
Cabrakan
1,426
255
0
906
3,279
1,930
752
761
2,473
37,304
0
L
Horus
2,512
1,220
172
2,710
6,547
5,230
0
2,156
4,205
0
10,210
L
2,576
976
0
1,908
2,654
611
0
0
2,538
38,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
24,845
331
Minions Killed
277
0
Camps Cleared
0
934,238
Distance Traveled
909,488
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,946
495
23
2
0
194,752
2
L
Bakasura
4,380
438
43
4
0
206,797
1
W
Susano
5,892
589
59
6
0
213,197
1
W
Chang'e
6,496
650
69
7
0
191,280
2
W
Ishtar
5,482
548
69
7
0
156,948
0
L
Agni
4,250
425
34
3
0
158,975
3
L
Cabrakan
5,877
588
100
10
0
173,730
1
W
Cabrakan
6,392
639
111
11
0
178,061
1
L
Horus
4,879
488
13
1
0
202,485
3
L
Sol
5,459
546
87
9
0
167,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role