Player Matchup

Nemesis
Nemesis
Paniic3
Nemesis
Level 62
God Stats
4W - 3L
1,935 SR
Queue Stats
311W - 309L
1,572 Elo+
Solo
Merlin
Merlin
Satanknowsbest
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Sixxthice
Baron Samedi
Level 157
God Stats
2W - 2L
1,626 SR
Queue Stats
32W - 29L
1,595 Elo+
Party 1
Janus
Janus
Skittles123z45
Janus
Level 148
God Stats
0W - 1L
1,842 SR
Queue Stats
33W - 29L
1,576 Elo+
Party 1
Ishtar
Ishtar
ThndrStrck89
Ishtar
Level 157
God Stats
10W - 11L
1,557 SR
Queue Stats
426W - 428L
1,525 Elo+
Solo
Team Averages
Level 133
1,692 SR
1,566 Elo+

VS

Team Averages
Level 100
1,560 SR
1,619 Elo+
Danzaburou
Danzaburou
AlwixBB
Danzaburou
Level 123
God Stats
26W - 31L
1,436 SR
Queue Stats
44W - 45L
1,574 Elo+
Party 2
Yu Huang
Yu Huang
DruidicSecret
Yu Huang
Level 142
God Stats
34W - 33L
1,618 SR
Queue Stats
178W - 175L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
RogueFive5
Cabrakan
Level 159
God Stats
11W - 14L
1,476 SR
Queue Stats
537W - 507L
1,595 Elo+
Party 2
Shiva
Shiva
millersburg
Shiva
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,654 Elo+
Solo
Pele
Pele
Đoma
Pele
Level 41
God Stats
92W - 53L
1,770 SR
Queue Stats
103W - 59L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Paniic3
Nemesis
13
1 / 2 / 0
7,388
462
5,362
13,726
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 0
7,248
453
1,707
6,579
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Sixxthice
Baron Samedi
13
0 / 3 / 0
7,834
490
3,759
12,019
8,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 1
6,917
432
1,631
10,197
7,965
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
3 / 4 / 0
8,285
518
7,543
11,315
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwixBB
Danzaburou
14
2 / 2 / 1
8,940
559
5,984
9,973
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
DruidicSecret
Yu Huang
14
2 / 0 / 2
8,672
542
7,223
4,364
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
RogueFive5
Cabrakan
12
1 / 1 / 8
8,409
526
3,853
11,623
11,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 3
8,711
544
7,632
12,212
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Đoma
Pele
16
5 / 0 / 0
10,196
637
10,635
7,508
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
13
13
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlwixBB
Danzaburou
2
2
1
1.25
W
Yu Huang
DruidicSecret
Yu Huang
2
0
2
3
L
Nemesis
Paniic3
Nemesis
1
2
0
0.5
W
Cabrakan
RogueFive5
Cabrakan
1
1
8
5
L
0
2
0
0
L
Baron Samedi
Sixxthice
Baron Samedi
0
3
0
0
L
0
2
1
0.25
L
Ishtar
3
4
0
0.75
W
3
1
3
4.5
W
Pele
Đoma
Pele
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
35,327
53,836
Taken
45,680
28,826
Mitigated
28,428
13,229
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlwixBB
Danzaburou
5,984
2,990
0
2,504
9,973
4,542
1,104
322
9,651
0
73,200
W
Yu Huang
DruidicSecret
Yu Huang
7,223
217
0
500
4,364
1,858
0
1,127
3,237
69,341
0
L
Nemesis
Paniic3
Nemesis
5,362
2,080
0
2,748
13,726
5,677
0
1,215
12,511
0
74,602
W
Cabrakan
RogueFive5
Cabrakan
3,853
724
2,069
2,834
11,623
11,107
34
2,043
9,580
20,377
0
L
1,707
37
0
769
6,579
2,594
0
4,178
2,401
64,693
0
L
Baron Samedi
Sixxthice
Baron Samedi
3,759
347
0
2,914
12,019
8,219
132
349
11,670
63,007
0
L
1,631
236
138
2,765
10,197
7,965
0
4,880
5,317
22,858
0
L
Ishtar
7,543
4,910
0
3,895
11,315
4,371
114
454
10,861
0
63,998
W
7,632
2,724
110
3,169
12,212
6,786
0
888
11,324
0
78,373
W
Pele
Đoma
Pele
10,635
2,624
0
4,178
7,508
4,135
1,236
3,227
4,281
0
78,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
44,928
527
Minions Killed
516
0
Camps Cleared
0
1,503,786
Distance Traveled
1,572,899
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,940
559
104
7
0
276,251
4
W
Yu Huang
8,672
542
115
7
0
313,180
4
L
Nemesis
7,388
462
113
7
0
366,869
4
W
Cabrakan
8,409
526
39
2
0
301,235
6
L
Merlin
7,248
453
132
8
0
275,298
4
L
Baron Samedi
7,834
490
130
8
0
268,994
6
L
Janus
6,917
432
26
2
0
334,368
4
L
Ishtar
8,285
518
126
8
0
258,257
2
W
Shiva
8,711
544
109
7
0
345,538
1
W
Pele
10,196
637
149
9
0
336,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role