Player Matchup

Tiamat
Tiamat
Ardyy
Tiamat
Level 49
God Stats
4W - 4L
1,769 SR
Queue Stats
16W - 17L
1,674 Elo+
Party 3
Ishtar
Ishtar
Beauby
Ishtar
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
MoonlitRabbit
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
OrisonOfHope
Ratatoskr
Level 22
God Stats
4W - 2L
1,738 SR
Queue Stats
4W - 3L
1,710 Elo+
Party 3
Cthulhu
Cthulhu
PuddinTator
Cthulhu
Level 157
God Stats
5W - 2L
1,798 SR
Queue Stats
132W - 113L
1,602 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,603 Elo+

VS

Team Averages
Level 82
1,586 SR
1,598 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
ArcticFoxxxx
Nemesis
Level 129
God Stats
5W - 2L
1,686 SR
Queue Stats
571W - 551L
1,557 Elo+
Party 4
Tyr
Tyr
DeserterFX
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 21L
1,747 Elo+
Party 2
Ishtar
Ishtar
IAMAVER1CK
Ishtar
Level 89
God Stats
11W - 11L
1,688 SR
Queue Stats
215W - 185L
1,622 Elo+
Party 2
Ra
Ra
ImHume
Ra
Level 110
God Stats
7W - 5L
1,554 SR
Queue Stats
465W - 474L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ardyy
Tiamat
16
2 / 2 / 2
9,208
460
6,124
12,858
8,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Beauby
Ishtar
15
1 / 6 / 2
9,502
475
9,649
14,956
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
MoonlitRabbit
Cliodhna
13
2 / 8 / 3
8,494
425
5,935
16,781
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
OrisonOfHope
Ratatoskr
17
4 / 1 / 2
10,878
544
12,694
17,015
11,901
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
PuddinTator
Cthulhu
12
1 / 3 / 3
8,444
422
8,197
18,869
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 3 / 3
10,359
518
6,585
10,601
8,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
ArcticFoxxxx
Nemesis
17
3 / 1 / 5
11,220
561
7,518
15,816
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 6
10,194
510
12,409
21,373
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
IAMAVER1CK
Ishtar
20
9 / 2 / 1
12,723
636
18,738
15,008
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
2 / 2 / 3
10,992
550
9,008
8,929
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
19
20
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
3
0.83
W
Nemesis
ArcticFoxxxx
Nemesis
3
1
5
5.5
L
Tiamat
Ardyy
Tiamat
2
2
2
1.5
L
Ishtar
Beauby
Ishtar
1
6
2
0.33
W
4
2
6
3.5
W
Ishtar
IAMAVER1CK
Ishtar
9
2
1
4.75
W
Ra
2
2
3
1.75
L
Cliodhna
MoonlitRabbit
Cliodhna
2
8
3
0.44
L
Ratatoskr
OrisonOfHope
Ratatoskr
4
1
2
5
L
Cthulhu
PuddinTator
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
54,258
80,479
Taken
71,727
50,478
Mitigated
51,333
20,319
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,585
2,095
0
750
10,601
8,650
0
581
9,974
55,030
0
W
Nemesis
ArcticFoxxxx
Nemesis
7,518
3,956
0
888
15,816
7,319
0
2,494
13,172
0
106,046
L
Tiamat
Ardyy
Tiamat
6,124
582
0
4,684
12,858
8,176
0
3,266
9,202
71,149
0
L
Ishtar
Beauby
Ishtar
9,649
5,454
0
2,658
14,956
6,044
210
764
14,180
0
66,325
W
12,409
1,754
0
9,620
21,373
23,992
0
7,395
13,692
551
39,248
W
Ishtar
IAMAVER1CK
Ishtar
18,738
12,248
0
3,302
15,008
7,224
612
1,176
13,832
32
132,163
W
Ra
9,008
1,093
2,136
3,698
8,929
4,148
264
2,260
6,439
88,861
0
L
Cliodhna
MoonlitRabbit
Cliodhna
5,935
1,033
0
4,856
16,781
6,527
0
2,809
13,668
0
47,966
L
Ratatoskr
OrisonOfHope
Ratatoskr
12,694
3,123
0
5,365
17,015
11,901
1,038
5,554
10,907
0
95,589
L
Cthulhu
PuddinTator
Cthulhu
8,197
1,184
200
2,556
18,869
17,830
0
2,267
16,346
40,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
55,488
539
Minions Killed
685
0
Camps Cleared
0
1,989,645
Distance Traveled
2,101,749
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,359
518
129
6
0
371,251
2
W
Nemesis
11,220
561
153
8
0
498,198
2
L
Tiamat
9,208
460
136
7
0
366,770
5
L
Ishtar
9,502
475
126
6
0
359,933
2
W
Tyr
10,194
510
42
2
0
434,416
8
W
Ishtar
12,723
636
189
9
0
380,280
4
W
Ra
10,992
550
172
9
0
417,604
10
L
Cliodhna
8,494
425
76
4
0
414,978
0
L
Ratatoskr
10,878
544
159
8
0
422,753
7
L
Cthulhu
8,444
422
42
2
0
425,211
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role