Player Matchup

Heimdallr
Heimdallr
Aquilliance
Heimdallr
Level 62
God Stats
0W - 1L
1,437 SR
Queue Stats
59W - 57L
1,335 Elo+
Party 1
Izanami
Izanami
MaddyDatty
Izanami
Level 16
God Stats
1W - 1L
1,632 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
PandaBean46290
Raijin
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 125L
1,281 Elo+
Party 1
Hercules
Hercules
PatPatPattyCake
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,335 Elo+
Party 1
Eset
Eset
lVEMO IS RIPPIN
Eset
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,335 Elo+
Party 1
Team Averages
Level 46
1,514 SR
1,357 Elo+

VS

Team Averages
Level 115
1,465 SR
1,431 Elo+
Chernobog
Chernobog
Fleur96
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
750W - 808L
1,425 Elo+
Solo
Ah Puch
Ah Puch
PodiatristShoes
Ah Puch
Level 146
God Stats
1W - 0L
1,522 SR
Queue Stats
66W - 69L
1,467 Elo+
Solo
Cthulhu
Cthulhu
bokobinbabu
Cthulhu
Level 97
God Stats
7W - 15L
1,328 SR
Queue Stats
691W - 692L
1,426 Elo+
Solo
Danzaburou
Danzaburou
rawhollyday
Danzaburou
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 123L
1,426 Elo+
Solo
Zeus
Zeus
sourpatchkid397
Zeus
Level 139
God Stats
2W - 2L
1,475 SR
Queue Stats
99W - 106L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aquilliance
Heimdallr
16
3 / 6 / 6
9,348
668
17,200
16,706
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Izanami
MaddyDatty
Izanami
16
2 / 7 / 9
9,663
690
9,211
16,897
7,556
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 8 / 5
10,147
725
7,350
16,858
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
18
3 / 4 / 9
9,861
704
6,557
20,928
24,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 5 / 8
8,952
639
7,522
14,058
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fleur96
Chernobog
14
3 / 3 / 7
9,452
675
6,863
8,312
3,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 20
11,208
801
18,226
11,147
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
bokobinbabu
Cthulhu
17
2 / 4 / 16
10,226
730
9,119
17,032
15,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
rawhollyday
Danzaburou
19
5 / 4 / 18
11,806
843
16,122
14,757
7,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 5 / 11
12,289
878
28,959
14,136
6,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
16
Kills
30
30
Deaths
17
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aquilliance
Heimdallr
3
6
6
1
W
Chernobog
Fleur96
Chernobog
3
3
7
2.17
L
Izanami
MaddyDatty
Izanami
2
7
9
0.93
L
6
8
5
1.06
L
Hercules
3
4
9
1.88
W
5
1
20
15
W
Cthulhu
bokobinbabu
Cthulhu
2
4
16
2.5
L
2
5
8
1.2
W
Danzaburou
rawhollyday
Danzaburou
5
4
18
3.5
W
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
79,289
85,447
Taken
65,384
55,580
Mitigated
38,465
15,195
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aquilliance
Heimdallr
17,200
4,571
746
2,155
16,706
9,239
634
10,852
5,854
0
29,941
W
Chernobog
Fleur96
Chernobog
6,863
3,252
159
972
8,312
3,388
1,340
1,918
6,394
0
17,154
L
Izanami
MaddyDatty
Izanami
9,211
5,568
704
1,918
16,897
7,556
706
10,848
6,049
0
18,873
L
7,350
969
678
1,435
16,858
7,402
232
13,386
3,472
13,342
0
L
Hercules
6,557
1,189
1,626
4,118
20,928
24,662
0
12,056
8,872
0
15,915
W
18,226
690
2,263
5,856
11,147
5,877
394
2,847
8,300
35,649
0
W
Cthulhu
bokobinbabu
Cthulhu
9,119
269
2,413
3,064
17,032
15,778
143
2,435
14,597
19,177
0
L
7,522
304
282
1,533
14,058
6,721
568
9,162
4,896
21,280
0
W
Danzaburou
rawhollyday
Danzaburou
16,122
7,048
1,356
4,628
14,757
7,110
4,482
4,792
9,965
0
43,937
W
28,959
3,222
686
3,027
14,136
6,312
1,203
2,880
11,256
40,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
54,981
150
Minions Killed
140
0
Camps Cleared
0
1,103,642
Distance Traveled
1,272,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,348
668
36
3
0
213,725
0
W
Chernobog
9,452
675
14
1
0
180,827
0
L
Izanami
9,663
690
42
3
0
212,879
1
L
Raijin
10,147
725
19
1
0
184,702
0
L
Hercules
9,861
704
20
1
0
259,243
0
W
Ah Puch
11,208
801
32
2
0
278,105
3
W
Cthulhu
10,226
730
21
2
0
269,017
0
L
Eset
8,952
639
33
2
0
233,093
0
W
Danzaburou
11,806
843
49
4
0
265,541
0
W
Zeus
12,289
878
24
2
0
278,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role