Player Matchup

Ishtar
Ishtar
ElDiosDelAim
Ishtar
Level 155
God Stats
0W - 3L
1,226 SR
Queue Stats
311W - 423L
1,391 Elo+
Solo
Ra
Ra
Silver-DrakFou
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,240 Elo+
Party 2
Chiron
Chiron
Yc-ToXyKoZ-Yc
Chiron
Level 22
God Stats
1W - 1L
1,397 SR
Queue Stats
2W - 17L
1,221 Elo+
Party 2
Team Averages
Level 95
1,374 SR
1,284 Elo+

VS

Team Averages
Level 147
1,505 SR
1,539 Elo+
Bacchus
Bacchus
MostoX Red
Bacchus
Level 158
God Stats
2W - 1L
1,431 SR
Queue Stats
25W - 46L
1,358 Elo+
Solo
Arachne
Arachne
Myang Sia
Arachne
Level 127
God Stats
2W - 0L
1,583 SR
Queue Stats
235W - 189L
1,631 Elo+
Party 1
Neith
Neith
Py5coticPopcorn
Neith
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 65L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 7 / 1
7,047
587
5,923
13,141
5,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 6 / 0
9,189
766
5,440
9,916
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 7 / 3
7,910
659
5,784
12,370
5,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MostoX Red
Bacchus
14
6 / 2 / 10
10,966
914
7,729
11,149
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Myang Sia
Arachne
14
7 / 1 / 9
9,918
827
5,319
7,865
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 0 / 11
10,718
893
19,270
11,505
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
20
20
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
7
1
0.07
W
Bacchus
MostoX Red
Bacchus
6
2
10
5.5
W
Arachne
Myang Sia
Arachne
7
1
9
11.5
W
7
0
11
12.5
L
3
6
0
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
32,318
35,427
Taken
30,519
14,827
Mitigated
20,875
3,733
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,923
3,819
0
0
13,141
5,563
0
2,521
10,620
0
22,009
W
Bacchus
MostoX Red
Bacchus
7,729
997
0
3,785
11,149
11,142
38
3,318
7,831
12,081
0
W
Arachne
Myang Sia
Arachne
5,319
4,619
0
1,944
7,865
4,737
1,424
1,565
6,300
0
29,679
W
19,270
5,732
0
4,392
11,505
4,996
1,229
794
10,711
0
70,937
L
5,440
606
301
969
9,916
4,185
0
2,801
7,115
28,484
0
L
5,784
1,231
529
1,934
12,370
5,079
0
2,706
9,662
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
31,602
123
Minions Killed
164
2
Camps Cleared
10
523,014
Distance Traveled
661,836
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,047
587
34
3
1
171,938
4
W
Bacchus
10,966
914
7
1
0
186,821
3
W
Arachne
9,918
827
42
4
4
239,173
2
W
Neith
10,718
893
115
10
6
235,842
3
L
Ra
9,189
766
57
5
0
179,525
0
L
Chiron
7,910
659
32
3
1
171,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role