Player Matchup

Scylla
Scylla
MDL ProLady
Scylla
Level 139
God Stats
1W - 0L
1,183 SR
Queue Stats
85W - 85L
1,527 Elo+
Party 2
Artio
Artio
SrRasta
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,516 Elo+
Party 2
Hades
Hades
froustmourne
Hades
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
148W - 146L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
shortroundxx
Cthulhu
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
141W - 146L
1,415 Elo+
Solo
Nemesis
Nemesis
zWiippx AiLz
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,554 Elo+
Party 2
Team Averages
Level 112
1,442 SR
1,512 Elo+

VS

Team Averages
Level 49
1,454 SR
1,632 Elo+
Xing Tian
Xing Tian
Annies8008s
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,549 Elo+
Solo
Hachiman
Hachiman
FinalAnswer
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Party 1
Cthulhu
Cthulhu
NemeBro17
Cthulhu
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 1L
1,854 Elo+
Party 1
Nike
Nike
Solpheonix
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,448 Elo+
Solo
Poseidon
Poseidon
TheCeron
Poseidon
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 3 / 12
13,306
783
18,717
11,916
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
SrRasta
Artio
19
2 / 4 / 18
12,312
724
8,690
28,946
45,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 7 / 9
12,417
730
25,169
24,245
18,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
shortroundxx
Cthulhu
20
2 / 2 / 20
12,665
745
15,478
20,020
26,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
zWiippx AiLz
Nemesis
19
6 / 4 / 13
11,981
705
16,615
21,389
18,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Annies8008s
Xing Tian
20
3 / 1 / 16
12,256
721
10,813
15,884
22,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FinalAnswer
Hachiman
19
8 / 6 / 9
11,889
699
27,803
17,743
9,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NemeBro17
Cthulhu
18
4 / 5 / 13
10,932
643
19,249
28,551
33,484
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 11
9,431
555
10,974
17,529
18,545
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
TheCeron
Poseidon
18
3 / 6 / 11
10,676
628
16,953
14,002
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
79
26
Kills
19
20
Deaths
26
72
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Annies8008s
Xing Tian
3
1
16
11
L
Hachiman
FinalAnswer
Hachiman
8
6
9
2.08
W
Scylla
7
3
12
4.33
L
Cthulhu
NemeBro17
Cthulhu
4
5
13
2.1
L
1
8
11
0.81
W
Artio
SrRasta
Artio
2
4
18
2.75
L
Poseidon
TheCeron
Poseidon
3
6
11
1.42
W
9
7
9
1.93
W
Cthulhu
shortroundxx
Cthulhu
2
2
20
6
W
Nemesis
zWiippx AiLz
Nemesis
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,669
Damage
85,792
106,516
Taken
93,709
116,636
Mitigated
91,523
48,184
Healing
30,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Annies8008s
Xing Tian
10,813
750
876
4,950
15,884
22,972
0
10,017
5,683
25,403
0
L
Hachiman
FinalAnswer
Hachiman
27,803
17,371
1,997
5,304
17,743
9,206
312
12,919
4,436
0
49,630
W
Scylla
18,717
1,561
3,073
1,763
11,916
7,035
2,215
6,658
5,258
52,469
0
L
Cthulhu
NemeBro17
Cthulhu
19,249
2,251
3,043
9,542
28,551
33,484
0
19,381
8,840
33,475
0
L
10,974
2,103
352
0
17,529
18,545
0
13,459
3,934
0
20,839
W
Artio
SrRasta
Artio
8,690
601
7,276
9,957
28,946
45,801
589
12,520
16,426
19,632
0
L
Poseidon
TheCeron
Poseidon
16,953
3,235
597
3,392
14,002
7,316
297
10,909
2,717
27,583
0
W
25,169
984
2,758
7,054
24,245
18,268
2,579
11,299
12,946
39,866
0
W
Cthulhu
shortroundxx
Cthulhu
15,478
408
5,314
4,439
20,020
26,540
240
7,811
12,209
35,610
0
W
Nemesis
zWiippx AiLz
Nemesis
16,615
4,266
2,429
4,121
21,389
18,992
2,437
8,727
12,662
45
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,681
Gold Earned
55,184
181
Minions Killed
166
0
Camps Cleared
0
1,586,874
Distance Traveled
1,466,765
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,256
721
27
2
0
342,020
3
L
Hachiman
11,889
699
49
3
0
268,007
0
W
Scylla
13,306
783
76
4
0
269,109
0
L
Cthulhu
10,932
643
30
2
0
311,395
0
L
Nike
9,431
555
20
1
0
260,121
0
W
Artio
12,312
724
8
0
0
335,841
0
L
Poseidon
10,676
628
40
2
0
285,222
0
W
Hades
12,417
730
45
3
0
277,699
3
W
Cthulhu
12,665
745
41
2
0
342,212
0
W
Nemesis
11,981
705
11
1
0
362,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role