Player Matchup

Chaac
Chaac
StewedTurtle
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,493 Elo+
Party 2
Ishtar
Ishtar
Wagintin
Ishtar
Level 63
God Stats
4W - 7L
1,196 SR
Queue Stats
57W - 90L
1,387 Elo+
Solo
Hel
Hel
whatTFdo
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2
Team Averages
Level 42
1,399 SR
1,412 Elo+

VS

Team Averages
Level 56
1,516 SR
1,410 Elo+
Chang'e
Chang'e
DvrthCyn
Chang'e
Level 47
God Stats
69W - 69L
1,516 SR
Queue Stats
109W - 135L
1,412 Elo+
Party 1
Thanatos
Thanatos
InfernalJam338
Thanatos
Level 94
God Stats
39W - 45L
1,494 SR
Queue Stats
171W - 242L
1,406 Elo+
Party 1
Ymir
Ymir
Marcojiraiya
Ymir
Level 26
God Stats
66W - 54L
1,538 SR
Queue Stats
109W - 131L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,574
598
7,311
12,470
11,941
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Wagintin
Ishtar
10
0 / 5 / 0
6,648
604
6,705
9,299
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 0
6,591
599
5,395
8,875
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DvrthCyn
Chang'e
13
3 / 0 / 8
8,110
737
7,153
6,473
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
13
4 / 0 / 7
8,282
753
12,205
7,718
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 0 / 7
9,131
830
7,601
13,562
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DvrthCyn
Chang'e
3
0
8
7
W
Thanatos
4
0
7
7.5
W
4
0
7
7.5
L
0
2
0
0
L
Ishtar
Wagintin
Ishtar
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
26,959
30,644
Taken
27,753
19,245
Mitigated
24,816
11,147
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DvrthCyn
Chang'e
7,153
355
2,974
3,637
6,473
3,989
1,290
1,340
5,133
28,026
0
W
Thanatos
12,205
4,275
0
6,015
7,718
4,630
1,129
1,005
6,713
0
27,223
W
7,601
748
0
3,184
13,562
16,197
276
3,389
10,173
21,100
0
L
7,311
913
0
3,204
12,470
11,941
0
7,090
5,006
0
20,304
L
Ishtar
Wagintin
Ishtar
6,705
4,092
0
101
9,299
3,523
0
3,511
5,703
0
24,501
L
5,395
63
4,164
3,678
8,875
3,781
0
4,062
4,659
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
25,523
97
Minions Killed
120
3
Camps Cleared
7
593,404
Distance Traveled
656,941
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,110
737
53
5
3
212,532
4
W
Thanatos
8,282
753
34
3
3
232,946
1
W
Ymir
9,131
830
33
3
1
211,463
4
L
Chaac
6,574
598
26
2
0
217,295
3
L
Ishtar
6,648
604
50
5
2
175,148
0
L
Hel
6,591
599
21
2
1
200,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role