Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
CuriumKnite
Kukulkan
Silver I
Level 125
God Stats
4W - 3L
1,594 SR
Queue Stats
81W - 91L
1,188 MMR
Solo
King Arthur
King Arthur
Silver I
Hey Buddy v
King Arthur
Silver I
Level 142
God Stats
0W - 4L
1,560 SR
Queue Stats
413W - 421L
1,151 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mystic EXI
Cthulhu
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,102 MMR
Party 1
Thanatos
Thanatos
Gold V
anrew27
Thanatos
Gold V
Level 123
God Stats
2W - 2L
1,568 SR
Queue Stats
308W - 313L
1,172 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,544 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,561 SR
1,169 MMR
Mercury
Mercury
Silver III
CarryDk-
Mercury
Silver III
Level 107
God Stats
4W - 1L
1,727 SR
Queue Stats
85W - 71L
1,175 MMR
Solo
Chernobog
Chernobog
Gold IV
DANI18DI
Chernobog
Gold IV
Level 160
God Stats
4W - 1L
1,552 SR
Queue Stats
206W - 192L
1,139 MMR
Solo
Ah Puch
Ah Puch
Gold V
FrankieArtiller
Ah Puch
Gold V
Level 141
God Stats
23W - 11L
1,593 SR
Queue Stats
106W - 102L
1,199 MMR
Party 2
Chaac
Chaac
Silver I
NSY Kiztune
Chaac
Silver I
Level 66
God Stats
22W - 22L
1,491 SR
Queue Stats
260W - 264L
1,180 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Skuankyro
Kumbhakarna
Silver I
Level 111
God Stats
114W - 122L
1,440 SR
Queue Stats
295W - 293L
1,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 8 / 3
12,674
507
12,441
26,893
12,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
CuriumKnite
Kukulkan
19
3 / 6 / 5
12,706
508
19,890
17,359
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Hey Buddy v
King Arthur
16
1 / 12 / 6
10,434
417
18,871
35,045
39,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mystic EXI
Cthulhu
16
2 / 7 / 11
11,626
465
13,440
24,962
33,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
anrew27
Thanatos
18
6 / 12 / 2
12,204
488
13,023
28,766
14,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaLancelotShivaKali

VS

Bans
YmirArachneZeusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarryDk-
Mercury
20
14 / 3 / 12
16,656
666
27,390
21,913
12,119
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DANI18DI
Chernobog
20
10 / 4 / 16
15,579
623
27,276
20,643
9,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 12
14,946
598
25,673
28,842
14,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 8
15,239
610
15,603
28,576
24,970
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Skuankyro
Kumbhakarna
20
7 / 3 / 21
14,863
595
9,609
34,166
47,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
16
Kills
45
45
Deaths
18
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
8
3
0.69
W
Mercury
CarryDk-
Mercury
14
3
12
6.67
L
Kukulkan
CuriumKnite
Kukulkan
3
6
5
0.92
W
Chernobog
DANI18DI
Chernobog
10
4
16
4.5
W
7
3
12
4.33
L
King Arthur
Hey Buddy v
King Arthur
1
12
6
0.33
L
Cthulhu
Mystic EXI
Cthulhu
2
7
11
1.07
W
7
5
8
2.2
W
Kumbhakarna
Skuankyro
Kumbhakarna
7
3
21
5.83
L
Thanatos
anrew27
Thanatos
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,665
Damage
105,551
133,025
Taken
134,140
110,282
Mitigated
108,504
25,681
Healing
54,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,441
6,131
0
4,365
26,893
12,438
0
10,502
16,391
0
111,727
W
Mercury
CarryDk-
Mercury
27,390
19,121
0
3,406
21,913
12,119
4,863
6,898
15,015
0
188,383
L
Kukulkan
CuriumKnite
Kukulkan
19,890
743
0
3,366
17,359
9,492
0
6,468
10,891
120,738
0
W
Chernobog
DANI18DI
Chernobog
27,276
17,792
0
8,962
20,643
9,854
10,346
7,508
13,135
0
132,405
W
25,673
581
589
19,577
28,842
14,082
58
11,391
17,451
121,333
0
L
King Arthur
Hey Buddy v
King Arthur
18,871
2,214
0
2,659
35,045
39,606
17
5,160
29,885
6,245
58,308
L
Cthulhu
Mystic EXI
Cthulhu
13,440
1,314
0
1,823
24,962
33,931
150
7,282
17,680
40,703
0
W
15,603
4,288
0
11,294
28,576
24,970
4,780
5,231
23,345
0
120,786
W
Kumbhakarna
Skuankyro
Kumbhakarna
9,609
2,077
1,109
9,356
34,166
47,479
701
6,625
27,248
38,124
0
L
Thanatos
anrew27
Thanatos
13,023
3,339
0
13,468
28,766
14,815
0
5,870
22,896
0
75,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,644
Gold Earned
77,283
611
Minions Killed
747
0
Camps Cleared
0
2,073,876
Distance Traveled
2,544,679
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,674
507
167
7
0
390,575
10
W
Mercury
16,656
666
213
9
0
603,500
3
L
Kukulkan
12,706
508
190
8
0
435,099
6
W
Chernobog
15,579
623
148
6
0
502,803
6
W
Ah Puch
14,946
598
161
6
0
470,684
2
L
King Arthur
10,434
417
104
4
0
398,400
8
L
Cthulhu
11,626
465
48
2
0
457,669
5
W
Chaac
15,239
610
187
7
0
449,447
6
W
Kumbhakarna
14,863
595
38
2
0
518,245
2
L
Thanatos
12,204
488
102
4
0
392,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role