Player Matchup

Olorun
Olorun
DAIRNxSOHN
Olorun
Level 42
God Stats
3W - 0L
1,815 SR
Queue Stats
32W - 46L
1,320 Elo+
Party 4
Discordia
Discordia
M1SSxXxSAMM1
Discordia
Level 48
God Stats
2W - 4L
1,264 SR
Queue Stats
13W - 18L
1,313 Elo+
Party 4
Hel
Hel
SatanicKittens
Hel
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,462 Elo+
Party 1
Terra
Terra
StoneyStark
Terra
Level 85
God Stats
9W - 4L
1,646 SR
Queue Stats
32W - 26L
1,443 Elo+
Party 1
Nemesis
Nemesis
semosancus
Nemesis
Level 6
God Stats
4W - 3L
1,677 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,389 Elo+

VS

Team Averages
Level 73
1,485 SR
1,432 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
RAGExAnime28
Hercules
Level 38
God Stats
22W - 29L
1,408 SR
Queue Stats
92W - 119L
1,379 Elo+
Party 3
Ishtar
Ishtar
RAGExTheKing
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 101L
1,337 Elo+
Party 3
Ymir
Ymir
Ryelstyle
Ymir
Level 89
God Stats
1W - 4L
1,516 SR
Queue Stats
15W - 19L
1,444 Elo+
Party 2
Nemesis
Nemesis
oNo_Drama
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DAIRNxSOHN
Olorun
16
4 / 0 / 11
9,919
992
14,679
7,210
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
M1SSxXxSAMM1
Discordia
17
7 / 0 / 10
11,313
1,131
18,310
4,579
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 15
10,259
1,026
12,392
9,063
7,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 0 / 17
11,170
1,117
17,064
11,972
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
semosancus
Nemesis
16
4 / 0 / 12
10,171
1,017
11,788
10,801
6,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

309

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 1 / 1
9,112
911
13,041
15,958
7,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RAGExAnime28
Hercules
14
0 / 1 / 0
8,852
885
2,934
16,163
17,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
15
0 / 3 / 1
9,055
906
9,677
11,094
4,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
0 / 6 / 1
9,715
972
6,991
20,776
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
oNo_Drama
Nemesis
14
1 / 10 / 0
9,103
910
5,522
16,428
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
4
21
Kills
1
1
Deaths
21
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
W
Olorun
DAIRNxSOHN
Olorun
4
0
11
9.5
W
Discordia
M1SSxXxSAMM1
Discordia
7
0
10
12
L
Hercules
RAGExAnime28
Hercules
0
1
0
0
L
Ishtar
0
3
1
0.17
L
Ymir
0
6
1
0.08
W
3
1
15
10.5
W
3
0
17
11.5
L
Nemesis
oNo_Drama
Nemesis
1
10
0
0.1
W
Nemesis
semosancus
Nemesis
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,233
Damage
38,165
43,625
Taken
80,419
38,384
Mitigated
58,607
25,050
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,041
6,930
0
1,149
15,958
7,514
0
11,600
4,358
0
35,149
W
Olorun
DAIRNxSOHN
Olorun
14,679
7,802
1,208
4,429
7,210
4,424
0
1,142
6,068
28,407
0
W
Discordia
M1SSxXxSAMM1
Discordia
18,310
1,626
0
76
4,579
2,121
0
335
4,244
30,328
0
L
Hercules
RAGExAnime28
Hercules
2,934
840
467
3,670
16,163
17,532
0
12,113
4,050
0
9,101
L
Ishtar
9,677
6,327
83
1,402
11,094
4,869
0
9,442
1,652
0
24,688
L
Ymir
6,991
708
0
1,766
20,776
20,924
0
16,131
4,645
27,250
0
W
12,392
2,292
6,356
4,513
9,063
7,700
0
1,985
7,078
42,703
0
W
17,064
2,612
3,626
4,112
11,972
17,433
0
2,068
9,904
26,270
0
L
Nemesis
oNo_Drama
Nemesis
5,522
1,891
0
1,018
16,428
7,768
0
13,159
3,269
0
17,181
W
Nemesis
semosancus
Nemesis
11,788
6,777
0
730
10,801
6,706
0
1,461
9,340
0
18,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,832
Gold Earned
45,837
177
Minions Killed
186
5
Camps Cleared
5
852,449
Distance Traveled
720,613
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,112
911
38
4
2
179,012
6
W
Olorun
9,919
992
38
4
0
142,482
0
W
Discordia
11,313
1,131
29
3
2
150,352
0
L
Hercules
8,852
885
14
1
0
114,248
0
L
Ishtar
9,055
906
40
4
1
152,405
0
L
Ymir
9,715
972
68
7
1
138,489
0
W
Hel
10,259
1,026
66
7
2
158,199
0
W
Terra
11,170
1,117
21
2
0
198,947
1
L
Nemesis
9,103
910
26
3
1
136,459
0
W
Nemesis
10,171
1,017
23
2
1
202,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role