Player Matchup

Nemesis
Nemesis
BatmanBadoogi
Nemesis
Level 42
God Stats
4W - 1L
1,360 SR
Queue Stats
100W - 121L
1,480 Elo+
Solo
Hercules
Hercules
MasterEMV
Hercules
Level 48
God Stats
2W - 1L
1,801 SR
Queue Stats
59W - 65L
1,435 Elo+
Party 1
Ishtar
Ishtar
MouseyPineapple
Ishtar
Level 47
God Stats
2W - 5L
1,389 SR
Queue Stats
39W - 59L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
RussianSupport
Guan Yu
Level 59
God Stats
21W - 13L
1,367 SR
Queue Stats
143W - 106L
1,677 Elo+
Solo
Ra
Ra
SilverHazeNL
Ra
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,481 Elo+
Solo
Team Averages
Level 48
1,483 SR
1,495 Elo+

VS

Team Averages
Level 74
1,573 SR
1,513 Elo+
Ganesha
Ganesha
Billieeeee
Ganesha
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
CalvoPrecavido
Vulcan
Level 123
God Stats
2W - 0L
1,688 SR
Queue Stats
78W - 94L
1,459 Elo+
Solo
Ishtar
Ishtar
CanonXR
Ishtar
Level 100
God Stats
5W - 8L
1,386 SR
Queue Stats
295W - 251L
1,511 Elo+
Party 2
Horus
Horus
chihro2066
Horus
Level 87
God Stats
50W - 45L
1,642 SR
Queue Stats
215W - 243L
1,553 Elo+
Solo
Thor
Thor
indjev99
Thor
Level 60
God Stats
23W - 15L
1,650 SR
Queue Stats
69W - 52L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 0
5,442
544
3,767
6,965
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
MasterEMV
Hercules
8
0 / 4 / 0
4,817
482
3,133
9,643
4,073
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 3 / 0
3,828
383
2,588
3,630
780
9
1 / 5 / 1
5,390
539
3,121
10,461
6,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,185
519
1,212
3,663
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Billieeeee
Ganesha
8
0 / 0 / 5
5,465
547
2,064
4,760
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,037
604
2,597
2,965
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
CanonXR
Ishtar
10
6 / 0 / 0
6,081
608
5,356
4,877
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
12
6 / 1 / 1
7,032
703
9,560
8,134
3,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
1 / 1 / 1
5,364
536
1,887
7,326
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
1
0
1
W
Ganesha
Billieeeee
Ganesha
0
0
5
2.5
W
1
0
1
1.5
W
Ishtar
CanonXR
Ishtar
6
0
0
6
L
Hercules
MasterEMV
Hercules
0
4
0
0
L
0
3
0
0
L
1
5
1
0.3
L
0
1
0
0
W
Horus
6
1
1
6.5
W
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
21,464
34,362
Taken
28,062
14,956
Mitigated
11,462
9,530
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,767
1,778
0
1,171
6,965
2,697
0
1,409
5,468
0
33,296
W
Ganesha
Billieeeee
Ganesha
2,064
741
0
1,213
4,760
3,337
562
314
4,424
4,152
0
W
2,597
656
0
729
2,965
1,124
0
342
2,599
51,280
0
W
Ishtar
CanonXR
Ishtar
5,356
4,412
0
1,493
4,877
1,394
150
0
4,877
0
38,462
L
Hercules
MasterEMV
Hercules
3,133
1,692
67
3,004
9,643
4,073
0
1,487
8,156
0
22,212
L
2,588
1,869
39
471
3,630
780
0
299
3,331
0
13,971
L
3,121
714
30
3,405
10,461
6,119
0
257
10,204
0
32,435
L
1,212
322
242
1,101
3,663
1,287
0
1,025
2,542
40,268
0
W
Horus
9,560
5,187
135
2,946
8,134
3,008
0
0
8,134
0
48,464
W
Thor
1,887
441
0
3,870
7,326
2,599
0
470
6,816
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
29,979
263
Minions Killed
318
0
Camps Cleared
0
867,577
Distance Traveled
989,651
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,442
544
64
6
0
215,704
0
W
Ganesha
5,465
547
0
0
0
222,926
0
W
Vulcan
6,037
604
95
10
0
219,591
2
W
Ishtar
6,081
608
78
8
0
165,012
2
L
Hercules
4,817
482
44
4
0
175,084
0
L
Ishtar
3,828
383
16
2
0
93,745
0
L
Guan Yu
5,390
539
60
6
0
199,388
1
L
Ra
5,185
519
79
8
0
183,656
0
W
Horus
7,032
703
74
7
0
208,188
4
W
Thor
5,364
536
71
7
0
173,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role