Player Matchup

Yu Huang
Yu Huang
BlooStanceOnly
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
2,019 Elo+
Party 1
Ares
Ares
Lartar
Ares
Level 147
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 4L
1,795 Elo+
Party 1
Ishtar
Ishtar
justyyn
Ishtar
Level 140
God Stats
2W - 1L
1,968 SR
Queue Stats
15W - 9L
1,685 Elo+
Party 1
Team Averages
Level 101
1,732 SR
1,833 Elo+

VS

Team Averages
Level 56
1,437 SR
1,462 Elo+
Cthulhu
Cthulhu
HeyMeQ
Cthulhu
Level 120
God Stats
2W - 7L
1,346 SR
Queue Stats
33W - 43L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Kanitzu
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
eur-anoken5009
Bakasura
Level 41
God Stats
6W - 7L
1,465 SR
Queue Stats
94W - 148L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
4 / 3 / 12
8,543
854
13,417
7,557
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Lartar
Ares
13
4 / 3 / 12
8,278
828
9,184
12,914
10,634
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
justyyn
Ishtar
13
11 / 2 / 5
9,210
921
15,981
11,163
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeyMeQ
Cthulhu
11
2 / 4 / 5
8,258
826
7,461
18,142
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Kanitzu
Baron Samedi
12
4 / 8 / 2
8,555
856
7,562
13,420
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
13
2 / 7 / 4
7,954
795
5,450
14,698
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
8
8
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
3
12
3.33
L
Cthulhu
HeyMeQ
Cthulhu
2
4
5
1.13
L
Baron Samedi
Kanitzu
Baron Samedi
4
8
2
0.63
W
Ares
Lartar
Ares
4
3
12
3.33
L
Bakasura
2
7
4
0.57
W
Ishtar
justyyn
Ishtar
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
20,473
31,634
Taken
46,260
19,874
Mitigated
29,754
5,590
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
13,417
1,711
0
784
7,557
3,797
644
5,038
2,393
31,126
0
L
Cthulhu
HeyMeQ
Cthulhu
7,461
1,434
0
1,386
18,142
14,629
0
9,361
8,427
16,338
0
L
Baron Samedi
Kanitzu
Baron Samedi
7,562
1,218
856
3,584
13,420
6,283
78
5,520
7,707
21,821
0
W
Ares
Lartar
Ares
9,184
428
169
1,356
12,914
10,634
410
5,507
6,862
19,076
0
L
Bakasura
5,450
2,906
0
2,372
14,698
8,842
100
6,993
7,335
0
13,398
W
Ishtar
justyyn
Ishtar
15,981
12,863
0
3,281
11,163
5,443
1,866
5,500
5,277
0
39,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
24,767
102
Minions Killed
65
6
Camps Cleared
2
519,780
Distance Traveled
499,482
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,543
854
47
5
1
171,516
3
L
Cthulhu
8,258
826
14
1
1
184,714
3
L
Baron Samedi
8,555
856
27
3
0
132,244
2
W
Ares
8,278
828
10
1
2
172,170
2
L
Bakasura
7,954
795
24
2
1
182,524
1
W
Ishtar
9,210
921
45
5
3
176,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role