Player Matchup

Baron Samedi
Baron Samedi
ISeraphI
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Kali
Kali
Ichigokami
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 42L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
MeαtyClaws
Kukulkan
Level 89
God Stats
0W - 1L
1,309 SR
Queue Stats
36W - 15L
1,685 Elo+
Party 1
Sun Wukong
Sun Wukong
SotaMursuPRO
Sun Wukong
Level 139
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 9L
1,695 Elo+
Party 1
Persephone
Persephone
iConspire
Persephone
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,660 Elo+
Party 1
Team Averages
Level 141
1,503 SR
1,661 Elo+

VS

Team Averages
Level 134
1,478 SR
1,560 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ccarter
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 138L
1,585 Elo+
Solo
Fafnir
Fafnir
Flacid4ever
Fafnir
Level 127
God Stats
3W - 4L
1,438 SR
Queue Stats
174W - 180L
1,569 Elo+
Solo
Hercules
Hercules
Migrationss
Hercules
Level 144
God Stats
8W - 3L
1,807 SR
Queue Stats
196W - 154L
1,577 Elo+
Party 2
Cupid
Cupid
SirNutbuster
Cupid
Level 147
God Stats
1W - 1L
1,146 SR
Queue Stats
108W - 86L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISeraphI
Baron Samedi
20
3 / 6 / 11
12,957
589
24,969
36,236
30,642
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 11 / 6
12,675
576
12,769
27,491
17,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
MeαtyClaws
Kukulkan
20
4 / 11 / 7
13,998
636
26,523
24,362
15,041
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
SotaMursuPRO
Sun Wukong
20
6 / 4 / 10
16,371
744
43,039
49,319
62,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
iConspire
Persephone
20
2 / 7 / 12
13,497
614
35,568
25,878
12,917
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 2 / 21
14,953
680
25,105
30,483
18,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Ccarter
Mercury
20
10 / 6 / 15
14,299
650
22,033
25,432
16,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
20
5 / 4 / 26
14,432
656
22,684
40,446
69,395
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Migrationss
Hercules
20
11 / 1 / 19
16,338
743
28,068
39,063
47,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 5 / 18
14,933
679
29,982
35,295
22,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
17
Kills
38
39
Deaths
18
46
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
21
7.25
W
Mercury
Ccarter
Mercury
10
6
15
2.92
W
Fafnir
5
4
26
4.5
L
Baron Samedi
ISeraphI
Baron Samedi
3
6
11
1.42
L
2
11
6
0.45
L
Kukulkan
MeαtyClaws
Kukulkan
4
11
7
0.68
W
Hercules
Migrationss
Hercules
11
1
19
20.5
W
8
5
18
3.4
L
Sun Wukong
SotaMursuPRO
Sun Wukong
6
4
10
2.75
L
Persephone
iConspire
Persephone
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,868
Damage
127,872
163,286
Taken
170,719
138,249
Mitigated
174,214
67,314
Healing
99,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,105
3,140
5,585
15,718
30,483
18,590
2,659
16,924
13,559
76,579
0
W
Mercury
Ccarter
Mercury
22,033
7,076
7,304
4,579
25,432
16,092
2,191
13,321
12,111
0
38,564
W
Fafnir
22,684
10,605
2,558
13,405
40,446
69,395
484
20,369
20,077
35,245
0
L
Baron Samedi
ISeraphI
Baron Samedi
24,969
2,932
10,524
12,052
36,236
30,642
493
15,141
21,095
36,974
0
L
12,769
4,460
292
4,532
27,491
17,146
1,122
6,113
21,378
0
19,712
L
Kukulkan
MeαtyClaws
Kukulkan
26,523
2,723
358
1,582
24,362
15,041
824
6,813
17,549
52,913
0
W
Hercules
Migrationss
Hercules
28,068
5,132
6,243
19,863
39,063
47,824
44
16,609
22,454
242
35,679
W
29,982
15,772
7,953
16,547
35,295
22,313
4,081
19,837
15,458
52
63,259
L
Sun Wukong
SotaMursuPRO
Sun Wukong
43,039
5,422
3,236
25,213
49,319
62,503
976
11,637
37,682
0
93,644
L
Persephone
iConspire
Persephone
35,568
1,594
1,990
7,535
25,878
12,917
1,159
8,378
17,493
55,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,498
Gold Earned
74,955
234
Minions Killed
223
0
Camps Cleared
0
1,940,558
Distance Traveled
2,202,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,953
680
92
4
0
458,931
0
W
Mercury
14,299
650
38
2
0
443,277
0
W
Fafnir
14,432
656
15
1
0
390,167
2
L
Baron Samedi
12,957
589
19
1
0
417,752
0
L
Kali
12,675
576
18
1
0
364,782
0
L
Kukulkan
13,998
636
77
4
0
348,275
0
W
Hercules
16,338
743
12
1
0
522,510
0
W
Cupid
14,933
679
66
3
0
387,360
0
L
Sun Wukong
16,371
744
94
4
0
417,146
0
L
Persephone
13,497
614
26
1
0
392,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role