Player Matchup

Vamana
Vamana
ChiefB2
Vamana
Level 103
God Stats
11W - 11L
1,692 SR
Queue Stats
198W - 196L
1,463 Elo+
Solo
Ishtar
Ishtar
Cpt__Insano
Ishtar
Level 109
God Stats
3W - 6L
1,358 SR
Queue Stats
224W - 254L
1,401 Elo+
Solo
Ra
Ra
RiotSociety
Ra
Level 108
God Stats
2W - 3L
1,358 SR
Queue Stats
19W - 21L
1,420 Elo+
Solo
Sylvanus
Sylvanus
RyanChase
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,365 Elo+
Solo
Hun Batz
Hun Batz
Scrim015400
Hun Batz
Level 82
God Stats
0W - 1L
1,439 SR
Queue Stats
25W - 31L
1,415 Elo+
Solo
Team Averages
Level 91
1,469 SR
1,413 Elo+

VS

Team Averages
Level 113
1,498 SR
1,414 Elo+
Bellona
Bellona
Giant flying fo
Bellona
Level 92
God Stats
18W - 13L
1,583 SR
Queue Stats
198W - 255L
1,437 Elo+
Party 1
Olorun
Olorun
Royal Umbreon
Olorun
Level 87
God Stats
3W - 1L
1,608 SR
Queue Stats
58W - 74L
1,381 Elo+
Party 1
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 68
God Stats
33W - 29L
1,517 SR
Queue Stats
104W - 120L
1,470 Elo+
Party 1
Ganesha
Ganesha
WolfandSheep244
Ganesha
Level 160
God Stats
1W - 2L
1,310 SR
Queue Stats
124W - 141L
1,455 Elo+
Party 2
Ishtar
Ishtar
heh_heh_heh-_-
Ishtar
Level 160
God Stats
15W - 18L
1,471 SR
Queue Stats
74W - 103L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChiefB2
Vamana
7
0 / 3 / 1
4,141
592
988
5,882
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
6
2 / 2 / 1
3,855
551
3,423
4,217
1,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,278
183
0
0
0
Sylvanus
RyanChase
Sylvanus
6
1 / 1 / 2
4,050
579
2,430
3,877
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Scrim015400
Hun Batz
8
1 / 1 / 0
4,270
610
1,733
4,909
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,454
779
4,661
4,326
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 0 / 1
4,473
639
694
2,395
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Tuggertw0
Fenrir
8
2 / 1 / 2
4,590
656
1,593
5,878
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 2
4,256
608
2,230
4,824
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 3
3,901
557
2,402
4,169
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
ChiefB2
Vamana
0
3
1
0.17
L
Ishtar
2
2
1
1.25
W
3
0
1
3.5
L
0
0
0
0
W
1
0
1
1.5
L
Sylvanus
RyanChase
Sylvanus
1
1
2
2
L
Hun Batz
Scrim015400
Hun Batz
1
1
0
1
W
Fenrir
Tuggertw0
Fenrir
2
1
2
3
W
1
1
2
2
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,574
Damage
11,580
18,885
Taken
21,592
7,204
Mitigated
10,031
6,353
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ChiefB2
Vamana
988
246
0
1,887
5,882
2,367
0
0
5,882
0
21,093
L
Ishtar
3,423
2,463
0
624
4,217
1,275
0
1,181
3,036
0
19,338
W
4,661
1,671
0
2,470
4,326
3,117
218
0
4,326
0
30,603
L
0
0
0
0
0
0
0
0
0
0
0
W
694
529
0
885
2,395
740
1,590
213
2,182
21,604
0
L
Sylvanus
RyanChase
Sylvanus
2,430
1,563
340
1,260
3,877
1,857
0
1,239
2,638
7,009
0
L
Hun Batz
Scrim015400
Hun Batz
1,733
369
0
2,242
4,909
1,705
0
504
4,405
0
17,206
W
Fenrir
Tuggertw0
Fenrir
1,593
249
0
2,992
5,878
2,077
26
209
5,669
0
23,263
W
2,230
328
271
1,639
4,824
2,856
0
1,359
3,465
11,284
0
W
2,402
1,881
0
520
4,169
1,241
64
649
3,520
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,594
Gold Earned
22,674
133
Minions Killed
201
0
Camps Cleared
0
501,015
Distance Traveled
658,706
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,141
592
46
7
0
123,724
0
L
Ishtar
3,855
551
34
5
0
125,979
0
W
Bellona
5,454
779
66
9
0
145,411
1
L
Ra
1,278
183
0
0
0
0
0
W
Olorun
4,473
639
37
5
0
106,354
1
L
Sylvanus
4,050
579
6
1
0
113,625
2
L
Hun Batz
4,270
610
47
7
0
137,687
1
W
Fenrir
4,590
656
58
8
0
159,692
1
W
Ganesha
4,256
608
4
1
0
136,222
1
W
Ishtar
3,901
557
36
5
0
111,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role