Player Matchup

Cthulhu
Cthulhu
Chrise7677
Cthulhu
Level 28
God Stats
3W - 1L
1,253 SR
Queue Stats
39W - 43L
1,450 Elo+
Party 4
Izanami
Izanami
Geffmon
Izanami
Level 107
God Stats
19W - 11L
1,672 SR
Queue Stats
93W - 72L
1,613 Elo+
Party 1
Ratatoskr
Ratatoskr
SoftballHo
Ratatoskr
Level 115
God Stats
3W - 2L
1,314 SR
Queue Stats
141W - 131L
1,582 Elo+
Party 1
Janus
Janus
ZambiePug
Janus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 215L
1,496 Elo+
Party 4
Tsukuyomi
Tsukuyomi
handyandy108
Tsukuyomi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,631 Elo+
Party 1
Team Averages
Level 71
1,448 SR
1,555 Elo+

VS

Team Averages
Level 67
1,623 SR
1,412 Elo+
Khepri
Khepri
FeAR n0 eviL23
Khepri
Level 49
God Stats
28W - 22L
1,582 SR
Queue Stats
161W - 168L
1,412 Elo+
Party 3
Ao Kuang
Ao Kuang
StolidPrism8066
Ao Kuang
Level 64
God Stats
8W - 6L
1,551 SR
Queue Stats
81W - 105L
1,315 Elo+
Solo
Horus
Horus
WantedKatana428
Horus
Level 74
God Stats
9W - 4L
1,799 SR
Queue Stats
285W - 226L
1,553 Elo+
Party 2
Skadi
Skadi
bahena
Skadi
Level 120
God Stats
16W - 9L
1,684 SR
Queue Stats
359W - 398L
1,337 Elo+
Party 3
Thoth
Thoth
kingoflean
Thoth
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
207W - 168L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrise7677
Cthulhu
17
1 / 2 / 3
10,924
520
9,706
15,281
8,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Geffmon
Izanami
20
15 / 2 / 3
14,398
686
28,317
20,127
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
SoftballHo
Ratatoskr
15
6 / 1 / 14
11,830
563
8,889
15,451
14,334
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
ZambiePug
Janus
17
5 / 2 / 8
11,309
539
10,714
10,671
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
handyandy108
Tsukuyomi
17
6 / 2 / 12
11,654
555
12,485
17,153
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,487
357
3,379
16,389
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
13
3 / 10 / 0
8,400
400
10,216
25,656
10,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 3 / 2
13,036
621
13,313
23,988
24,236
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
bahena
Skadi
10
0 / 6 / 0
7,008
334
4,236
9,758
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
0 / 7 / 2
9,177
437
7,747
12,621
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
33
Kills
8
9
Deaths
33
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chrise7677
Cthulhu
1
2
3
1.25
L
0
7
1
0.07
W
Izanami
Geffmon
Izanami
15
2
3
8.25
W
Ratatoskr
SoftballHo
Ratatoskr
6
1
14
13
L
Ao Kuang
3
10
0
0.3
L
5
3
2
2
W
Janus
ZambiePug
Janus
5
2
8
4.5
L
Skadi
bahena
Skadi
0
6
0
0
W
Tsukuyomi
handyandy108
Tsukuyomi
6
2
12
6
L
Thoth
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,111
Damage
38,891
78,683
Taken
88,412
44,659
Mitigated
52,959
27,609
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chrise7677
Cthulhu
9,706
988
64
3,676
15,281
8,280
782
5,305
9,976
53,697
0
L
3,379
453
129
2,326
16,389
11,846
246
4,014
12,089
22,661
0
W
Izanami
Geffmon
Izanami
28,317
23,589
0
9,201
20,127
9,646
11,352
2,525
17,387
0
171,513
W
Ratatoskr
SoftballHo
Ratatoskr
8,889
2,961
275
4,780
15,451
14,334
639
3,932
11,519
0
30,579
L
Ao Kuang
10,216
3,109
114
7,655
25,656
10,114
0
6,651
18,569
46,706
0
L
13,313
5,594
652
7,679
23,988
24,236
0
6,683
16,657
0
91,165
W
Janus
ZambiePug
Janus
10,714
1,032
0
2,375
10,671
4,560
0
5,851
4,820
88,574
0
L
Skadi
bahena
Skadi
4,236
1,766
0
915
9,758
2,496
0
0
9,758
0
40,716
W
Tsukuyomi
handyandy108
Tsukuyomi
12,485
4,365
0
7,238
17,153
7,839
1,786
4,259
12,894
0
84,290
L
Thoth
7,747
0
0
530
12,621
4,267
0
1,592
10,919
75,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,115
Gold Earned
45,108
636
Minions Killed
472
0
Camps Cleared
0
1,955,893
Distance Traveled
1,569,390
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,924
520
114
5
0
368,379
5
L
Khepri
7,487
357
26
1
0
321,268
0
W
Izanami
14,398
686
242
12
0
342,406
2
W
Ratatoskr
11,830
563
36
2
0
440,961
8
L
Ao Kuang
8,400
400
63
3
0
315,528
2
L
Horus
13,036
621
173
8
0
405,994
1
W
Janus
11,309
539
148
7
0
366,833
13
L
Skadi
7,008
334
63
3
0
196,230
0
W
Tsukuyomi
11,654
555
96
5
0
437,314
0
L
Thoth
9,177
437
147
7
0
330,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role